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5025 / 3067 / 0
Delay enemies' next attack by 2 turns; Unlock all orbs; Change all orbs to Water, Dark, and Heal orbs
× 4.0000
7036 / 4140 / 0
6533 / 3987 / 0
5025 / 3067 / 0
For 3 turns, Water and Dark orbs are more likely to appear by 15%
For 1 turn, 5x ATK for Water and Dark Att.; Unlock all orbs; Change all orbs to Water and Dark orbs
40x ATK and reduce damage taken by 75% when matching Dark, Dark, Water, and Water; Increase combo by 3 when matching Dark, Dark, Water, and Water; 10,000,000 additional true damage when matching 15 or more combos
4000 / 3000 / 200
Reduce enemies' remaining HP by 25%; Unlock all orbs; Change the top row and the 2nd row from the top to Water orbs
× 4.2000
7410 / 4470 / 46
6881 / 4304 / 44
5293 / 3311 / 34
Unlock all orbs; Change the top row to Fire orbs; Delay enemies' next attack by 2 turns
Unlock all orbs; Change the top row and the bottom row to Fire orbs; For 1 turn, bypass void damage shield effects
Increase combo by 3 and deal 5,000,000 additional true damage for each match of exactly 6 connected Fire orbs; 25x ATK when 10 or more combos; 4.2x HP for Fire Att.
2868 / 2497 / 352
For 6 turns, increase combo count by 3; Unlock all orbs; Change all orbs to Light, Dark, and Heal orbs
2833 / 2922 / 106
Unlock all orbs; Change the top row and the 2nd row from the top to Water orbs and change the 2nd row from the bottom and the bottom row to Light orbs
5754 / 2489 / 86
For 3 turns, create 1 spinner restricted to Water, Wood, Dark, Heal, and Poison orbs; For 3 turns, 2x orb move time; Unlock all orbs
× 4.2000
8343 / 3484 / 120
7768 / 3360 / 116
5754 / 2489 / 86
For 3 turns, create 1 spinner restricted to Water, Wood, Dark, Heal, and Poison orbs
For 3 turns, create 1 spinner restricted to Water, Wood, Dark, Heal, and Poison orbs; For 3 turns, 1.5x ATK for Wood Att.
For 3 turns, create 1 spinner restricted to Water, Wood, Dark, Heal, and Poison orbs; For 3 turns, 2x ATK for Wood Att.
12x ATK and reduce damage taken by 50% when matching 6 or more connected Wood orbs; Increase combo by 3 when matching 6 or more connected Wood orbs at once; 2.1x all stats for Wood Att.
4363 / 3102 / 141
For 3 turns, create 1 spinner restricted to Fire, Water, Light, and Heal orbs; For 3 turns, 2x orb move time
× 4.0000
6326 / 4343 / 197
5890 / 4188 / 190
4363 / 3102 / 141
Charge all allies' skills by 2 turns; For 1 turn, 2x ATK for all monsters
Unlock all orbs; Change the far left column to Fire orbs and change the far right column to Water orbs; For 1 turn, 3x ATK for Fire and Water Att.
[Fixed 15 second movetime] 22x ATK and reduce damage taken by 75% when matching Fire and Water; Increase combo by 4 when matching Fire and Water
4247 / 3379 / 0
Unlock all orbs; Change all orbs to Light, Dark, and Heal orbs; Charge all allies' skills by 1 turn
4247 / 3379 / 0
For 2 turns, create 1 spinner restricted to Water, Wood, Light, Dark, and Heal orbs; Delay enemies' next attack by 2 turns
× 4.0000
6158 / 4731 / 0
5733 / 4562 / 0
4247 / 3379 / 0
Delay enemies' next attack by 3 turns; Enhance all orbs
For 5 turns, increase combo count by 3; Unlock all orbs; Create 6 Dark orbs over non Heal orbs
Reduce damage taken by 50% when matching Dark and Heal at once; 5,000,000 additional true damage when matching Dark and Heal; 26x ATK and reduce damage taken by 50% when matching 2+ Dark combos
4342 / 2724 / 367
Unlock all orbs; Change all orbs to Fire, Water, Light, and Heal orbs; Charge all allies' skills by 4 turns
× 4.0000
7780 / 4352 / 0
7224 / 4191 / 0
5557 / 3224 / 0
For 1 turn, increase combo count by 10; Delay enemies' next attack by 3 turns
Unlock all orbs; For 1 turn, 1.5x RCV
24x ATK and reduce damage taken by 75% when matching Wood and Fire; Increase combo by 3 when matching Wood and Fire; 5,000,000 additional true damage when matching Wood and Fire
× 4.2667
7309 / 4591 / 0
6787 / 4421 / 0
5221 / 3401 / 0
Unlock all orbs; Create 10 Fire orbs over non Heal orbs; Delay enemies' next attack by 2 turns
For 1 turn, no skyfall; For 1 turn, 3x ATK for this monster; For 1 turn, bypass damage absorb shield and att. absorb shield effects
[No skyfall] 28x ATK and 3.2x HP for Fire Att.; Reduce damage taken by 25% when matching 6 or more connected Fire orbs; Increase combo by 3 when matching 6 or more connected Fire orbs at once
× 4.0000
8662 / 4595 / 665
8043 / 4425 / 640
6187 / 3404 / 492
For 10 turns, enhanced orbs are more likely to appear by 50%; Charge all allies' skills by 2 turns
For 1 turn, create 1 spinner restricted to Dark, Heal, and Jammer orbs; For 1 turn, reduce damage taken by 35%; Unlock all orbs
22x ATK and reduce damage taken by 75% when matching Dark and Heal; 4x RCV when matching Dark and Heal at once; Increase combo by 5 when matching Dark and Heal
5010 / 1924 / 41
Change all orbs to Dark orbs; For 2 turns, 3x ATK for Dark Att.
× 3.5000
8768 / 10411 / 70
8267 / 10105 / 68
5010 / 6124 / 41
For 1 turn, 5x ATK for Dark Att.; Unlock all orbs; Create 6 Dark orbs
[Unable to erase 4 orbs or less] 3.5x HP for Dark Att.; 28x ATK when matching 6 or more connected Dark orbs; 1 additional true damage when matching 6 or more Dark orbs
2671 / 2333 / 498
Unlock all orbs; Change the bottom row to Light orbs; For 6 turns, 3x orb move time; For 6 turns, 3x ATK for Light Att.
2865 / 2219 / 513
Delay enemies' next attack by 1 turn; Unlock all orbs; Create 5 Dark orbs over non Heal orbs
3480 / 2346 / 256
Unlock all orbs; Change the top row to Fire orbs; Delay enemies' next attack by 1 turn; Enhance all Fire orbs
× 3.3333
6090 / 3988 / 435
5742 / 3871 / 422
3480 / 2346 / 256
For 1 turn, 3x ATK for Fire Att.; Unlock all orbs; Change the far left column and the far right column to Fire orbs
22x ATK and reduce damage taken by 70% when matching 5 or more connected Fire orbs; 1 additional true damage when matching 5 or more Fire orbs; Increase orb movement time by 5 seconds
3448 / 2104 / 404
For 1 turn, 3x orb move time; For 1 turn, 3x RCV; Unlock all orbs; Change all orbs to Water, Wood, Light, and Heal orbs
3810 / 2323 / 169
Unlock all orbs; Create 9 Fire orbs; For 1 turn, 10x ATK for Fire Att.
× 3.3000
6668 / 3949 / 287
6287 / 3833 / 279
3810 / 2323 / 169
Unlock all orbs; If HP <= 50%: Change own Att. to Dark for 6 turns; For 6 turns, 9x ATK for this monster
3.3x HP for Dark Att.; 2x ATK when below 80% HP; 12x ATK when matching 4 or more connected Dark orbs; 1 additional true damage when matching 4 or more Dark orbs
× 3.3333
7212 / 6559 / 177
6800 / 6366 / 172
4121 / 3858 / 104
Unlock all orbs; Change the far left column and the 2nd column from the left to Water orbs; For 2 turns, bypass att. absorb shield effects
17x ATK when matching 5 or more connected Water orbs up to 25x at 9 orbs; Reduce damage taken by 70% when 7 or more combos; 1 additional true damage when matching 7 or more combos
5115 / 2941 / 0
For 5 turns, 3.5x ATK for Wood Att.; Unlock all orbs; Change the top row to Wood orbs
× 4.2000
7416 / 4117 / 0
6905 / 3970 / 0
5115 / 2941 / 0
For 1 turn, 2x orb move time; Change the top row to Wood orbs
For 1 turn, reduce damage taken by 50%; Change the top row to Wood orbs
For 1 turn, 20x ATK for this monster; Unlock all orbs; Create a square of Wood orbs with its center at the 2nd row from the top and the 2nd column from the left
4.2x HP for Wood Att.; 24x ATK when 7 or more combos; Increase combo by 3 when matching 6 or more connected Wood orbs at once; 1 additional true damage when matching 6 or more Wood orbs
4731 / 2688 / 267
For 2 turns, reduce damage taken by 75%; Unlock all orbs; Change all orbs to Wood, Dark, and Heal orbs
× 4.0000
6860 / 3763 / 373
6387 / 3629 / 360
4731 / 2688 / 267
Change the far left column to Dark orbs and change the far right column to Wood orbs; Charge all allies' skills by 2 turns
For 1 turn, 5x ATK for this monster; Unlock all orbs; Change all orbs to Wood, Dark, and Heal orbs
Reduce damage taken by 50% when 8 or more combos; Increase orb movement time by 5 seconds; 23x ATK and reduce damage taken by 50% when matching Dark and Wood; Increase combo by 4 when matching Dark and Wood
× 4.0000
6189 / 3637 / 656
5762 / 3507 / 633
4268 / 2598 / 469
For 1 turn, reduce damage taken by 100%; Change the 2nd row from the bottom to Wood orbs
For 1 turn, no skyfall; For 1 turn, Wood orbs are more likely to appear by 25%; Unlock all orbs; Change the 2nd row from the bottom to Wood orbs
4x ATK and reduce damage taken by 75% when matching Water and Wood; 3x ATK for each cross of 5 Water or Wood orbs; Increase combo by 1 for each cross of 5 Water or Wood orbs; 4x RCV when matching Water and Wood at once
3987 / 2846 / 403
For 6 turns, 3x ATK for Water and Dark Att.; For 6 turns, increase combo count by 3; Unlock all orbs; Change all orbs to Water, Dark, and Heal orbs
× 4.2000
5781 / 3984 / 564
5382 / 3842 / 544
3987 / 2846 / 403
Unlock all orbs; Create 3 Water, Dark, and Heal orbs; Delay enemies' next attack by 4 turns
Unlock all orbs; Create 3 Water, Dark, and Heal orbs; For 10 turns, 10x ATK for this monster
For 5 turns, bypass void damage shield effects; Unlock all orbs; Create 3 Water, Dark, and Heal orbs
26x ATK and reduce damage taken by 50% when matching Water and Dark; Increase combo by 2 when matching Water and Dark; 2.1x HP for Water Att.; Increase orb movement time by 5 seconds
× 4.0000
6024 / 3829 / 831
5594 / 3687 / 800
4303 / 2836 / 615
For 1 turn, 4x orb move time; For 1 turn, 4x RCV; For 1 turn, 4x ATK for Light Att.; Charge all allies' skills by 4 turns
Unlock all orbs; Create 12 Light orbs; Create 1 spinner that changes every 1.0s for 5 turns
7x ATK and reduce damage taken by 75% when matching 3+ Light combos; 4x ATK & RCV when 7 or more combos; 3,000,000 additional true damage when matching 7 or more combos
× 4.2000
6421 / 3703 / 784
5962 / 3566 / 755
4586 / 2743 / 581
Create 1 spinner that changes every 1.0s for 2 turns; For 2 turns, bypass damage absorb shield and att. absorb shield effects
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; Unlock all orbs; Create 5 Water orbs over non Heal orbs
4.2x HP for Water Att.; Increase orb movement time by 5 seconds; 24x ATK and increase combo by 3 when matching 5 or more connected Water orbs at once
× 4.0000
7283 / 4593 / 0
6763 / 4423 / 0
5202 / 3402 / 0
Unlock all orbs; Change all orbs to Water, Dark, and Heal orbs; Delay enemies' next attack by 1 turn
Unlock all orbs; Change all orbs to Water, Dark, and Heal orbs; For 1 turn, 3x ATK for Water and Dark Att.
Reduce damage taken by 50% when matching Water and Dark; Increase combo by 3 when matching Water and Dark; 24x ATK and reduce damage taken by 50% when 9 or more combos; 1 additional true damage when matching 9 or more combos
4721 / 2876 / 468
For 2 turns, increase combo count by 3; For 2 turns, bypass damage absorb shield and att. absorb shield effects; Unlock all orbs; Change all orbs to Fire, Water, and Heal orbs
× 3.8000
6585 / 4352 / 80
6209 / 4224 / 78
3763 / 2560 / 47
Change the far left column to Water orbs; Enhance all Water orbs
7x ATK when matching Water and Heal; Increase combo by 2 when matching Water and Heal; 1 additional true damage when matching Water and Heal; 3.8x all stats for Water Att.
5221 / 3401 / 0
Charge all allies' skills by 3 turns; Create 5 Fire orbs over non Heal orbs; Enhance all Fire orbs
× 3.3333
4674 / 3966 / 847
4407 / 3849 / 822
2671 / 2333 / 498
Reduce HP by 50%; Change Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for Light Att.
3x ATK and reduce damage taken by 70% when matching 2+ Light combos; 8x ATK when 7 or more combos; 1 additional true damage when matching 7 or more combos
× 4.0000
4033 / 4595 / 942
3745 / 4425 / 907
2881 / 3404 / 698
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; Change the bottom row to Wood orbs
For 1 turn, reduce damage taken by 75%; For 1 turn, Wood orbs are more likely to appear by 25%; Change the bottom row to Wood orbs
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Change the bottom row to Wood orbs
[No skyfall] 3x RCV for Wood Att.; 26x ATK and reduce damage taken by 75% when matching 6 or more connected Wood orbs; 5,000,000 additional true damage when matching 6 or more Wood orbs
× 4.0000
7596 / 3972 / 683
7053 / 3825 / 658
5425 / 2942 / 506
Create two spinners in the top corners; Charge all allies' skills by 2 turns
For 1 turn, change all enemies to Wood Att.; For 1 turn, bypass void damage shield effects; Enhance all orbs
24x ATK and reduce damage taken by 75% when matching Fire, Water, and Light; Increase combo by 4 when matching Fire, Water, and Light; 4x RCV for Fire Att.
5025 / 3067 / 0
For 2 turns, no skyfall; For 2 turns, bypass void damage shield effects; For 2 turns, increase combo count by 3
4500 / 3100 / 0
For 1 turn, increase combo count by 8; For 1 turn, bypass damage absorb shield effects
5000 / 2000 / 500
For 5 turns, void all Wood damage; For 5 turns, enhanced orbs are more likely to appear by 50%
× 4.0000
5698 / 5017 / 211
5291 / 4831 / 203
4070 / 3716 / 156
For 3 turns, change all enemies to Water Att.; For 3 turns, bypass void damage shield effects; Enhance all orbs
Reduce HP to 1; Enhance all orbs; For 3 turns, 1.5x orb move time; For 3 turns, increase combo count by 2
[Board becomes 7x6] 2x HP & ATK for Wood and Dark Att.; 12x ATK and reduce damage taken by 50% when matching Wood and Dark
× 3.5714
8111 / 4464 / 242
7532 / 4299 / 233
5794 / 3307 / 179
For 1 turn, no skyfall; For 1 turn, 3x ATK for Water Att.; Charge all allies' skills by 2 turns
Charge all allies' skills by 1 turn
For 2 turns, change all enemies to Fire Att.; For 2 turns, reduce damage taken by 50%; For 2 turns, increase combo count by 5
[Board becomes 7x6] 22x ATK and reduce damage taken by 72% when matching Water and Heal; 3,000,000 additional true damage when matching Water and Heal
× 4.2667
4774 / 4863 / 968
4433 / 4683 / 932
3410 / 3602 / 717
For 1 turn, 5x ATK for this monster; For 1 turn, 5x ATK for Wood Att.; Delay enemies' next attack by 3 turns
For 5 turns, increase combo count by 3; For 5 turns, 2x orb move time
7x ATK and reduce damage taken by 25% when matching 6 or more connected Wood orbs; Increase combo by 4 when matching 6 or more connected Wood orbs at once; 3.2x all stats for Wood Att.
× 4.0000
6981 / 4051 / 815
6482 / 3901 / 785
4986 / 3001 / 604
For 1 turn, no skyfall; For 1 turn, reduce damage taken by 100%; Charge all allies' skills by 1 turn
Create 1 spinner that changes every 0.5s for 1 turn; For 1 turn, 2x orb move time; For 1 turn, reduce damage taken by 80%
3x ATK & RCV for Water Att.; 3x ATK and increase combo by 1 for each match of exactly 5 connected Water orbs; Reduce damage taken by 75% when 8 or more combos; 1 additional true damage when matching 8 or more combos