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5222 / 2222 / 222
消せないドロップ状態とバインドと覚醒無効を2ターン回復。
下から2行目を闇ドロップに変化。
10000 / 10000 / 10000
3000 / 3000 / 3000
For 3 turns, the board becomes 7x6; For 3 turns, enhanced orbs are more likely to appear by 100%; This assist is removed
× 4.4000
7340 / 5254 / 46
6753 / 5035 / 44
5872 / 4378 / 38
If 12 or more Water are on the board: For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 5x ATK for Water Att.
28x ATK and reduce damage taken by 75% when matching 9 or more connected Water orbs; 5,000,000 additional true damage when matching 9 or more Water orbs; 1.1x HP for Water Att.
× 4.0000
6163 / 3910 / 732
5723 / 3765 / 705
4402 / 2896 / 542
For 5 turns, 1.5x orb move time; For 5 turns, gain skyfall forsight; Create 1 spinner that changes every 1.0s for 5 turns
3x RCV for Light Att.; 25x ATK and reduce damage taken by 75% when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos
× 4.0000
6241 / 4552 / 202
5894 / 4422 / 196
3467 / 2601 / 115
If 6 or more Dark are on the board: Lock all orbs; For 2 turns, bypass damage absorb shield effects; For 2 turns, bypass void damage shield effects
24x ATK and reduce damage taken by 50% when matching 2+ Dark combos; 1 additional true damage when matching 2+ Dark combos; 2x HP for Dark Att.
× 3.0000
6707 / 4658 / 0
6334 / 4525 / 0
3726 / 2662 / 0
If 5 or more Fire or Wood are on the board: For 1 turn, bypass void damage shield effects; For 1 turn, bypass att. absorb shield effects; Unlock all orbs
[Board becomes 7x6] 20x ATK when matching Wood and Fire; Increase combo by 2 when matching Wood and Fire; 3x HP for Physical type
× 4.0000
5083 / 4338 / 85
4831 / 4228 / 83
2516 / 2202 / 43
For 1 turn, bypass void damage shield effects; For 1 turn, increase combo count by 2; If 6 or more Dark are on the board: Enhance all orbs
[Fixed 15 second movetime] 22x ATK and reduce damage taken by 75% when matching 2+ Dark combos; Increase combo by 3 when matching 2+ Dark combos
× 4.0000
7290 / 3379 / 0
6929 / 3293 / 0
3609 / 1715 / 0
If 10 or more Water are on the board: For 2 turns, bypass void damage shield effects; Enhance all Water orbs
12x ATK and reduce damage taken by 50% when matching 6 or more connected Water orbs; Increase combo by 3 when matching 6 or more connected Water orbs at once; 2x all stats for Physical type
× 4.0000
6857 / 4082 / 24
6367 / 3931 / 23
4898 / 3024 / 18
If 6 or more Fire are on the board: For 1 turn, 2x ATK for Fire Att.; For 1 turn, bypass void damage shield effects
24x ATK and reduce damage taken by 75% when matching 2+ Fire combos; Increase combo by 3 when matching 2+ Fire combos; 1 additional true damage when matching 2+ Fire combos; 3x RCV for Fire Att.
× 4.0000
7253 / 3501 / 840
6753 / 3376 / 810
5002 / 2501 / 600
If 9 or more Light are on the board: Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Enhance all Light orbs
[Board becomes 7x6] 4x HP for Devil type; 22x ATK when matching 2+ Light combos; Increase combo by 2 when matching 2+ Light combos
× 3.0769
4036 / 2928 / 0
If 15 or more Water are on the board: Change to [10362] for the duration of the dungeon
9x ATK and reduce damage taken by 35% when matching 2+ Water combos; Increase combo by 2 when matching 2+ Water combos; 2x all stats for Physical and Attacker type
3057 / 2225 / 456
For 1 turn, reduce damage taken by 100%; This assist is removed
× 4.0000
5350 / 3782 / 775
5044 / 3671 / 752
3057 / 2225 / 456
Delay enemies' next attack by 1 turn; For 6 turns, gain skyfall forsight
22x ATK and reduce damage taken by 75% when matching 3 or more colors; Increase combo by 3 when matching 3 or more colors; Increase orb movement time by 3 seconds
5142 / 2869 / 344
For 6 turns, gain skyfall forsight; Charge all allies' skills by 2 turns
× 4.0000
7456 / 4016 / 481
6942 / 3873 / 464
5142 / 2869 / 344
For 4 turns, gain skyfall forsight; For 1 turn, 2x RCV; For 1 turn, 2x ATK for all monsters
Gain skyfall forsight; 26x ATK and reduce damage taken by 75% when matching 3 or more colors; 1 additional true damage when matching 3 or more colors; Increase orb movement time by 3 seconds
6898 / 4826 / 147
Reduce enemies' remaining HP by 50%; This assist is removed
× 4.4000
7170 / 3369 / 943
6676 / 3249 / 909
4945 / 2407 / 673
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; For 1 turn, gain skyfall forsight; For 1 turn, 2x ATK for Balanced type
[Fixed 15 second movetime] 6x ATK when matching 5 or more connected orbs; 5,000,000 additional true damage when matching 5 or more orbs; 4.4x all stats for Balanced type
× 4.0000
7290 / 4689 / 100
6769 / 4515 / 96
5207 / 3473 / 74
For 1 turn, 3 orbs are darkened; For 1 turn, bypass void damage shield effects; For 1 turn, increase combo count by 2
[Fixed 15 second movetime] 28x ATK and reduce damage taken by 75% when matching 4 or more colors; Increase combo by 3 when matching 4 or more colors
4904 / 3076 / 414
Charge all allies' skills by 4 turns; This assist is removed
× 2.0000
4801 / 2125 / 308
If 10 or more Light are on the board: Change to [10306] for the duration of the dungeon
[Board becomes 7x6] Reduce damage taken by 50% when matching 3 or more colors; 15x ATK when 10 or more combos
× 3.0000
4780 / 3014 / 438
4398 / 2888 / 420
3824 / 2511 / 365
Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal Orbs; Show path to 5 combos
[Fixed 15 second movetime] 3x all stats; 7x ATK when 5 or more combos; 1 additional true damage when matching 5 or more combos
× 4.0000
7311 / 3000 / 300
6789 / 2889 / 289
5222 / 2222 / 222
Reduce unable to match orbs effect by 2 turns; Reduce binds and awoken skill binds by 2 turns; Change the 2nd row from the bottom to Dark orbs
22x ATK and reduce damage taken by 50% when matching 2+ Dark combos; Increase combo by 2 when matching 2+ Dark combos; 2,220,000 additional true damage when matching 2+ Dark combos; 2x HP for Dragon and Machine type
× 4.2857
8117 / 4264 / 979
7516 / 4100 / 941
6013 / 3280 / 753
Lock all orbs; For 1 turn, bypass void damage shield effects; For 3 turns, gain skyfall forsight
3x HP for Fire Att.; Increase combo by 4 when matching 2+ Fire combos; 4x ATK and reduce damage taken by 30% when matching 5 or more connected orbs; 6x ATK when matching 2+ Fire combos
7927 / 4328 / 195
Recover all HP; Delay enemies' next attack by 3 turns; Unlock all orbs; Change all orbs to Fire, Light, and Dark orbs
× 4.6000
9909 / 5193 / 234
9116 / 4977 / 224
7927 / 4328 / 195
Charge all allies' skills by 2 turns; Unlock all orbs; Change all orbs to Fire, Light, Dark, and Heal orbs
For 1 turn, bypass void damage shield effects; Unlock all orbs; Create 3 Fire, Light, Dark, and Heal orbs
28x ATK and reduce damage taken by 50% when matching Fire, Light, and Dark; Increase combo by 3 when matching Fire, Light, and Dark; If all team members have the same rarity, 2.3x HP
4918 / 5475 / 361
7ターンの間、ランダムで1箇所のマスがが1.0秒毎に変化する、ドロップ操作時間が7秒に延長。
× 4.0000
10975 / 4210 / 504
10097 / 4035 / 483
8780 / 3509 / 420
Unlock all orbs; Change all orbs to Fire, Water, Wood, Dark, and Heal orbs; Charge all allies' skills by 2 turns
Unlock all orbs; Change all orbs to Fire, Water, Wood, Dark, and Heal orbs; [1 turn after activation] For 1 turn, reduce damage taken by 100%
18x ATK and reduce damage taken by 75% when matching 2+ Dark combos; 1.5x ATK and increase combo by 4 when matching 2 or more colors
× 5.0000
7088 / 4008 / 0
For 1 turn, this monster's damage cap becomes 5,000,000,000; For 1 turn, 3x ATK for this monster; Unlock all orbs; Create 5 Fire, Dark, Heal, and Poison orbs over any orbs
50x ATK and reduce damage taken by 60% when matching Fire, Dark, and Poison; Increase combo by 4 when matching Fire, Dark, and Poison; 1 additional true damage when matching Fire, Dark, and Poison; 4x RCV and 2x HP for Dark Att.
× 4.0000
7088 / 2008 / 0
Can only be used on floor 3 or later: Unlock all orbs; Change all orbs to Fire, Dark, Heal, and Poison orbs; Change to [10152] for the duration of the dungeon
10x ATK and reduce damage taken by 50% when matching Fire and Dark; 2x all stats for Dark Att.; Increase combo by 2 when matching Fire and Dark; 1 additional true damage when matching Fire and Dark
× 4.0000
7044 / 4225 / 456
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; For 1 turn, bypass void damage shield effects
1.5x ATK, increase combo by 1, and deal 1 additional true damage for each match of exactly 4 connected orbs; 3x ATK and reduce damage taken by 75% when 10 or more combos
× 4.4000
8531 / 5027 / 153
For 1 turn, 2x orb move time; For 1 turn, bypass void damage shield effects; For 1 turn, create 1 spinner restricted to Water, Light, Dark, and Heal orbs
15x ATK and reduce damage taken by 50% when matching Water and Heal; 10,000,000 additional true damage when matching Water and Heal; 2.2x all stats for Water Att.
× 4.0000
7793 / 3797 / 480
7236 / 3656 / 462
5566 / 2812 / 355
Unlock all orbs; Change all orbs to Fire, Dark, Heal, and Poison orbs; For 1 turn, 2x RCV; For 1 turn, 2x orb move time
23x ATK and reduce damage taken by 75% when matching Fire and Dark; Increase combo by 3 when matching Fire and Dark; 3x RCV for Devil type
× 4.3478
6787 / 7282 / 480
6295 / 7008 / 462
4918 / 5475 / 361
Create 1 spinner that changes every 1.0s for 7 turns; For 7 turns, increase orb move time by 7 seconds
7x ATK and reduce damage taken by 77% when 7 or more combos; 770,000 additional true damage when matching 7 or more combos; 3x ATK for Dragon type
× 3.5714
7327 / 4125 / 738
6772 / 3963 / 709
5551 / 3248 / 581
Charge all allies' skills by 2 turns; Unlock all orbs; Change all orbs to Dark and Heal orbs
For 1 turn, 1.5x HP; Unlock all orbs; Enhance all Dark orbs
[Board becomes 7x6] 22x ATK and reduce damage taken by 72% when matching 2+ Dark combos; 1,000,000 additional true damage when matching 2+ Dark combos
× 3.5714
6882 / 5581 / 0
6361 / 5361 / 0
5214 / 4394 / 0
Charge all allies' skills by 2 turns; Unlock all orbs; Change all orbs to Light and Heal orbs
For 1 turn, bypass void damage shield effects; Unlock all orbs; Change Heal orbs to Light orbs; Enhance all Light orbs
[Board becomes 7x6] 22x ATK and reduce damage taken by 72% when matching 4 or more connected Light orbs; 1,000,000 additional true damage when matching 4 or more Light orbs
3054 / 4002 / 6
For 2 turns, increase combo count by 8; For 2 turns, bypass void damage shield effects
5024 / 1149 / 1154
For 1 turn, 2x ATK for all monsters; Unlock all orbs; Create 6 Fire and Heal orbs
× 4.0000
3970 / 5002 / 7
3665 / 4802 / 7
3054 / 4002 / 6
For 2 turns, increase combo count by 8; For 2 turns, bypass void damage shield effects
20x ATK and reduce damage taken by 25% when matching 2+ Dark combos; Increase combo by 4 when matching 2+ Dark combos; 3x HP for Dragon and Machine type
× 4.0000
6531 / 1436 / 1443
6029 / 1379 / 1385
5024 / 1149 / 1154
For 1 turn, 2x ATK for all monsters; Unlock all orbs; Create 6 Fire and Heal orbs
30x ATK when matching 6 or more connected Fire orbs; 6,000,000 additional true damage when matching 6 or more Fire orbs; 4x HP for Dragon and Machine type
4358 / 2111 / 1051
Delay enemies' next attack by 2 turns; For 2 turns, reduce damage taken by 75%; Unlock all orbs; Create 5 Water, Dark, and Heal orbs
5735 / 2305 / 511
For 3 turns, reduce damage taken by 75%; For 3 turns, 3x RCV; For 3 turns, 3x ATK for Fire and Light Att.
6460 / 2725 / 40
For 5 turns, 3x orb move time; For 5 turns, 3x ATK for Wood and Light Att.; Reduce unable to match orbs effect by 9,999 turns; Recover all HP; Remove all binds and awoken skill binds
5235 / 3001 / 241
For 3 turns, bypass damage absorb shield and att. absorb shield effects; For 3 turns, reduce damage taken by 50%
4854 / 2714 / 524
For 3 turns, 3x orb move time; For 3 turns, 3x RCV; For 3 turns, 3x ATK for Fire Att.; Delay enemies' next attack by 3 turns
5551 / 4348 / 541
For 1 turn, increase ATK by 30% for each Dark Combo Enhance awakening on the team; Charge all allies' skills by 2 turns
6084 / 4930 / 42
For 3 turns, increase ATK by 30% for each Two-Pronged Attack awakening on the team; Charge all allies' skills by 3 turns
× 4.5455
6451 / 4748 / 641
For 1 turn, increase ATK by 15% for each Super Enhanced Combos awakening on the team; Change Fire orbs to Dark orbs; Change Water orbs to Heal orbs
30x ATK and reduce damage taken by 78% when matching 2+ Dark combos; Increase combo by 3 when matching 2+ Dark combos; 2,500,000 additional true damage when matching 2+ Dark combos
4600 / 3550 / 90
Reduce HP by 50%; Unlock all orbs; For 1 turn, increase orb move time by 2 seconds; For 1 turn, 10x ATK for this monster
5300 / 3350 / 0
For 1 turn, increase ATK by 10% for each Two-Pronged Attack awakening on the team; Unlock all orbs; Create 4 Fire and Wood orbs over non Heal orbs