For 3 turns, Light orbs are more likely to appear by 25%; Delay enemies' next attack by 2 turns
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; [1 turn after activation] For 1 turn, 10x ATK for Light Att.
12x ATK and reduce damage taken by 50% when matching 3+ Light combos; Increase combo by 4 when matching 3+ Light combos; 2.2x all stats for Light Att.
Leader Effective HP Ratio ×4.4000