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4021 / 3843 / 386
For 2 turns, 1.5x orb move time; For 2 turns, bypass void damage shield effects; Create 1 spinner that changes every 1.0s for 2 turns
1 / 700 / 5000
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 2x orb move time; For 2 turns, 2x RCV; For 2 turns, 2x ATK for this monster
1 / 700 / 5000
For 3 turns, 1.5x orb move time; For 3 turns, 1.5x ATK for this monster; For 3 turns, increase ATK by 15% for each Dragon Killer awoken skill on the team
1 / 700 / 5000
Reduce HP by 50%; Change the far right column to Light orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for God type
1 / 700 / 5000
For 2 turns, no skyfall; For 2 turns, 1.5x orb move time; For 2 turns, 1.5x RCV; Unlock all orbs; Change Water orbs to Heal orbs
1 / 700 / 5000
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
1 / 700 / 5000
Deal 77,777 fixed damage to all enemies; For 7 turns, increase orb move time by 3 seconds
1 / 700 / 5000
For 3 turns, all attacks become mass attack; For 1 turn, 2x orb move time
1 / 700 / 5000
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 3x orb move time; For 2 turns, 3x ATK for team leader
× 3.0000
6403 / 2782 / 582
5946 / 2679 / 560
4574 / 2061 / 431
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 3x orb move time; For 2 turns, 3x ATK for team leader
[Fixed 8 second movetime] 3x all stats for Balanced type; 9x ATK and 2x RCV when matching 4 or more colors; Increase combo by 2 when matching 4 or more colors
3680 / 2688 / 40
For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; Reduce unable to match orbs effect by 9,999 turns
× 3.4000
5152 / 3628 / 54
4784 / 3494 / 52
3680 / 2688 / 40
For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; Reduce unable to match orbs effect by 9,999 turns
1.7x HP & ATK for Fire Att.; Reduce damage taken by 50% when 8 or more combos; Increase combo by 3 when matching 2+ Fire combos; 12x ATK when matching 2+ Fire combos
× 3.4000
3640 / 2680 / 1060
For 1 turn, bypass void damage shield effects; For 1 turn, 1.5x RCV; For 1 turn, 1.5x orb move time
1.7x all stats for Water Att.; Reduce damage taken by 50% when 7 or more combos; 12x ATK when matching 2+ Water combos; Increase combo by 3 when matching 2+ Water combos
× 3.6000
6188 / 2775 / 284
5746 / 2672 / 273
4420 / 2055 / 210
For 3 turns, 1.5x orb move time; For 3 turns, 1.5x ATK for this monster; For 3 turns, increase ATK by 15% for each Dragon Killer awoken skill on the team
11x ATK for Light Att.; 3.6x HP for Dark Att.; 2x ATK when matching Light and Dark; 5,000,000 additional true damage when matching Light and Dark
× 3.0000
5828 / 2487 / 567
5412 / 2395 / 546
4163 / 1842 / 420
Reduce HP by 50%; Change the far right column to Light orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for God type
3x HP & ATK for God type; 3x ATK when below 50% HP; 3x ATK and increase combo by 2 when matching 5 or more connected Light orbs at once
× 3.2000
5429 / 2424 / 732
5041 / 2334 / 705
3878 / 1795 / 542
For 2 turns, no skyfall; For 2 turns, 1.5x orb move time; For 2 turns, 1.5x RCV; Unlock all orbs; Change Water orbs to Heal orbs
1.6x all stats for Wood Att.; 2x ATK on the turn a skill is used; 6x ATK and reduce damage taken by 50% when matching 2+ Heal combos; Increase combo by 4 when matching 2+ Heal combos
× 2.0000
5703 / 2512 / 582
5296 / 2419 / 560
4074 / 1861 / 431
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 3x orb move time; For 2 turns, 3x ATK for team leader
[Fixed 8 second movetime] 2x all stats for Balanced type; 8x ATK and 2x RCV when matching 4 or more colors
897 / 153 / 391
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
× 3.3333
6980 / 3352 / 31
6481 / 3228 / 30
4985 / 2483 / 23
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
[No skyfall] 6x ATK and 3x RCV for Attacker type; 4.5x ATK and reduce damage taken by 70% when matching 4 or more colors
× 1.0000
7186 / 2080 / 585
6750 / 2015 / 567
4355 / 1300 / 366
Deal 77,777 fixed damage to all enemies; For 7 turns, increase orb move time by 3 seconds
5x ATK when matching 5 or more colors; 2x ATK for God and Devil type on the turn a skill is used
× 1.0000
5874 / 2331 / 776
5518 / 2258 / 752
3560 / 1457 / 485
For 3 turns, all attacks become mass attack; For 1 turn, 2x orb move time
3x ATK when 5 or more combos up to 4x at 7 combos; 1.5x ATK for Light Att. on the turn a skill is used
2498 / 5388 / 216
For 1 turn, 5x orb move time; For 1 turn, 5x ATK for this monster; Unlock all orbs; Change all orbs to Water, Wood, and Heal orbs
4133 / 2288 / 89
For 1 turn, 2.5x RCV; For 1 turn, 2.5x orb move time; Unlock all orbs; Reduce unable to match orbs effect by 9,999 turns
× 2.0000
3497 / 3898 / 292
3247 / 3754 / 281
2498 / 2888 / 216
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; Unlock all orbs; Create 4 Water, Wood, and Heal orbs
16x ATK and increase combo by 2 when matching 4 or more connected Wood orbs at once; Reduce damage taken by 50% when matching Water and Wood; Increase combo by 1 when matching Water and Wood
3244 / 5982 / 240
For 2 turns, bypass damage absorb shield effects; For 2 turns, 2x orb move time; Create 1 spinner that changes every 1.0s for 2 turns
× 3.6000
5604 / 4360 / 223
5204 / 4199 / 215
4003 / 3230 / 165
For 1 turn, no skyfall; For 1 turn, 2x orb move time; For 1 turn, 2x RCV; For 1 turn, 2x ATK for this monster; Unlock all orbs
[Disable Poison & Mortal Poison orb effects] 3.6x HP for Attacker type; 16x ATK when 7 or more combos up to 25x at 10 combos
× 2.5000
6552 / 4105 / 109
6084 / 3953 / 105
4680 / 3041 / 81
For 1 turn, 2x orb move time; For 1 turn, 2x RCV; For 1 turn, 2x ATK for Fire Att.; For 1 turn, 2x ATK for all subs; Charge all allies' skills by 1 turn
Reduce damage taken by 60% when 3 or more combos; 1 additional true damage when matching 3 or more combos; 30x ATK when matching 9 or more connected Fire or Wood orbs
× 3.4000
7017 / 3849 / 118
6516 / 3706 / 114
5012 / 2851 / 88
Create 1 spinner that changes every 1.0s for 1 turn; For 1 turn, reduce damage taken by 50%; For 1 turn, 4x orb move time
20x ATK and reduce damage taken by 50% when matching 2 Light combos, up to 20x at 3 Light combos; Increase combo by 2 when matching 2 Light combos, up to 1x at 3 Light combos; 10,000,000 additional true damage when matching 3+ Light combos; 1.7x HP for Light Att.
× 4.0000
5697 / 4794 / 161
5275 / 4610 / 155
4220 / 3688 / 124
For 2 turns, 3x orb move time; For 2 turns, 3x ATK for Fire and Dark Att.; Change the top row to Dark orbs and change the bottom row to Fire orbs
22x ATK and reduce damage taken by 75% when matching Dark, Dark, and Fire; 10,000,000 additional true damage when matching Dark, Dark, and Fire; 1.5x ATK for each cross of 5 Fire orbs
3285 / 1498 / 815
Change Water orbs to Light orbs; Change Dark orbs to Heal orbs; For 4 turns, 2x orb move time; For 4 turns, 2x RCV
3794 / 2012 / 359
For 2 turns, 2x orb move time; For 2 turns, 2x RCV; Change the far left column to Water orbs and change the far right column to Dark orbs
6521 / 2142 / 91
For 1 turn, increase orb move time by 1 second; For 1 turn, 3x ATK for this monster
5746 / 2361 / 483
For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for both leaders; For 1 turn, reduce damage taken by 100%
5532 / 3264 / 587
For 2 turns, 2x orb move time; For 2 turns, 2x ATK for all subs; Create 1 spinner that changes every 1.0s for 2 turns
× 3.6000
5532 / 2264 / 1225
For 1 turn, 2x orb move time; For 1 turn, 2x ATK for all subs; Create 1 spinner that changes every 1.0s for 1 turn
22x ATK and reduce damage taken by 50% when matching 4 or more connected Light orbs; 1.8x HP for Light Att.; Increase combo by 3 when matching 4 or more connected Light orbs at once
× 4.0000
7860 / 3274 / 532
Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; For 2 turns, 1.5x orb move time; For 2 turns, 1.5x RCV; Change to [8442] for the duration of the dungeon
22x ATK and reduce damage taken by 25% when matching 5 or more colors; 3x HP for God type; Increase combo by 1 when matching 5 or more colors; 6,000,000 additional true damage when matching 5 or more colors
× 2.5000
4611 / 3905 / 0
4282 / 3760 / 0
3294 / 2892 / 0
Create 7 Wood orbs; Lock all orbs; For 1 turn, 3x orb move time; For 1 turn, 3x ATK for this monster
2x ATK when matching 2+ Wood combos; Increase combo by 2 when matching 2+ Wood combos; 8x ATK and reduce damage taken by 60% when matching 5 orbs in an L shape
4090 / 2987 / 1182
Change all orbs to Wood, Heal, and Jammer orbs; For 6 turns, 3x ATK for Wood Att.; For 6 turns, 3x orb move time
4526 / 2698 / 345
For 3 turns, 2x RCV; For 3 turns, 2x orb move time; For 3 turns, 2x ATK for all subs; Create 1 spinner that changes every 1.0s for 3 turns
× 3.7333
6111 / 3508 / 448
5658 / 3373 / 431
4526 / 2698 / 345
Create 1 spinner that changes every 1.0s for 1 turn; For 1 turn, 2x RCV; For 1 turn, 2x orb move time; Delay enemies' next attack by 1 turn
[Fixed 9 second movetime] 2.8x all stats for Light Att.; 8x ATK and reduce damage taken by 25% when matching 2+ Light combos; Increase combo by 2 when matching 2+ Light combos
× 3.4000
6111 / 3508 / 448
5658 / 3373 / 431
4526 / 2698 / 345
Create 1 spinner that changes every 1.0s for 1 turn; For 1 turn, 2x RCV; For 1 turn, 2x orb move time; Delay enemies' next attack by 1 turn
1.7x HP for Balanced type; Increase combo by 3 when matching 4 or more colors; 20x ATK and reduce damage taken by 50% when 9 or more combos
× 2.8571
5090 / 4740 / 9
4713 / 4558 / 9
3770 / 3646 / 7
Reduce HP by 50%; For 1 turn, increase orb move time by -1 seconds; Unlock all orbs; Create 3 Water orbs over non Heal orbs
20x ATK and 3x RCV for Water Att.; Reduce damage taken by 65% when matching 2+ Water combos; 5,000,000 additional true damage when matching 2+ Water combos
× 3.7333
5090 / 4740 / 9
4713 / 4558 / 9
3770 / 3646 / 7
Reduce HP by 50%; For 1 turn, increase orb move time by -1 seconds; Unlock all orbs; Create 3 Water orbs over non Heal orbs
2.8x HP for Water Att.; Increase combo by 2 when matching 4 or more connected Water orbs at once; 22x ATK and reduce damage taken by 25% when below 99% HP
3840 / 2360 / 750
Reduce unable to match orbs effect by 9,999 turns; Recover all HP; Remove all binds and awoken skill binds; For 1 turn, 3x orb move time; For 1 turn, 3x RCV; For 1 turn, 3x ATK for Wood Att.
3163 / 2666 / 0
For 1 turn, Water orbs are unmatchable; For 1 turn, 1.5x orb move time; Unlock all orbs; Create 3 Fire orbs
× 2.8571
4428 / 3599 / 0
4112 / 3466 / 0
3163 / 2666 / 0
For 1 turn, Water orbs are unmatchable; For 1 turn, 1.5x orb move time; Unlock all orbs; Create 3 Fire orbs
17x ATK and reduce damage taken by 30% when matching 6 or more connected Fire orbs; Increase combo by 1 when matching 6 or more connected Fire orbs at once; 2x HP for Fire Att.
× 3.3333
4717 / 2209 / 1351
4380 / 2127 / 1301
3369 / 1636 / 1001
For 2 turns, no skyfall; For 2 turns, 2x orb move time; For 2 turns, 2x RCV; Unlock all orbs; Create 3 Water orbs over non Heal orbs, and create 9 Heal orbs over non Water orbs
Reduce damage taken by 25% when matching 6 or more connected Heal orbs; Increase combo by 4 when matching 6 or more connected Heal orbs at once; 18x ATK and reduce damage taken by 60% when matching Water and Heal
× 2.3077
4433 / 2055 / 1135
4116 / 1979 / 1093
3166 / 1522 / 841
Create 1 spinner that changes every 1.0s for 1 turn; For 1 turn, 2x orb move time; Unlock all orbs
[Board becomes 7x6] 1.5x HP for Water Att.; 18x ATK and reduce damage taken by 35% when matching 2+ Water combos
3396 / 2139 / 257
Unlock all orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for Water and Light Att.
× 2.0000
4415 / 2674 / 321
4075 / 2567 / 308
3396 / 2139 / 257
Unlock all orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for Water and Light Att.
14x ATK and increase combo by 1 when matching 4 or more connected Water orbs at once; Increase combo by 1 when matching Water and Light; Reduce damage taken by 50% when matching Water and Light