For 10 turns, this monster's damage cap becomes 6,000,000,000; Unlock all orbs; Charge all allies' skills by 2 turns
For 2 turns, no skyfall; For 2 turns, bypass void damage shield effects; Replace all orbs
12x ATK and reduce damage taken by 50% when matching Water and Dark; 5,000,000 additional true damage when matching Water and Dark; 2.2x all stats for Water Att.; Increase combo by 2 when matching Water and Dark
Leader Effective HP Ratio ×4.4000