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6874 / 4137 / 1465
For 5 turns, 3x orb move time; For 5 turns, 3x ATK for Light Att.; Delay enemies' next attack by 3 turns
6874 / 4137 / 1465
Unlock all orbs; Change all orbs to Light and Heal orbs; For 3 turns, bypass void damage shield effects; For 3 turns, 3x ATK for Light Att.
6874 / 4137 / 1465
For 5 turns, 3x orb move time; For 5 turns, 3x ATK for Dark Att.; Delay enemies' next attack by 3 turns
6874 / 4137 / 1465
Unlock all orbs; Change all orbs to Dark and Heal orbs; For 3 turns, bypass void damage shield effects; For 3 turns, 3x ATK for Dark Att.
6874 / 4137 / 1465
For 5 turns, 3x orb move time; For 5 turns, 3x ATK for Wood Att.; Charge all allies' skills by 2 turns
6121 / 4045 / 1162
For 5 turns, 3x orb move time; For 5 turns, 3x ATK for Fire Att.; Charge all allies' skills by 2 turns
6121 / 4045 / 1162
For 5 turns, 3x orb move time; For 5 turns, 3x ATK for Water Att.; Charge all allies' skills by 2 turns
9258 / 3647 / 205
Charge all allies' skills by 2 turns; For 2 turns, bypass damage absorb shield effects; For 2 turns, 5x ATK for Light Att.
3173 / 1498 / 248
For 1 turn, Jammer orbs are more likely to appear by 15%; For 1 turn, reduce damage taken by 75%; For 1 turn, 3x ATK for Water Att.
× 5.0000
10069 / 3030 / 0
For 1 turn, increase combo count by 1; For 1 turn, 3x ATK for Fire Att.; Unlock all orbs; Change the bottom row to Fire orbs
5x HP & ATK for Fire Att.; Increase orb movement time by 2 seconds; 7x ATK when 5 or more combos; 5,000,000 additional true damage when matching 5 or more combos
× 4.7000
7093 / 3640 / 495
For 3 turns, 2.5x RCV; For 3 turns, 2.5x ATK for Wood and Dark Att.; Change to [5950] for the duration of the dungeon
6.5x ATK and 4.7x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
4999 / 3708 / 0
For 2 turns, 5x ATK for Fire Att.; For 2 turns, the board becomes 7x6; Replace all orbs
× 4.0000
6556 / 3123 / 1261
6088 / 3007 / 1214
4683 / 2313 / 934
For 5 turns, recover 40% of max HP; For 1 turn, 2x RCV; For 1 turn, 2x ATK for Light Att.
[Board becomes 7x6] 26x ATK and reduce damage taken by 75% when matching 3 or more colors; Increase orb movement time by 3 seconds
5229 / 3139 / 276
Enhance all Water orbs; For 2 turns, 3x ATK for Water Att.; For 2 turns, bypass damage absorb shield and att. absorb shield effects
6474 / 5092 / 114
For 10 turns, 2.5x ATK for Water and Dark Att.; For 10 turns, increase combo count by 1
× 4.6000
6474 / 5092 / 114
For 1 turn, this monster's damage cap becomes 8,000,000,000; For 1 turn, the board becomes 7x6; For 1 turn, 4x ATK for Water and Dark Att.
40x ATK and reduce damage taken by 50% when matching Water and Dark; Increase combo by 2 when matching Water and Dark; 1 additional true damage when matching Water and Dark; 2.3x HP for Water and Dark Att.; 3x RCV when matching Water and Dark at once
× 4.3478
6673 / 3992 / 715
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; For 1 turn, 2x RCV; For 1 turn, 2x ATK for Fire Att.
40x ATK and reduce damage taken by 77% when matching 2+ Fire combos; 5,000,000 additional true damage when matching 2+ Fire combos; 2x RCV for Fire Att.
14000 / 2000 / 14
For 5 turns, increase ATK by 40% for each Extended Move Time awakening on the team
14000 / 2000 / 14
For 5 turns, increase ATK by 40% for each Two-Pronged Attack awakening on the team
14000 / 2000 / 14
For 5 turns, increase ATK by 40% for each Skill Boost awakening on the team
3205 / 1345 / 238
For 5 turns, increase ATK by 40% for each Extended Move Time awakening on the team
2780 / 1308 / 328
For 5 turns, increase ATK by 40% for each Two-Pronged Attack awakening on the team
2515 / 1405 / 348
For 5 turns, increase ATK by 40% for each Enhanced Wood Att. and Enhanced Dark Att. awakening on the team
2205 / 1215 / 555
For 5 turns, increase ATK by 40% for each Skill Boost awakening on the team
2108 / 1610 / 348
For 5 turns, increase ATK by 40% for each Enhanced Fire Orbs, Enhanced Light Orbs, and Enhanced Heal Orbs awakening on the team
× 1.0000
6604 / 3408 / 2548
6227 / 3308 / 2473
3774 / 2005 / 1499
For 5 turns, increase ATK by 40% for each Extended Move Time awakening on the team
3.5x ATK and 1.5x RCV for Wood Att.; 2x ATK when matching 4 or more connected Wood orbs
× 1.0000
6860 / 4773 / 711
6468 / 4633 / 690
3920 / 2808 / 418
For 5 turns, increase ATK by 40% for each Two-Pronged Attack awakening on the team
3.5x ATK and 1.5x RCV for Water Att.; 2x ATK when matching 4 or more connected Water orbs
× 1.0000
10526 / 3664 / 274
9925 / 3556 / 266
6015 / 2155 / 161
For 5 turns, increase ATK by 40% for each Skill Boost awakening on the team
3.5x ATK and 1.5x RCV for Fire Att.; 2x ATK when matching 4 or more connected Fire orbs
× 4.0000
5448 / 4529 / 393
5128 / 4392 / 381
3205 / 2745 / 238
For 5 turns, increase ATK by 40% for each Extended Move Time awakening on the team
4x all stats for Dark Att.; 6x ATK when matching 4 or more connected Dark orbs; 1 additional true damage when matching 4 or more Dark orbs
× 4.0000
1502 / 598 / 106
For 5 turns, increase ATK by 40% for each Extended Move Time awakening on the team
4x all stats for Dark Att.; 6x ATK when matching 4 or more connected Dark orbs; 1 additional true damage when matching 4 or more Dark orbs
× 4.0000
5746 / 4138 / 541
5408 / 4013 / 525
3380 / 2508 / 328
For 5 turns, increase ATK by 40% for each Two-Pronged Attack awakening on the team
4x all stats for Light Att.; 6x ATK when matching 4 or more connected Light orbs; 1 additional true damage when matching 4 or more Light orbs
× 4.0000
1390 / 581 / 146
For 5 turns, increase ATK by 40% for each Two-Pronged Attack awakening on the team
4x all stats for Light Att.; 6x ATK when matching 4 or more connected Light orbs; 1 additional true damage when matching 4 or more Light orbs
× 4.0000
6146 / 3886 / 574
5784 / 3768 / 557
3615 / 2355 / 348
For 5 turns, increase ATK by 40% for each Enhanced Wood Att. and Enhanced Dark Att. awakening on the team
4x all stats for Wood Att.; 6x ATK when matching 4 or more connected Wood orbs; 1 additional true damage when matching 4 or more Wood orbs
× 4.0000
1258 / 624 / 154
For 5 turns, increase ATK by 40% for each Enhanced Wood Att. and Enhanced Dark Att. awakening on the team
4x all stats for Wood Att.; 6x ATK when matching 4 or more connected Wood orbs; 1 additional true damage when matching 4 or more Wood orbs
× 4.0000
4768 / 3325 / 1312
4488 / 3224 / 1272
2805 / 2015 / 795
For 5 turns, increase ATK by 40% for each Skill Boost awakening on the team
4x all stats for Water Att.; 6x ATK when matching 4 or more connected Water orbs; 1 additional true damage when matching 4 or more Water orbs
× 4.0000
1102 / 540 / 247
For 5 turns, increase ATK by 40% for each Skill Boost awakening on the team
4x all stats for Water Att.; 6x ATK when matching 4 or more connected Water orbs; 1 additional true damage when matching 4 or more Water orbs
× 4.0000
4264 / 4802 / 574
4013 / 4656 / 557
2508 / 2910 / 348
For 5 turns, increase ATK by 40% for each Enhanced Fire Orbs, Enhanced Light Orbs, and Enhanced Heal Orbs awakening on the team
4x all stats for Fire Att.; 6x ATK when matching 4 or more connected Fire orbs; 1 additional true damage when matching 4 or more Fire orbs
× 4.0000
1054 / 715 / 154
For 5 turns, increase ATK by 40% for each Enhanced Fire Orbs, Enhanced Light Orbs, and Enhanced Heal Orbs awakening on the team
4x all stats for Fire Att.; 6x ATK when matching 4 or more connected Fire orbs; 1 additional true damage when matching 4 or more Fire orbs
481 / 254 / 32
For 5 turns, increase ATK by 40% for each Extended Move Time awakening on the team
565 / 212 / 42
For 5 turns, increase ATK by 40% for each Two-Pronged Attack awakening on the team
517 / 254 / 17
For 5 turns, increase ATK by 40% for each Enhanced Wood Att. and Enhanced Dark Att. awakening on the team
515 / 250 / 34
For 5 turns, increase ATK by 40% for each Skill Boost awakening on the team
525 / 263 / 17
For 5 turns, increase ATK by 40% for each Enhanced Fire Orbs, Enhanced Light Orbs, and Enhanced Heal Orbs awakening on the team
4849 / 1953 / 528
For 3 turns, 3x orb move time; For 3 turns, 3x ATK for God type; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
× 4.0000
6922 / 4073 / 249
6409 / 3916 / 239
5127 / 3133 / 191
For 9 turns, 2.5x ATK for Fire and Water Att.; For 9 turns, 2.5x RCV; Charge all allies' skills by 2 turns
4x ATK & RCV and 2x HP for Fire Att.; 7x ATK and reduce damage taken by 50% when matching Fire and Water; 1 additional true damage when matching Fire and Water
× 4.0000
7604 / 3567 / 910
7019 / 3424 / 874
5849 / 2853 / 728
For 3 turns, 3x orb move time; For 3 turns, 3x ATK for God type; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
5x ATK and reduce damage taken by 75% when above 50% HP; 5x ATK when matching 4 or more connected Wood orbs; Increase combo by 3 when matching 4 or more connected Wood orbs at once
× 1.0000
6027 / 2318 / 328
5525 / 2217 / 314
5023 / 2015 / 285
For 9 turns, 2.5x ATK for Fire and Water Att.; For 9 turns, 2.5x RCV; Charge all allies' skills by 2 turns
2.5x ATK & RCV for Fire Att.; 3x ATK for Fire Att. on the turn a skill is used
× 1.0000
4225 / 1712 / 137
For 9 turns, 2.5x ATK for Fire and Water Att.; For 9 turns, 2.5x RCV; Charge all allies' skills by 2 turns
2.5x ATK & RCV for Fire Att.; 1.5x ATK for Fire Att. on the turn a skill is used
5704 / 2313 / 721
5368 / 2243 / 699
3355 / 1402 / 437
For 3 turns, 1.5x ATK for Fire Att.; Charge all allies' skills by 1 turn
3x ATK and 1.35x RCV for Dragon type
564 / 355 / 248
For 3 turns, 1.5x ATK for Fire Att.; Charge all allies' skills by 1 turn