Charge all allies' skills by 2 turns; For 1 turn, 2x ATK for all monsters
Unlock all orbs; Change the far left column to Fire orbs and change the far right column to Water orbs; For 1 turn, 3x ATK for Fire and Water Att.
[Fixed 15 second movetime] 22x ATK and reduce damage taken by 75% when matching Fire and Water; Increase combo by 4 when matching Fire and Water
Leader Effective HP Ratio ×4.0000