For 1 turn, no skyfall; For 1 turn, 3x ATK for Water Att.; Charge all allies' skills by 2 turns
Charge all allies' skills by 1 turn
For 2 turns, change all enemies to Fire Att.; For 2 turns, reduce damage taken by 50%; For 2 turns, increase combo count by 5
[Board becomes 7x6] 22x ATK and reduce damage taken by 72% when matching Water and Heal; 3,000,000 additional true damage when matching Water and Heal
Leader Effective HP Ratio ×3.5714