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1 / 6000 / 1800
For 2 turns, reduce damage taken by 35%; For 2 turns, 1.5x ATK for all monsters; Create 6 Heal orbs over non Light orbs; Enhance all orbs
× 4.0000
5769 / 3781 / 945
5357 / 3641 / 910
4121 / 2801 / 700
For 2 turns, reduce damage taken by 35%; For 2 turns, 1.5x ATK for all monsters; Create 6 Heal orbs over non Light orbs; Enhance all orbs
[Fixed 15 second movetime] 2x all stats for Light Att.; 13x ATK and reduce damage taken by 50% when matching Light and Heal
1 / 6000 / 1800
For 1 turn, 2x orb move time; For 1 turn, 2x RCV; For 1 turn, bypass damage absorb shield and att. absorb shield effects
× 4.0000
9269 / 3573 / 57
8607 / 3441 / 55
6621 / 2647 / 42
For 1 turn, 2x orb move time; For 1 turn, 2x RCV; For 1 turn, bypass damage absorb shield and att. absorb shield effects
[Board becomes 7x6] 4x HP for Wood Att.; 19x ATK when matching 6 or more connected Wood orbs up to 25x at 9 orbs
× 3.7333
4756 / 10507 / 17
4428 / 10132 / 16
3280 / 7505 / 12
For 1 turn, 1.5x RCV; Unlock all orbs; Create 3 Fire, Water, Heal, and Jammer orbs
[Board becomes 7x6] 2.8x all stats for Machine type; 8x ATK and reduce damage taken by 25% when matching Fire and Water; Increase combo by 3 when matching Fire and Water
× 4.0000
8457 / 5835 / 694
7853 / 5619 / 668
6041 / 4322 / 514
For 1 turn, increase combo count by 3; For 1 turn, bypass damage absorb shield effects; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
2x HP for Fire Att.; 22x ATK when 7 or more combos; 6,000,000 additional true damage when matching Water and Fire; Reduce damage taken by 50% when matching Water and Fire
× 4.0000
8623 / 2307 / 1396
8028 / 2225 / 1346
5947 / 1648 / 997
Recover 8x RCV as HP; Reduce binds and awoken skill binds by 5 turns; Reduce unable to match orbs effect by 5 turns
6x ATK and 2x HP for Healer and God type; 5x ATK and reduce damage taken by 50% when recovering more than 50,000 HP from Heal orbs
1 / 6000 / 1800
Reduce HP to 1; For 2 turns, bypass void damage shield effects; Create 5 Fire and Dark orbs over non Heal orbs
× 3.6000
5657 / 5401 / 0
5253 / 5201 / 0
4041 / 4001 / 0
Reduce HP to 1; For 2 turns, bypass void damage shield effects; Create 5 Fire and Dark orbs over non Heal orbs
1.8x HP for Fire Att.; 20x ATK and reduce damage taken by 50% when matching Fire and Dark; Increase combo by 2 for each cross of 5 Fire or Dark orbs
1 / 6000 / 1800
For 1 turn, 0.01x ATK for this monster; For 1 turn, 1.5x orb move time; For 1 turn, bypass damage absorb shield and att. absorb shield effects
× 3.8462
5349 / 4518 / 611
4967 / 4351 / 588
3821 / 3347 / 452
For 1 turn, 0.01x ATK for this monster; For 1 turn, 1.5x orb move time; For 1 turn, bypass damage absorb shield and att. absorb shield effects
8x ATK and reduce damage taken by 35% when matching 3 or more colors; Increase combo by 4 when matching 3 or more colors; 2.5x all stats for God type
1 / 6000 / 1800
Reduce HP by 50%; For 1 turn, 2.5x ATK for this monster; Unlock all orbs; Create 3 Water and Dark orbs over non Heal orbs
1 / 6000 / 1800
Delay enemies' next attack by 4 turns; For 1 turn, 5x ATK for all monsters
1 / 6000 / 1800
For 2 turns, no skyfall; Remove all awoken skill binds; Unlock all orbs; Change Fire and Wood orbs to Water orbs
2319 / 1641 / 608
Reduce HP to 1; For 2 turns, bypass damage absorb shield and att. absorb shield effects; Unlock all orbs; Change all orbs to Water, Dark, and Heal orbs
× 3.8462
4058 / 2790 / 1033
3826 / 2708 / 1003
2319 / 1641 / 608
Reduce HP by 50%; For 1 turn, 2.5x ATK for this monster; Unlock all orbs; Create 3 Water and Dark orbs over non Heal orbs
9x ATK and reduce damage taken by 35% when matching Dark and Water; Increase combo by 2 when matching Dark and Water; 3x ATK and reduce damage taken by 60% when matching 4 or more connected Heal orbs
× 4.0000
5641 / 2598 / 825
For 1 turn, 2x orb move time; For 1 turn, 2x RCV; For 1 turn, 2x ATK for this monster; For 1 turn, bypass void damage shield effects
Reduce damage taken by 75% when matching 2+ Heal combos; 30x ATK for matched Att. when matching 5 Orbs with 1+ enhanced; 1 additional true damage when matching 2+ Heal combos
× 2.0000
3264 / 1898 / 625
Delay enemies' next attack by 2 turns; Change to [9069] for the duration of the dungeon
Reduce damage taken by 50% when matching 2+ Heal combos; 15x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
3589 / 3122 / 954
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; For 1 turn, reduce damage taken by 100%; For 1 turn, increase combo count by 5
× 4.0000
5025 / 4215 / 1288
4666 / 4059 / 1240
3589 / 3122 / 954
For 2 turns, no skyfall; Remove all awoken skill binds; Unlock all orbs; Change Fire and Wood orbs to Water orbs
20x ATK and reduce damage taken by 50% when matching Water and Heal; Increase combo by 4 when matching Water and Heal; 2x HP for Healer type
1 / 6000 / 1800
Create 3 Water, Light, and Heal orbs; For 1 turn, bypass att. absorb shield effects
1 / 6000 / 1800
Unlock all orbs; Create 7 Water and Heal orbs; Freely move orbs for 12 seconds
1 / 6000 / 1800
For 1 turn, increase orb move time by 1 second; Reduce unable to match orbs effect by 5 turns; Reduce awoken skill binds by 5 turns
1 / 6000 / 1800
Unlock all orbs; Change all orbs to Water, Wood, Light, and Heal orbs; Charge all allies' skills by 1 turn; Remove all awoken skill binds
1 / 6000 / 1800
For 4 turns, increase combo count by 3; For 4 turns, bypass damage absorb shield effects; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
1 / 6000 / 1800
Reduce unable to match orbs effect by 9,999 turns; Recover all HP; Remove all binds and awoken skill binds; Unlock all orbs; Change all orbs to Water and Light orbs
1 / 6000 / 1800
Unlock all orbs; Change Wood and Light orbs to Water orbs; For 6 turns, 3x RCV; For 6 turns, 3x ATK for Water Att.
1 / 6000 / 1800
For 3 turns, bypass att. absorb shield effects; For 3 turns, reduce enemies' defense by 100%; Unlock all orbs; Change all orbs to Fire and Water orbs; Recover all HP
1 / 6000 / 1800
Unlock all orbs; Change all orbs to Water and Heal orbs; Reduce unable to match orbs effect by 9,999 turns; Recover all HP; Remove all binds and awoken skill binds
1 / 6000 / 1800
For 2 turns, bypass att. absorb shield effects; Remove all awoken skill binds; Unlock all orbs; Change Fire and Heal orbs to Water orbs
1 / 6000 / 1800
For 2 turns, increase combo count by 2; For 2 turns, bypass void damage shield effects; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, and Heal orbs
1 / 6000 / 1800
For 2 turns, bypass damage absorb shield effects; For 2 turns, bypass void damage shield effects; Charge all allies' skills by 1 turn
1 / 6000 / 1800
For 3 turns, Heal orbs are more likely to appear by 15%
1 / 6000 / 1800
Change all orbs to Fire orbs; Reduce HP to 1; Deal 200x Fire damage to all enemies
1 / 6000 / 1800
Change Fire, Light, Poison, and Mortal Poison orbs to Heal orbs; Reduce binds by 3 turns
1 / 6000 / 1800
Change Wood, Dark, Poison, and Mortal Poison orbs to Heal orbs; Reduce binds by 3 turns
1 / 6000 / 1800
Deal 50x ATK damage to an enemy and recover the same amount as HP; Unlock all orbs; Create 5 Heal orbs over non Water orbs
1 / 6000 / 1800
Recover all HP; Change all orbs to Water, Wood, and Light orbs
1 / 6000 / 1800
Recover all HP; Change all orbs to Water, Wood, and Light orbs
1 / 6000 / 1800
For 99 turns, Water orbs appear locked; Delay enemies' next attack by 2 turns
1 / 6000 / 1800
Unlock all orbs; Change Wood orbs to Dark orbs; Change Light orbs to Heal orbs; Enhance all Dark and Heal orbs
1 / 6000 / 1800
Reduce enemies' remaining HP by 10%; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Change Jammer and Poison orbs to Heal orbs
1 / 6000 / 1800
Change all orbs to Fire, Water, and Heal orbs; For 1 turn, reduce damage taken by 75%
1 / 6000 / 1800
Change all orbs to Fire, Water, and Heal orbs; For 1 turn, reduce damage taken by 75%
1 / 6000 / 1800
Unlock all orbs; Change all orbs to Water and Wood orbs; Charge all allies' skills by 2 turns
1 / 6000 / 1800
For 1 turn, Heal orbs are unmatchable; For 2 turns, bypass att. absorb shield effects
1 / 6000 / 1800
Change the top row and the 2nd row from the top to Fire orbs; For 1 turn, bypass void damage shield effects
1 / 6000 / 1800
Create 3 Water and Light orbs over non Heal orbs; For 1 turn, bypass void damage shield effects
1 / 6000 / 1800
Create 1 spinner that changes every 1.0s for 1 turn; For 1 turn, 3x orb move time; For 1 turn, 3x RCV; Unlock all orbs
5947 / 1648 / 997
Recover 8x RCV as HP; Reduce binds and awoken skill binds by 5 turns; Reduce unable to match orbs effect by 5 turns