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1 / 700 / 5000
For 1 turn, 2x RCV; For 1 turn, 2x ATK for this monster; For 1 turn, reduce damage taken by 80%; Delay enemies' next attack by 1 turn
× 4.0000
8918 / 4265 / 169
8281 / 4107 / 163
6370 / 3159 / 125
For 1 turn, 2x RCV; For 1 turn, 2x ATK for this monster; For 1 turn, reduce damage taken by 80%; Delay enemies' next attack by 1 turn
[Board becomes 7x6] 20x ATK and reduce damage taken by 75% when matching Fire, Water, Light, and Dark at once
1 / 700 / 5000
For 1 turn, increase ATK by 15% for each Two-Pronged Attack awakening on the team; For 1 turn, reduce damage taken by 1% for each Two-Pronged Attack awakening on the team; Unlock all orbs; Create 4 Wood orbs
1 / 700 / 5000
For 4 turns, reduce damage taken by 35%
1 / 700 / 5000
Unlock all orbs; Change Fire orbs to Light orbs; Change Water orbs to Heal orbs; Enhance all Light orbs; For 1 turn, reduce damage taken by 75%
× 4.0000
7400 / 4753 / 359
6871 / 4577 / 346
5285 / 3521 / 266
For 1 turn, increase ATK by 15% for each Two-Pronged Attack awakening on the team; For 1 turn, reduce damage taken by 1% for each Two-Pronged Attack awakening on the team; Unlock all orbs; Create 4 Wood orbs
[Disable Poison & Mortal Poison orb effects] 22x ATK and 3x HP for Wood Att.; Reduce damage taken by 25% when matching 4 or more connected Wood orbs; Increase combo by 4 when matching 4 or more connected Wood orbs at once
× 4.0000
5650 / 6009 / 27
5246 / 5786 / 26
4035 / 4451 / 20
For 3 turns, reduce damage taken by 35%; For 3 turns, 3x RCV; For 3 turns, 3x ATK for Wood Att.; Unlock all orbs; Create 15 Wood and Heal orbs over any orbs
Reduce damage taken by 75% when matching Wood and Heal; Increase combo by 2 when matching Wood and Heal; 24x ATK when matching 6 or more connected Wood orbs; 1 additional true damage when matching 6 or more Wood orbs
150 / 150 / 150
For 4 turns, reduce damage taken by 35%
4191 / 1683 / 437
4030 / 1650 / 428
1612 / 660 / 171
Unlock all orbs; Change Fire orbs to Light orbs; Change Water orbs to Heal orbs; Enhance all Light orbs; For 1 turn, reduce damage taken by 75%
1.5x HP & ATK for Balanced type
× 1.0000
6144 / 2297 / 437
5793 / 2229 / 424
3511 / 1351 / 257
For 4 turns, reduce damage taken by 35%
0.5x RCV; 4x ATK for Balanced and God type
× 1.5000
5488 / 3496 / 410
5165 / 3390 / 398
3228 / 2119 / 249
Unlock all orbs; Change Fire orbs to Light orbs; Change Water orbs to Heal orbs; Enhance all Light orbs; For 1 turn, reduce damage taken by 75%
1.5x HP for Devil type; 4x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
× 0.7500
4711 / 1551 / 57
For 4 turns, reduce damage taken by 35%
0.75x HP; 4x ATK for Physical and God type
× 1.0000
2421 / 1026 / 323
For 4 turns, reduce damage taken by 35%
2x ATK for Dark Att.; 4x RCV additional heal when matching orbs
4511 / 1501 / 57
For 4 turns, reduce damage taken by 35%
Reduce total HP by 50%; 4x ATK for Physical type
2162 / 852 / 27
For 4 turns, reduce damage taken by 35%
Reduce total HP by 50%; 4x ATK for Physical type
1 / 700 / 5000
For 3 turns, reduce damage taken by 35%; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
1 / 700 / 5000
For 1 turn, reduce damage taken by 80%; For 1 turn, the board becomes 7x6
× 4.0000
9383 / 4593 / 162
8713 / 4423 / 156
6702 / 3402 / 120
Unlock all orbs; Change all orbs to Wood, Light, and Heal orbs; For 1 turn, reduce damage taken by 100%
For 1 turn, create 1 spinner restricted to Wood, Light, and Heal orbs; For 1 turn, 1.5x orb move time
2x ATK and increase combo by 1 for each match of exactly 5 connected Wood, Light, or Heal orbs; Reduce damage taken by 75% when matching Wood and Light; 2.5x ATK & RCV when matching Wood and Light at once
× 4.0000
5497 / 4467 / 158
5183 / 4336 / 153
3141 / 2628 / 93
For 3 turns, reduce damage taken by 35%; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
4x HP & ATK for Wood Att.; 8x ATK when matching 6 or more connected Wood orbs
× 4.4000
6555 / 4276 / 300
6103 / 4123 / 289
4521 / 3054 / 214
For 1 turn, reduce damage taken by 80%; For 1 turn, the board becomes 7x6
25x ATK and reduce damage taken by 50% when matching Dark and Light; 5,000,000 additional true damage when matching Dark and Light; 2.2x HP for God and Devil type
4728 / 2553 / 58
For 1 turn, reduce damage taken by 100%; For 1 turn, 4x ATK for Fire Att.
5005 / 2960 / 33
For 4 turns, reduce damage taken by 50%; For 4 turns, 3x RCV; For 4 turns, 3x ATK for Fire Att.
× 2.4000
7955 / 2757 / 27
7576 / 2690 / 26
3788 / 1345 / 13
Enhance all Dark orbs; For 1 turn, reduce damage taken by 50%
1.2x HP & ATK for Physical type; Reduce damage taken by 50% when above 50% HP
× 2.4000
1894 / 598 / 5
Enhance all Dark orbs; For 1 turn, reduce damage taken by 50%
1.2x HP & ATK for Physical type; Reduce damage taken by 50% when above 50% HP
9258 / 2847 / 634
Reduce HP to 1; For 1 turn, reduce damage taken by 100%; For 2 turns, bypass damage absorb shield and att. absorb shield effects
2341 / 1033 / 472
Unlock all orbs; Change Light orbs to Heal orbs; For 1 turn, reduce damage taken by 80%
× 4.0000
4204 / 3021 / 447
For 1 turn, reduce damage taken by 100%; Enhance all orbs; Change to [10233] for the duration of the dungeon
20x ATK when total team rarity is less than or equal to 28; Reduce damage taken by 75% when matching Fire, Water, and Wood; Increase combo by 3 when matching Fire, Water, and Wood
5000 / 2000 / 500
For 5 turns, void all Wood damage; For 5 turns, enhanced orbs are more likely to appear by 50%
× 3.5714
8111 / 4464 / 242
7532 / 4299 / 233
5794 / 3307 / 179
For 1 turn, no skyfall; For 1 turn, 3x ATK for Water Att.; Charge all allies' skills by 2 turns
Charge all allies' skills by 1 turn
For 2 turns, change all enemies to Fire Att.; For 2 turns, reduce damage taken by 50%; For 2 turns, increase combo count by 5
[Board becomes 7x6] 22x ATK and reduce damage taken by 72% when matching Water and Heal; 3,000,000 additional true damage when matching Water and Heal
× 4.0000
6981 / 4051 / 815
6482 / 3901 / 785
4986 / 3001 / 604
For 1 turn, no skyfall; For 1 turn, reduce damage taken by 100%; Charge all allies' skills by 1 turn
Create 1 spinner that changes every 0.5s for 1 turn; For 1 turn, 2x orb move time; For 1 turn, reduce damage taken by 80%
3x ATK & RCV for Water Att.; 3x ATK and increase combo by 1 for each match of exactly 5 connected Water orbs; Reduce damage taken by 75% when 8 or more combos; 1 additional true damage when matching 8 or more combos
3763 / 2560 / 47
For 1 turn, reduce damage taken by 75%; For 1 turn, 3x RCV; For 1 turn, increase combo count by 6
5754 / 2489 / 86
For 2 turns, reduce damage taken by 75%; For 2 turns, recover 50% of max HP; Replace all orbs
5557 / 3224 / 0
For 1 turn, reduce damage taken by 80%; Enhance all Wood and Heal orbs
× 4.2000
6679 / 4067 / 508
6202 / 3916 / 489
4771 / 3012 / 376
Reduce HP by 50%; For 1 turn, increase orb move time by -2 seconds; For 2 turns, reduce damage taken by 80%
For 2 turns, bypass void damage shield effects; For 1 turn, 2x orb move time; For 1 turn, 2x RCV; For 1 turn, 2x ATK for Water Att.
12x ATK and reduce damage taken by 50% when matching Water and Heal; Increase combo by 3 when matching Water and Heal; 2.1x all stats for Water Att.
6187 / 3404 / 492
For 2 turns, reduce damage taken by 75%; For 2 turns, bypass damage absorb shield effects; Charge all allies' skills by 2 turns
× 4.0000
8662 / 4595 / 665
8043 / 4425 / 640
6187 / 3404 / 492
For 10 turns, enhanced orbs are more likely to appear by 50%; Charge all allies' skills by 2 turns
For 1 turn, create 1 spinner restricted to Dark, Heal, and Jammer orbs; For 1 turn, reduce damage taken by 35%; Unlock all orbs
22x ATK and reduce damage taken by 75% when matching Dark and Heal; 4x RCV when matching Dark and Heal at once; Increase combo by 5 when matching Dark and Heal
3810 / 2323 / 169
For 1 turn, reduce damage taken by 75%; Create 1 spinner that changes every 1.0s for 1 turn
3063 / 2633 / 204
For 1 turn, no skyfall; For 1 turn, reduce damage taken by 75%; Replace all orbs
4121 / 2269 / 104
For 2 turns, reduce damage taken by 50%; For 2 turns, reduce enemies' defense by 100%; For 2 turns, bypass att. absorb shield effects
× 4.2000
7416 / 4117 / 0
6905 / 3970 / 0
5115 / 2941 / 0
For 1 turn, 2x orb move time; Change the top row to Wood orbs
For 1 turn, reduce damage taken by 50%; Change the top row to Wood orbs
For 1 turn, 20x ATK for this monster; Unlock all orbs; Create a square of Wood orbs with its center at the 2nd row from the top and the 2nd column from the left
4.2x HP for Wood Att.; 24x ATK when 7 or more combos; Increase combo by 3 when matching 6 or more connected Wood orbs at once; 1 additional true damage when matching 6 or more Wood orbs
4731 / 2688 / 267
For 2 turns, reduce damage taken by 75%; Unlock all orbs; Change all orbs to Wood, Dark, and Heal orbs
× 4.0000
6189 / 3637 / 656
5762 / 3507 / 633
4268 / 2598 / 469
For 1 turn, reduce damage taken by 100%; Change the 2nd row from the bottom to Wood orbs
For 1 turn, no skyfall; For 1 turn, Wood orbs are more likely to appear by 25%; Unlock all orbs; Change the 2nd row from the bottom to Wood orbs
4x ATK and reduce damage taken by 75% when matching Water and Wood; 3x ATK for each cross of 5 Water or Wood orbs; Increase combo by 1 for each cross of 5 Water or Wood orbs; 4x RCV when matching Water and Wood at once
4760 / 3103 / 12
For 2 turns, reduce damage taken by 75%; For 2 turns, 2x orb move time; For 2 turns, 2x RCV; For 2 turns, 2x ATK for Fire Att.
× 4.0000
6902 / 4344 / 17
6426 / 4189 / 16
4760 / 3103 / 12
For 3 turns, reduce damage taken by 75%
Charge all allies' skills by 1 turn
For 1 turn, bypass void damage shield effects; For 1 turn, 2.5x ATK for Physical and Attacker types
3x all stats for Fire Att.; 8x ATK when 10 or more combos; Reduce damage taken by 25% when matching 6 or more connected Fire orbs; Increase combo by 4 when matching 6 or more connected Fire orbs at once
3987 / 2846 / 403
For 1 turn, reduce damage taken by 75%; For 1 turn, no skyfall; For 1 turn, Fire orbs are unmatchable
2881 / 3404 / 698
Delay enemies' next attack by 2 turns; For 2 turns, reduce damage taken by 75%
× 4.0000
4033 / 4595 / 942
3745 / 4425 / 907
2881 / 3404 / 698
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; Change the bottom row to Wood orbs
For 1 turn, reduce damage taken by 75%; For 1 turn, Wood orbs are more likely to appear by 25%; Change the bottom row to Wood orbs
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Change the bottom row to Wood orbs
[No skyfall] 3x RCV for Wood Att.; 26x ATK and reduce damage taken by 75% when matching 6 or more connected Wood orbs; 5,000,000 additional true damage when matching 6 or more Wood orbs
× 4.0000
6609 / 3883 / 631
6137 / 3739 / 608
4721 / 2876 / 468
Reduce enemies' remaining HP by 10%; For 1 turn, 1.5x orb move time
For 1 turn, reduce damage taken by 35%; For 1 turn, 2x orb move time
For 1 turn, increase combo count by 5; For 1 turn, bypass void damage shield effects; For 1 turn, 5x ATK for Fire and Water Att.
Reduce damage taken by 50% when 7 or more combos; 28x ATK and reduce damage taken by 50% when matching 3 or more colors; 5,000,000 additional true damage when matching 7 or more combos
6150 / 3450 / 0
For 3 turns, 3x ATK for all monsters; For 1 turn, reduce damage taken by 100%
6150 / 3450 / 0
Unlock all orbs; Change all orbs to Fire, Wood, and Heal orbs; For 3 turns, reduce damage taken by 75%