Android version is now available on Google Play! Download
iOS version is now available on App Store! Download
1 / 700 / 5000
For 6 turns, recover 40% of max HP; For 6 turns, Wood orbs are more likely to appear by 15%
× 4.0000
6258 / 3590 / 1384
5811 / 3457 / 1333
4470 / 2659 / 1025
For 6 turns, recover 40% of max HP; For 6 turns, Wood orbs are more likely to appear by 15%
24x ATK and reduce damage taken by 75% when matching 6 or more connected Wood orbs; Increase combo by 4 when matching 6 or more connected Wood orbs at once
1 / 700 / 5000
Reduce HP to 1; Unlock all orbs; Create 3 Heal orbs
× 4.2000
7960 / 4906 / 89
7391 / 4724 / 86
5685 / 3634 / 66
Reduce HP to 1; Unlock all orbs; Create 3 Heal orbs
24x ATK and reduce damage taken by 50% when matching Dark and Heal; Increase combo by 3 when matching Dark and Heal; Gain Resistance-Bind+ for Dark Att..; 2.1x HP for Dark Att.
5230 / 3370 / 325
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Delay enemies' next attack by 1 turn
5230 / 3370 / 325
For 2 turns, bypass damage absorb shield and att. absorb shield effects; Delay enemies' next attack by 2 turns
× 4.0000
7322 / 4550 / 439
6799 / 4381 / 423
5230 / 3370 / 325
Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; Delay enemies' next attack by 3 turns
Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; For 1 turn, increase combo count by 3; Enhance all orbs
Reduce damage taken by 75% when matching 5 or more colors (4+heal); Increase combo by 3 when matching 5 or more colors (4+heal); 32x ATK when matching 5 orbs in an L shape; Deal 5,000,000 true damage when matching 5 orbs in an L shape
6107 / 2908 / 26
Deal 777,777 fixed damage to all enemies; For 7 turns, increase orb move time by 7 seconds
1 / 700 / 5000
For 1 turn, 2x RCV; For 1 turn, 2x ATK for this monster; For 1 turn, reduce damage taken by 80%; Delay enemies' next attack by 1 turn
× 4.0000
8918 / 4265 / 169
8281 / 4107 / 163
6370 / 3159 / 125
For 1 turn, 2x RCV; For 1 turn, 2x ATK for this monster; For 1 turn, reduce damage taken by 80%; Delay enemies' next attack by 1 turn
[Board becomes 7x6] 20x ATK and reduce damage taken by 75% when matching Fire, Water, Light, and Dark at once
1 / 700 / 5000
For 1 turn, 2x ATK for this monster; For 1 turn, 2x ATK for Attacker type; If HP <= 20%: Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
× 4.0000
6420 / 5446 / 224
5961 / 5244 / 216
4585 / 4034 / 166
For 1 turn, 2x ATK for this monster; For 1 turn, 2x ATK for Attacker type; If HP <= 20%: Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
10x ATK and reduce damage taken by 35% when 5 or more combos; 5,000,000 additional true damage when matching 5 or more combos; 2.6x all stats for Attacker type
1 / 700 / 5000
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 2x orb move time; For 2 turns, 2x RCV; For 2 turns, 2x ATK for this monster
1 / 700 / 5000
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Unlock all orbs; Change all orbs to Fire, Water, Light, Dark, and Heal orbs
× 4.0000
6541 / 4705 / 14
For 1 turn, increase ATK by 10% for each Enhanced Fire Orbs awakening on the team; Create 6 Fire orbs over non Heal orbs
25x ATK and 4x RCV when matching 5 or more connected orbs; Reduce damage taken by 75% when matching 2+ Fire combos; Increase combo by 4 when matching 2+ Fire combos
× 2.0000
3541 / 2705 / 14
For 99 turns, enhanced orbs are more likely to appear by 50%; Change to [8924] for the duration of the dungeon
18x ATK when matching 5 or more connected orbs; Reduce damage taken by 50% when matching 2+ Fire combos
4440 / 2364 / 21
Delay enemies' next attack by 3 turns; For 3 turns, 3x ATK for all monsters
× 4.0000
8758 / 3589 / 29
8154 / 3461 / 28
6040 / 2564 / 21
Delay enemies' next attack by 3 turns; For 3 turns, 3x ATK for all monsters
24x ATK when matching 4 or more connected Light orbs; 5,000,000 additional true damage when matching 4 or more Light orbs; Reduce damage taken by 75% when 8 or more combos; Increase combo by 2 when matching 4 or more connected Light orbs at once
4864 / 1764 / 1101
For 2 turns, 2x ATK for all monsters; For 2 turns, bypass void damage shield effects; Unlock all orbs; Change all orbs to Fire, Water, Light, Dark, and Heal orbs
× 4.0000
8349 / 2381 / 1486
7753 / 2293 / 1431
5964 / 1764 / 1101
For 2 turns, 2x ATK for all monsters; For 2 turns, bypass void damage shield effects; Unlock all orbs; Change all orbs to Fire, Water, Light, Dark, and Heal orbs
[Fixed 12 second movetime] 28x ATK and reduce damage taken by 75% when matching 3+ of Fire, Water, Light, or Dark at once; Increase combo by 3 when matching 3+ of Fire, Water, Light, or Dark at once
4035 / 3951 / 20
Create 15 Wood and Heal orbs over any orbs
4035 / 3951 / 20
For 1 turn, 3x RCV; For 1 turn, 3x ATK for Wood Att.; Delay enemies' next attack by 3 turns
7950 / 2024 / 0
Unlock all orbs; Change all orbs to Water, Wood, and Light orbs; Delay enemies' next attack by 3 turns
6084 / 2913 / 49
Delay enemies' next attack by 3 turns; Unlock all orbs; Change all orbs to Fire, Wood, and Heal orbs
4825 / 3221 / 223
For 10 turns, Dark orbs are more likely to appear by 15%; Delay enemies' next attack by 3 turns
4865 / 2715 / 515
Delay enemies' next attack by 3 turns; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
1 / 700 / 5000
Unlock all orbs; Change all orbs to Fire, Light, Dark, and Heal orbs; Charge all allies' skills by 1 turn
1 / 700 / 5000
Reduce HP by 50%; Change the far right column to Light orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for God type
1 / 700 / 5000
For 1 turn, increase ATK by 15% for each Two-Pronged Attack awakening on the team; For 1 turn, reduce damage taken by 1% for each Two-Pronged Attack awakening on the team; Unlock all orbs; Create 4 Wood orbs
1 / 700 / 5000
For 2 turns, increase combo count by 4; Delay enemies' next attack by 2 turns; Unlock all orbs; Change all orbs to Light and Heal orbs
1 / 700 / 5000
For 2 turns, no skyfall; For 2 turns, 1.5x orb move time; For 2 turns, 1.5x RCV; Unlock all orbs; Change Water orbs to Heal orbs
1 / 700 / 5000
Recover 50% of max HP; For 1 turn, 2x ATK for this monster and friend leader; Unlock all orbs; Change the top row to Wood orbs
1 / 700 / 5000
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
1 / 700 / 5000
Unlock all orbs; Change the far left column to Light orbs and change the far right column to Heal orbs; For 7 turns, Light orbs are more likely to appear by 15%
1 / 700 / 5000
For 4 turns, reduce damage taken by 35%
1 / 700 / 5000
Change Water, Light, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
1 / 700 / 5000
Change Fire, Dark, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
1 / 700 / 5000
Unlock all orbs; Change Fire orbs to Light orbs; Change Water orbs to Heal orbs; Enhance all Light orbs; For 1 turn, reduce damage taken by 75%
1 / 700 / 5000
Deal 777,777 fixed damage to all enemies; For 7 turns, increase orb move time by 7 seconds
1 / 700 / 5000
For 3 turns, all attacks become mass attack; For 1 turn, 2x orb move time
1 / 700 / 5000
Change Water, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Charge all allies' skills by 1 turn
1 / 700 / 5000
Unlock all orbs; Change Wood, Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; For 8 turns, Light orbs are more likely to appear by 15%
1 / 700 / 5000
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 3x orb move time; For 2 turns, 3x ATK for team leader
1 / 700 / 5000
For 2 turns, bypass void damage shield effects; For 2 turns, bypass att. absorb shield effects
1 / 700 / 5000
For 3 turns, bypass damage absorb shield and att. absorb shield effects; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
× 4.0000
8082 / 3305 / 744
7525 / 3187 / 717
5574 / 2361 / 531
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 3x orb move time; For 2 turns, 3x ATK for team leader
[Fixed 8 second movetime] 4x all stats for Balanced type; 9x ATK and 2x RCV when matching 4 or more colors; Increase combo by 3 when matching 4 or more colors
3680 / 2688 / 40
For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; For 1 turn, 5x ATK for this monster; Reduce unable to match orbs effect by 9,999 turns
× 4.2000
6786 / 16083 / 56
6318 / 15509 / 54
4680 / 11488 / 40
For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; For 1 turn, 5x ATK for this monster; Reduce unable to match orbs effect by 9,999 turns
2.1x HP & ATK for Fire Att.; Reduce damage taken by 50% when 8 or more combos; Increase combo by 3 when matching 2+ Fire combos; 12x ATK when matching 2+ Fire combos
× 4.0000
5640 / 5855 / 1260
For 1 turn, bypass void damage shield effects; For 1 turn, 1.5x RCV; For 1 turn, 1.5x orb move time
2x all stats for Water Att.; Reduce damage taken by 50% when 7 or more combos; 12x ATK when matching 2+ Water combos; Increase combo by 4 when matching 2+ Water combos
4370 / 2108 / 1025
For 2 turns, change all enemies to Fire Att.; Unlock all orbs; Change all orbs to Water and Heal orbs; Enhance all orbs