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4961 / 6715 / 123
For 1 turn, reduce enemies' defense by 75%; Enhance all Fire and Heal orbs; For 1 turn, reduce damage taken by 75%
150 / 150 / 150
After each skill, evolve to the next: 1) Unlock all orbs; Change all orbs to Fire orbs; Charge all allies' skills by 2 turns 2) Change the 2nd row from the bottom and the bottom row to Fire orbs
5906 / 2875 / 102
Unlock all orbs; Change the 2nd row from the bottom and the bottom row to Fire orbs; For 2 turns, bypass damage absorb shield and att. absorb shield effects
5906 / 2875 / 102
For 1 turn, 10x ATK for Fire Att.; Charge all allies' skills by 2 turns
× 4.0000
7678 / 3594 / 127
7087 / 3450 / 122
5906 / 2875 / 102
After each skill, evolve to the next: 1) Unlock all orbs; Change all orbs to Fire orbs; Charge all allies' skills by 2 turns 2) Change the 2nd row from the bottom and the bottom row to Fire orbs
8x ATK when total team rarity is less than or equal to 35; 3x ATK & RCV for Fire Att.; 4x HP for God type
4961 / 6715 / 123
For 3 turns, reduce enemies' defense by 100%; For 3 turns, reduce damage taken by 75%
× 3.3333
6201 / 8058 / 147
5705 / 7722 / 141
4961 / 6715 / 123
For 1 turn, reduce enemies' defense by 75%; Enhance all Fire and Heal orbs; For 1 turn, reduce damage taken by 75%
3x RCV for Fire Att.; 4x ATK when 4 or more combos up to 9x at 9 combos; 3x ATK and reduce damage taken by 70% when matching 2+ Fire combos
150 / 150 / 150
Change Light orbs to Fire orbs; Change Dark orbs to Jammer orbs; For 2 turns, bypass att. absorb shield effects; Charge all allies' skills by 2 turns
× 1.0000
5233 / 3123 / 141
4797 / 2987 / 135
4361 / 2715 / 123
For 1 turn, reduce enemies' defense by 75%; Enhance all Fire and Heal orbs; For 1 turn, reduce damage taken by 75%
5x ATK & RCV for Fire Att.; 2x ATK when 4 or more combos up to 3.5x at 7 combos
× 2.5000
5500 / 2640 / 240
5060 / 2530 / 230
4400 / 2200 / 200
Change Light orbs to Fire orbs; Change Dark orbs to Jammer orbs; For 2 turns, bypass att. absorb shield effects; Charge all allies' skills by 2 turns
2x ATK for Fire Att.; 2.5x HP & ATK for God type; 3x ATK on the turn a skill is used
× 1.0000
3931 / 2002 / 53
For 1 turn, reduce enemies' defense by 75%; Enhance all Fire and Heal orbs; For 1 turn, reduce damage taken by 75%
1.5x ATK & RCV for Fire Att.; 2x ATK when 4 or more combos up to 3.5x at 7 combos
4048 / 2437 / 1532
For 1 turn, reduce damage taken by 75%; For 1 turn, 3x ATK for all subs
× 3.3333
4048 / 2437 / 1532
Change Jammer, Poison, Mortal Poison, and Bomb orbs to Heal orbs; For 1 turn, 1.5x RCV; For 1 turn, 1.5x ATK for this monster
1.5x ATK and deal 2,000,000 additional true damage for each match of exactly 4 connected Heal orbs; 15x ATK and reduce damage taken by 70% when matching 3 or more colors
× 1.5385
2875 / 2148 / 1147
For 2 turns, recover 100% of max HP; Change to [8504] for the duration of the dungeon
1.5x ATK for each match of exactly 4 connected Heal orbs; 15x ATK and reduce damage taken by 35% when matching 3 or more colors
4435 / 3206 / 645
For 5 turns, bypass att. absorb shield effects; For 5 turns, 3x RCV; For 5 turns, 3x ATK for Wood Att.
× 3.3333
4435 / 3206 / 645
For 1 turn, no skyfall; For 1 turn, Wood orbs are more likely to appear by 15%; Replace all orbs
13x ATK and reduce damage taken by 70% when 10 or more combos; 1.5x ATK and increase combo by 2 for each match of exactly 6 connected Fire or Wood orbs
× 1.5385
3646 / 2889 / 472
Charge all allies' skills by 1 turn; Change to [8501] for the duration of the dungeon
13x ATK and reduce damage taken by 35% when 8 or more combos; 1.5x ATK and increase combo by 1 for each match of exactly 6 connected Fire or Wood orbs
4569 / 3277 / 564
For 5 turns, 1.5x ATK for all subs; For 5 turns, reduce damage taken by 50%
× 3.3333
4569 / 3277 / 564
For 2 turns, reduce damage taken by 50%; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
1.5x ATK and deal 1,000,000 additional true damage for each match of exactly 4 connected orbs; 2x ATK and reduce damage taken by 70% when matching 4 or more colors
× 1.5385
3863 / 2896 / 404
For 1 turn, reduce damage taken by 100%; Change to [8498] for the duration of the dungeon
1.5x ATK for each match of exactly 4 connected orbs; 2x ATK and reduce damage taken by 35% when matching 4 or more colors
4521 / 3198 / 623
For 3 turns, 3x RCV; For 3 turns, bypass damage absorb shield effects; For 3 turns, change all enemies to Wood Att.
× 3.3333
4521 / 3198 / 623
Unlock all orbs; Change Water orbs to Fire orbs; For 1 turn, change all enemies to Wood Att.
1.5x ATK and increase combo by 2 for each match of exactly 6 connected Fire or Dark orbs; 15x ATK and reduce damage taken by 70% when matching 3 or more colors
× 2.0000
3567 / 2911 / 484
For 2 turns, reduce damage taken by 75%; Change to [8495] for the duration of the dungeon
1.5x ATK and increase combo by 1 for each match of exactly 6 connected Fire or Dark orbs; 15x ATK and reduce damage taken by 50% when matching 3 or more colors
4544 / 3158 / 641
For 3 turns, bypass void damage shield effects; For 1 turn, reduce damage taken by 100%
× 2.0000
3575 / 2869 / 503
Delay enemies' next attack by 3 turns; Change to [8492] for the duration of the dungeon
[Fixed 12 second movetime] Reduce damage taken by 50% when matching 3 or more colors; 2x ATK for each match of exactly 5 connected orbs
5363 / 3428 / 233
For 3 turns, bypass damage absorb shield and att. absorb shield effects; For 3 turns, reduce damage taken by 50%
× 3.3333
5363 / 3428 / 233
For 1 turn, bypass att. absorb shield effects; For 1 turn, bypass void damage shield effects; Change Wood orbs to Light orbs
1.5x ATK and increase combo by 1 for each match of exactly 4 connected Water or Light orbs; 4x ATK and reduce damage taken by 70% when 10 or more combos
× 1.5385
4636 / 2966 / 128
Charge all allies' skills by 1 turn; Change to [8489] for the duration of the dungeon
1.5x ATK for each match of exactly 4 connected Water or Light orbs; 4x ATK and reduce damage taken by 35% when 8 or more combos
5035 / 2601 / 828
For 2 turns, reduce damage taken by 75%; For 2 turns, bypass att. absorb shield effects; Unlock all orbs; Change all orbs to Water, Dark, and Heal orbs
× 2.0000
4023 / 2492 / 601
For 2 turns, reduce damage taken by 50%; Change to [8486] for the duration of the dungeon
1.5x ATK for each match of exactly 5 connected Water orbs; 9x ATK and reduce damage taken by 50% when 8 or more combos
4021 / 3843 / 386
For 2 turns, 1.5x orb move time; For 2 turns, bypass void damage shield effects; Create 1 spinner that changes every 1.0s for 2 turns
× 3.3333
4021 / 3843 / 386
For 1 turn, bypass void damage shield effects; Remove all awoken skill binds
1.5x ATK and deal 2,000,000 additional true damage for each match of exactly 6 connected Fire or Wood orbs; 15x ATK and reduce damage taken by 70% when matching 3 or more colors
× 1.5385
3506 / 3267 / 289
Charge all allies' skills by 2 turns; Change to [8483] for the duration of the dungeon
1.5x ATK for each match of exactly 6 connected Fire or Wood orbs; 15x ATK and reduce damage taken by 35% when matching 3 or more colors
6885 / 3888 / 398
For 3 turns, bypass void damage shield effects; For 3 turns, 5x ATK for Light and Dark Att.; For 15 turns, Light and Dark orbs appear locked
× 4.0000
6885 / 3888 / 398
For 1 turn, bypass void damage shield effects; For 1 turn, 2x ATK for this monster; Unlock all orbs; Change Fire orbs to Light orbs; Change Wood orbs to Dark orbs
1 additional true damage when matching 13 or more combos; 3x ATK and reduce damage taken by 75% when 13 or more combos; 1.5x ATK and increase combo by 1 for each match of exactly 4 connected Light or Dark orbs
× 2.0000
4029 / 3125 / 219
Becomes Team leader; changes back when used again; Change to [8480] for the duration of the dungeon
3x ATK and reduce damage taken by 50% when 8 or more combos; 1.5x ATK for each match of exactly 4 connected Light or Dark orbs
5218 / 3434 / 1172
Reduce unable to match orbs effect by 9,999 turns; Recover all HP; Remove all binds and awoken skill binds; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
× 2.0000
3481 / 2786 / 587
Becomes Team leader; changes back when used again; Change to [8477] for the duration of the dungeon
Reduce damage taken by 50% when matching 4 or more colors; 1.6x ATK for each match of exactly 4 connected orbs
7187 / 3468 / 561
For 4 turns, 3x ATK for all subs; For 4 turns, reduce damage taken by 50%; For 4 turns, bypass void damage shield effects
× 4.0000
7187 / 3468 / 561
For 1 turn, bypass void damage shield effects; For 1 turn, 2x ATK for this monster; Unlock all orbs; Change Light orbs to Water orbs; Change Dark orbs to Fire orbs
1 additional true damage when matching 11 or more combos; 5x ATK and reduce damage taken by 75% when 11 or more combos; 1.5x ATK and increase combo by 1 for each match of exactly 5 connected Fire or Water orbs
× 2.0000
4578 / 2649 / 336
Becomes Team leader; changes back when used again; Change to [8474] for the duration of the dungeon
5x ATK and reduce damage taken by 50% when 8 or more combos; 1.5x ATK for each match of exactly 5 connected Fire or Water orbs
2741 / 2386 / 146
Change Fire and Jammer orbs to Wood orbs; Change Light, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Wood for 2 turns
2870 / 2211 / 214
Change Water and Jammer orbs to Dark orbs; Change Wood, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Dark for 2 turns
3941 / 2021 / 5
Change Water and Jammer orbs to Light orbs; Change Fire, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
3631 / 2148 / 22
Change Fire and Jammer orbs to Light orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
2964 / 2450 / 43
Change Water and Jammer orbs to Light orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
4502 / 2852 / 271
Change own Att. to Water for 1 turns; For 1 turn, 1.5x ATK for Attacker type
4501 / 2808 / 188
Change own Att. to Fire for 1 turns; For 1 turn, 1.5x ATK for Attacker type
4504 / 2806 / 251
Change own Att. to Water for 1 turns; For 1 turn, 1.5x ATK for Attacker type
4501 / 2750 / 300
Change own Att. to Fire for 1 turns; For 1 turn, 1.5x ATK for Attacker type