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6874 / 4137 / 1465
For 5 turns, 3x orb move time; For 5 turns, 3x ATK for Light Att.; Delay enemies' next attack by 3 turns
6874 / 4137 / 1465
Unlock all orbs; Change all orbs to Light and Heal orbs; For 3 turns, bypass void damage shield effects; For 3 turns, 3x ATK for Light Att.
6874 / 4137 / 1465
For 5 turns, 3x orb move time; For 5 turns, 3x ATK for Dark Att.; Delay enemies' next attack by 3 turns
6874 / 4137 / 1465
Unlock all orbs; Change all orbs to Dark and Heal orbs; For 3 turns, bypass void damage shield effects; For 3 turns, 3x ATK for Dark Att.
6874 / 4137 / 1465
For 5 turns, 3x orb move time; For 5 turns, 3x ATK for Wood Att.; Charge all allies' skills by 2 turns
6874 / 4137 / 1465
For 3 turns, the board becomes 7x6; Delay enemies' next attack by 3 turns
× 5.0000
6874 / 4137 / 1465
For 1 turn, this monster's damage cap becomes 4,000,000,000; Unlock all orbs; Create 6 Water, Wood, Light, Dark, and Heal orbs over any orbs
18x ATK and reduce damage taken by 50% when matching 3 or more colors; 10,000,000 additional true damage when matching 3 or more colors; 2.5x all stats for Wood Att.
× 3.3333
4874 / 2137 / 765
Charge all allies' skills by 2 turns; Change to [10669] for the duration of the dungeon
10x ATK and reduce damage taken by 25% when matching 3 or more colors; 1 additional true damage when matching 3 or more colors; 2.5x all stats for Wood Att.
6121 / 4045 / 1162
For 5 turns, 3x orb move time; For 5 turns, 3x ATK for Fire Att.; Charge all allies' skills by 2 turns
6121 / 4045 / 1162
Charge all allies' skills by 3 turns; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds
6121 / 4045 / 1162
For 5 turns, 3x orb move time; For 5 turns, 3x ATK for Water Att.; Charge all allies' skills by 2 turns
6121 / 4045 / 1162
For 1 turn, the board becomes 7x6; Unlock all orbs; Change all orbs to Water and Heal orbs
× 5.2000
6121 / 4045 / 1162
For 1 turn, this monster's damage cap becomes 8,000,000,000; Unlock all orbs; Change all orbs to Fire, Water, and Heal orbs
45x ATK and increase combo by 4 when matching 5 or more connected Fire and Water orbs at once; 5.2x HP for Fire and Water Att.; 1 additional true damage when matching Fire and Water
× 3.5000
4121 / 2045 / 662
For 3 turns, recover 100% of max HP; Change to [10663] for the duration of the dungeon
25x ATK when matching 5 or more connected Fire and Water orbs at once; 3.5x HP for Fire and Water Att.; 1 additional true damage when matching Fire and Water
7044 / 5074 / 11
Delay enemies' next attack by 3 turns; Enhance all Water orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
× 4.3478
8805 / 6089 / 14
8101 / 5835 / 13
7044 / 5074 / 11
For 10 turns, 2x orb move time; Delay enemies' next attack by 4 turns
Unlock all orbs; For 1 turn, bypass damage absorb shield and att. absorb shield effects; For 1 turn, create 1 spinner restricted to Fire, Water, Heal, and Jammer orbs
10x ATK and reduce damage taken by 77% when matching Fire, Water, and Jammer; Increase combo by 3 when matching Fire, Water, and Jammer; 4x ATK when matching 5 or more connected orbs
9258 / 3647 / 205
Charge all allies' skills by 2 turns; For 2 turns, bypass damage absorb shield effects; For 2 turns, 5x ATK for Light Att.
11573 / 4376 / 246
10647 / 4194 / 236
9258 / 3647 / 205
Charge all allies' skills by 2 turns
Unlock all orbs; Change Heal orbs to Light orbs; For 2 turns, bypass damage absorb shield and att. absorb shield effects
40x ATK and reduce damage taken by 75% when matching 10 or more connected Light orbs
2654 / 1569 / 962
For 5 turns, bypass damage absorb shield effects; Delay enemies' next attack by 3 turns
6502 / 4080 / 709
For 2 turns, the board becomes 7x6; For 2 turns, bypass damage absorb shield and att. absorb shield effects
6502 / 4080 / 709
For 2 turns, reduce damage taken by 75%; For 2 turns, 2x RCV; Charge all allies' skills by 2 turns
× 4.4000
8502 / 5080 / 709
Unlock all orbs; Change Fire and Light orbs to Water orbs
40x ATK and reduce damage taken by 75% when matching 2+ Water combos; 7,000,000 additional true damage when matching 2+ Water combos; 1.1x HP for Water Att.
× 4.0000
6647 / 3987 / 114
For 1 turn, bypass void damage shield effects; For 1 turn, 2x orb move time; Unlock all orbs; Create 4 Water, Wood, and Heal orbs
4x all stats for Attacker type; 2x ATK and increase combo by 1 for each match of exactly 4 connected Water or Wood orbs
6822 / 3389 / 741
For 6 turns, reduce damage taken by 35%; For 1 turn, 2x ATK for all monsters
6822 / 3389 / 741
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; For 1 turn, 2x orb move time; Create 1 spinner that changes every 1.0s for 1 turn
× 4.4000
8922 / 4569 / 901
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Create 1 spinner that changes every 1.0s for 1 turn
2x ATK, increase combo by 1, and deal 1 additional true damage for each match of exactly 5 connected Fire, Dark, or Heal orbs; 4.4x all stats for Fire and Dark Att.
× 3.0000
3878 / 2154 / 521
Delay enemies' next attack by 3 turns; Change to [9382] for the duration of the dungeon
2x ATK and increase combo by 1 for each match of exactly 5 connected Fire, Dark, or Heal orbs; 3x all stats for Fire Att.
4550 / 3760 / 0
For 1 turn, 4x HP; Unlock all orbs; Change Wood orbs to Dark orbs; Change Light orbs to Heal orbs
× 4.2000
6370 / 5076 / 0
5915 / 4888 / 0
4550 / 3760 / 0
For 1 turn, 4x HP; Unlock all orbs; Change Wood orbs to Dark orbs; Change Light orbs to Heal orbs
Gain Resistance-Bind+ for Dark Att..; 3x ATK for each cross of 5 Dark orbs; 4.2x all stats for Dark Att.
4250 / 3530 / 230
For 1 turn, 5x HP; For 1 turn, bypass void damage shield effects
× 4.4000
5950 / 4766 / 310
5525 / 4589 / 299
4250 / 3530 / 230
For 1 turn, 5x HP; For 1 turn, bypass void damage shield effects
Gain Resistance-Bind+ for Light Att..; 15x ATK and reduce damage taken by 50% when matching 6 or more connected Light orbs; 2.2x all stats for Light Att.
4750 / 3430 / 120
Reduce HP to 1; Unlock all orbs; Change all orbs to Water orbs; For 1 turn, reduce damage taken by 100%
× 4.4000
6650 / 4630 / 162
6175 / 4459 / 156
4750 / 3430 / 120
Reduce HP to 1; Unlock all orbs; Change all orbs to Water orbs; For 1 turn, reduce damage taken by 100%
Gain Resistance-Bind+ for Water Att..; 15x ATK and reduce damage taken by 50% when matching 6 or more connected Water orbs; 2.2x all stats for Water Att.
5950 / 3030 / 10
Reduce HP by 50%; Unlock all orbs; Create 3 Fire and Heal orbs
× 4.4000
8330 / 4090 / 14
7735 / 3939 / 13
5950 / 3030 / 10
Reduce HP by 50%; Unlock all orbs; Create 3 Fire and Heal orbs
Gain Resistance-Bind+ for Fire Att..; 15x ATK and reduce damage taken by 50% when matching 2+ Fire combos; 2.2x all stats for Fire Att.
4950 / 4030 / 10
For 2 turns, 2x HP; For 2 turns, bypass void damage shield effects
× 4.2000
6930 / 5440 / 14
6435 / 5239 / 13
4950 / 4030 / 10
For 2 turns, 2x HP; For 2 turns, bypass void damage shield effects
Gain Resistance-Bind+ for Attacker type.; 7x ATK when matching Wood and Water; Increase combo by 3 when matching Wood and Water; 4.2x all stats for Attacker type
3173 / 1498 / 248
For 1 turn, Jammer orbs are more likely to appear by 15%; For 1 turn, reduce damage taken by 75%; For 1 turn, 3x ATK for Water Att.
6018 / 2865 / 113
For 2 turns, change all enemies to Water Att.; For 2 turns, reduce damage taken by 75%; For 2 turns, increase combo count by 3
× 4.5000
8425 / 3868 / 153
7823 / 3725 / 147
6018 / 2865 / 113
For 2 turns, change all enemies to Water Att.; For 2 turns, reduce damage taken by 75%; For 2 turns, increase combo count by 3
4.5x HP for Wood Att.; 26x ATK on the turn a skill is used; Increase combo by 2 when matching 2+ Wood combos; 5,000,000 additional true damage when matching 2+ Wood combos
6018 / 2865 / 113
For 2 turns, change all enemies to Fire Att.; For 2 turns, reduce damage taken by 75%; For 2 turns, increase combo count by 3
× 4.5000
8425 / 3868 / 153
7823 / 3725 / 147
6018 / 2865 / 113
For 2 turns, change all enemies to Fire Att.; For 2 turns, reduce damage taken by 75%; For 2 turns, increase combo count by 3
4.5x HP for Water Att.; 26x ATK on the turn a skill is used; Increase combo by 2 when matching 2+ Water combos; 5,000,000 additional true damage when matching 2+ Water combos
4654 / 2569 / 963
For 10 turns, Water orbs appear locked; For 2 turns, reduce damage taken by 75%; For 2 turns, bypass att. absorb shield effects
× 3.8462
6054 / 3869 / 1563
Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Unlock all orbs; Change all orbs to Water, Dark, and Heal orbs
Reduce damage taken by 60% when matching 5 or more connected Water orbs; 24x ATK and reduce damage taken by 35% when matching Water and Dark; Increase combo by 3 when matching 5 or more connected Water orbs at once
3038 / 2680 / 1088
Change all orbs to Water and Heal orbs; Enhance all orbs; For 99 turns, Water orbs appear locked
3950 / 4030 / 10
Change all orbs to Wood and Heal orbs; Enhance all orbs; For 99 turns, Wood orbs appear locked
6518 / 2565 / 113
Change all orbs to Fire and Heal orbs; Enhance all orbs; For 99 turns, Fire orbs appear locked
× 4.0000
4423 / 3696 / 1305
4069 / 3542 / 1251
3538 / 3080 / 1088
Create 3 Heal orbs over non Water orbs; For 2 turns, Heal orbs appear locked
3x ATK & RCV when matching 3 or more colors; Increase combo by 3 when matching 3 or more colors; 9x ATK and reduce damage taken by 75% when matching 5 or more connected Heal orbs
× 4.4000
4399 / 3129 / 2854
4047 / 2999 / 2735
3519 / 2608 / 2378
Change the far left column to Water orbs; Lock all Water orbs; For 10 turns, Water orbs appear locked
18x ATK and 2.2x HP for Water Att.; Increase orb movement time by 2 seconds; 1.5x ATK and reduce damage taken by 50% when 7 or more combos; 1 additional true damage when matching 7 or more combos
× 4.0000
8773 / 3438 / 136
8071 / 3295 / 130
7018 / 2865 / 113
Change Light and Dark orbs to Fire orbs; Lock all Fire orbs; For 10 turns, Fire orbs appear locked
14x ATK and reduce damage taken by 75% when matching 2+ Fire combos; 2x ATK when matching 6 or more connected Fire orbs; 3,000,000 additional true damage when matching 6 or more Fire orbs