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× 1.0000
1565 / 718 / 190
Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; For 1 turn, 1.5x ATK for Dark Att.; For 1 turn, 1.5x orb move time
2.5x ATK when matching 4 or more colors (3+heal) up to 3.5x at 5 colors+heal; 1.5x ATK & RCV on the turn a skill is used
× 1.5000
1663 / 1682 / 27
Create 3 Wood and Jammer orbs; For 1 turn, 1.2x ATK for Wood Att.; For 1 turn, 1.2x orb move time
1.5x ATK for Wood Att. on the turn a skill is used; 1.5x HP & RCV for Machine type
× 1.5000
2541 / 1033 / 149
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
1.5x ATK for Water Att. on the turn a skill is used; 1.5x HP & RCV for Machine type
× 1.5000
1808 / 1172 / 292
Create 3 Fire and Jammer orbs; For 1 turn, increase orb move time by 1 second
1.5x ATK for Fire Att. on the turn a skill is used; 1.5x HP & RCV for Machine type
1680 / 1102 / 11
Reduce enemies' remaining HP by 25%; Reduce unable to match orbs effect by 5 turns; For 5 turns, increase orb move time by 5 seconds
2x HP & ATK for Machine type
1728 / 1075 / 23
Enhance all Light orbs; Unlock all orbs; For 1 turn, increase orb move time by 2 seconds
2x HP & RCV for Machine type
× 2.0000
3010 / 1833 / 98
Create 3 Wood and Jammer orbs; For 1 turn, 1.2x ATK for Wood Att.; For 1 turn, 1.2x orb move time
Reduce damage taken by 50%; 14x ATK when matching 3 or more connected Jammer orbs up to 20x at 6 orbs
× 2.0000
1505 / 859 / 43
Create 3 Wood and Jammer orbs; For 1 turn, 1.2x ATK for Wood Att.; For 1 turn, 1.2x orb move time
Reduce damage taken by 50%; 14x ATK when matching 3 or more connected Jammer orbs up to 20x at 6 orbs
× 1.4286
3173 / 1498 / 248
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
4x ATK when matching 3 or more connected Jammer orbs up to 6x at 5 orbs; Reduce damage taken from Fire and Water Att. by 30%
× 1.4286
1586 / 710 / 110
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
4x ATK when matching 3 or more connected Jammer orbs up to 6x at 5 orbs; Reduce damage taken from Fire and Water Att. by 30%
× 1.4286
2918 / 1193 / 508
Create 3 Fire and Jammer orbs; For 1 turn, increase orb move time by 1 second
4x ATK when matching 3 or more connected Jammer orbs up to 6x at 5 orbs; Reduce damage taken from Fire and Wood Att. by 30%
× 1.4286
1459 / 574 / 226
Create 3 Fire and Jammer orbs; For 1 turn, increase orb move time by 1 second
4x ATK when matching 3 or more connected Jammer orbs up to 6x at 5 orbs; Reduce damage taken from Fire and Wood Att. by 30%
× 1.2500
3025 / 1753 / 5
Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; For 8 turns, increase orb move time by 5 seconds; Enhance all orbs
3x ATK for Machine type when above 50% HP; Reduce damage taken from Fire, Water, Wood, and Dark Att. by 20%
× 2.3077
4215 / 1210 / 108
For 3 turns, 1.2x ATK for God type; For 3 turns, increase orb move time by 1 second
2x ATK and 1.5x HP for God type; Reduce damage taken by 35% when matching 5 Heal orbs in a cross formation
× 2.3077
2107 / 538 / 48
For 3 turns, 1.2x ATK for God type; For 3 turns, increase orb move time by 1 second
2x ATK and 1.5x HP for God type; Reduce damage taken by 35% when matching 5 Heal orbs in a cross formation
× 1.0000
3378 / 1570 / 504
Reduce enemies' remaining HP by 20%; Remove all binds and awoken skill binds; For 1 turn, 2x RCV; For 1 turn, 2x orb move time
5x ATK when matching Fire, Water, Wood, and Light at once; 1.2x ATK when 6 or more combos up to 2x at 10 combos
× 1.3500
2760 / 1281 / 568
Reduce enemies' remaining HP by 25%; For 2 turns, 2x orb move time; For 2 turns, 2x ATK for God type
1.35x HP & RCV for Light Att.; 4.5x ATK when matching 5 or more colors (4+heal)
× 2.0000
4788 / 1762 / 423
4446 / 1697 / 407
3420 / 1305 / 313
Change Fire, Jammer, Poison, and Mortal Poison orbs to Light orbs; For 3 turns, increase orb move time by 5 seconds
2x HP and 1.5x RCV for Light Att.; 6x ATK for Light Att. on the turn a skill is used
× 2.0000
2110 / 1235 / 139
Change Fire, Jammer, Poison, and Mortal Poison orbs to Light orbs; For 3 turns, increase orb move time by 5 seconds
2x HP for Light Att.; 4x ATK for Light Att. on the turn a skill is used
50 / 100 / 10
Deal 10x ATK damage to an enemy and recover the same amount as HP; For 5 turns, 1.5x orb move time
× 1.0000
4372 / 1536 / 205
Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; For 8 turns, increase orb move time by 5 seconds; Enhance all orbs
3x ATK for matched Att. when matching 5 Orbs with 1+ enhanced; 2x ATK when 6 or more combos up to 2.5x at 7 combos
10 / 10 / 10
Change all orbs to Fire, Water, Wood, Light, Dark, Heal, and Jammer orbs; For 1 turn, 1.5x orb move time
× 1.0000
4705 / 1508 / 155
For 1 turn, increase orb move time by 5 seconds; Charge all allies' skills by 2 turns
3x ATK when matching 5 or more colors (4+heal) up to 8x at 5 colors+heal; 1.5x ATK & RCV for God type
× 1.0000
4329 / 1387 / 141
For 1 turn, increase orb move time by 5 seconds; Charge all allies' skills by 2 turns
3x ATK when matching 5 or more colors (4+heal) up to 8x at 5 colors+heal; 1.5x ATK & RCV for God type
108 / 108 / 108
For 2 turns, all attacks become mass attack; For 2 turns, increase orb move time by 1 second
× 1.5000
3249 / 1127 / 0
For 1 turn, increase orb move time by 5 seconds; For 1 turn, 1.5x ATK for Devil type
1.5x all stats for Devil type; 2x ATK when 10 or more combos
2568 / 1292 / 481
For 2 turns, all attacks become mass attack; For 2 turns, increase orb move time by 1 second
4x ATK when matching 5 or more colors (4+heal) up to 6x at 5 colors+heal
× 1.0000
3560 / 1457 / 485
For 3 turns, all attacks become mass attack; For 1 turn, 2x orb move time
3x ATK when 5 or more combos up to 4x at 7 combos; 1.5x ATK for Wood Att. on the turn a skill is used
× 1.0000
3375 / 1424 / 570
Enhance all Fire orbs; Unlock all orbs; For 1 turn, increase orb move time by 2 seconds
4x ATK when matching 4 or more colors up to 5x at 5 colors; 1.5x ATK & RCV on the turn a skill is used
× 1.0000
3815 / 1337 / 153
Deal 6,666 fixed damage to an enemy; For 1 turn, increase orb move time by 2 seconds
5x ATK when matching 5 or more colors; 1.5x RCV for Physical type
× 1.0000
1908 / 825 / 94
Deal 6,666 fixed damage to an enemy; For 1 turn, increase orb move time by 2 seconds
5x ATK when matching 5 or more colors; 1.5x RCV for Physical type
257 / 451 / 334
Reduce enemies' remaining HP by 25%; For 2 turns, 2x orb move time; For 2 turns, 2x ATK for God type
3075 / 1436 / 645
Enhance all Light orbs; Unlock all orbs; For 1 turn, increase orb move time by 2 seconds
2.5x ATK for Healer type and Light Att.; Reduce damage taken from Water, Light, and Dark Att. by 50%
× 1.0000
5009 / 2103 / 285
4651 / 2025 / 274
3578 / 1558 / 211
For 3 turns, increase orb move time by 5 seconds; For 1 turn, 2x ATK for Dragon type
2x RCV and 1.5x ATK for Dragon type; 2x ATK when matching 4 or more colors up to 4x at 5 colors
× 1.0000
3378 / 1508 / 181
For 3 turns, increase orb move time by 5 seconds; For 1 turn, 2x ATK for Dragon type
1.35x ATK & RCV for Dragon type; 2x ATK when matching 4 or more colors up to 4x at 5 colors
2471 / 2160 / 396
Reduce enemies' remaining HP by 25%; Reduce unable to match orbs effect by 5 turns; For 5 turns, increase orb move time by 5 seconds
2.5x ATK for Devil type and Dark Att.; Reduce damage taken from Wood, Light, and Dark Att. by 50%
4050 / 2578 / 139
3761 / 2483 / 134
2893 / 1910 / 103
Delay enemies' next attack by 1 turn; For 3 turns, 1.5x orb move time
2x ATK & RCV for Attacker type
1346 / 1056 / 63
Delay enemies' next attack by 1 turn; For 3 turns, 1.5x orb move time
2x ATK & RCV for Attacker type
× 1.3500
2760 / 1181 / 518
Reduce enemies' remaining HP by 25%; For 2 turns, 2x orb move time; For 2 turns, 2x ATK for God type
1.35x HP & RCV for Light Att.; 4.5x ATK when matching 5 or more colors (4+heal)
× 1.3500
1380 / 729 / 320
Reduce enemies' remaining HP by 25%; For 2 turns, 2x orb move time; For 2 turns, 2x ATK for God type
1.35x HP & RCV for Light Att.; 4.5x ATK when matching 5 or more colors (4+heal)
3375 / 1271 / 548
Change Light orbs to Water orbs; Change Heal orbs to Wood orbs; For 1 turn, increase orb move time by 2 seconds
3x ATK when matching Water and Water (or Water and Wood) up to 3.5x when matching Water, Water, and Wood
2433 / 1388 / 238
For 3 turns, increase orb move time by 1 second; Poison all enemies (1x ATK)
2.5x ATK when matching 2 Dark combos, up to 3x at 4 Dark combos
2568 / 1242 / 391
For 2 turns, all attacks become mass attack; For 2 turns, increase orb move time by 1 second
5x ATK when matching 5 or more colors
1284 / 767 / 241
For 2 turns, all attacks become mass attack; For 2 turns, increase orb move time by 1 second
5x ATK when matching 5 or more colors
100 / 100 / 300
Reduce enemies' remaining HP by 20%; Remove all binds and awoken skill binds; For 1 turn, 2x RCV; For 1 turn, 2x orb move time
× 1.5000
4127 / 1201 / 412
Deal 10x ATK damage to an enemy and recover the same amount as HP; For 5 turns, 1.5x orb move time
2.5x ATK and 1.5x HP for Physical type and Water Att.; 2x ATK for each cross of 5 Water orbs
× 1.5000
1697 / 531 / 237
Deal 10x ATK damage to an enemy and recover the same amount as HP; For 5 turns, 1.5x orb move time
2.5x ATK and 1.5x HP for Physical type and Water Att.; 2x ATK for each cross of 5 Water orbs
40 / 200 / 1
For 1 turn, 3x orb move time; Charge all allies' skills by 3 turns