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× 4.0000
5350 / 3782 / 775
5044 / 3671 / 752
3057 / 2225 / 456
Delay enemies' next attack by 1 turn; For 6 turns, gain skyfall forsight
22x ATK and reduce damage taken by 75% when matching 3 or more colors; Increase combo by 3 when matching 3 or more colors; Increase orb movement time by 3 seconds
7927 / 4328 / 195
Recover all HP; Delay enemies' next attack by 3 turns; Unlock all orbs; Change all orbs to Fire, Light, and Dark orbs
4358 / 2111 / 1051
Delay enemies' next attack by 2 turns; For 2 turns, reduce damage taken by 75%; Unlock all orbs; Create 5 Water, Dark, and Heal orbs
4854 / 2714 / 524
For 3 turns, 3x orb move time; For 3 turns, 3x RCV; For 3 turns, 3x ATK for Fire Att.; Delay enemies' next attack by 3 turns
× 4.4000
7378 / 3990 / 770
6893 / 3854 / 744
4854 / 2714 / 524
For 2 turns, 1.5x orb move time; For 2 turns, 1.5x RCV; For 2 turns, 1.5x ATK for Fire Att.; Delay enemies' next attack by 2 turns
For 3 turns, 3x orb move time; For 3 turns, 3x RCV; For 3 turns, 3x ATK for Fire Att.; Delay enemies' next attack by 2 turns
[Fixed 12 second movetime] 2.2x all stats for Fire and Dark Att.; 14x ATK and reduce damage taken by 50% when matching Fire and Dark; Increase combo by 3 when matching Fire and Dark
× 4.4000
6624 / 3104 / 1545
6188 / 2998 / 1492
4358 / 2111 / 1051
Delay enemies' next attack by 1 turn; Unlock all orbs; Create 5 Water, Dark, and Heal orbs
Delay enemies' next attack by 1 turn; For 1 turn, reduce damage taken by 75%; Unlock all orbs; Create 5 Water, Dark, and Heal orbs
[Fixed 12 second movetime] 2.2x all stats for Water and Dark Att.; 14x ATK and reduce damage taken by 50% when matching Dark and Water; Increase combo by 3 when matching Dark and Water
5260 / 2360 / 325
Unlock all orbs; Delay enemies' next attack by 4 turns; Create 5 Fire and Heal orbs
2000 / 5000 / 0
Delay enemies' next attack by 2 turns; For 2 turns, the board becomes 7x6
4207 / 3026 / 125
Delay enemies' next attack by 3 turns; Change to [10892] for the duration of the dungeon
20x ATK and reduce damage taken by 50% when matching 6 or more connected Dark orbs
1000 / 2000 / 4000
Delay enemies' next attack by 4 turns; Reduce enemies' remaining HP by 30%
2000 / 10000 / 0
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, increase combo count by 8; Delay enemies' next attack by 3 turns
6874 / 4137 / 1465
For 3 turns, the board becomes 7x6; Delay enemies' next attack by 3 turns
6119 / 4105 / 810
Delay enemies' next attack by 4 turns; For 2 turns, bypass damage absorb shield and att. absorb shield effects
7357 / 5702 / 78
Delay enemies' next attack by 3 turns; For 3 turns, change all enemies to Light Att.
6000 / 4000 / 500
Delay enemies' next attack by 2 turns; For 1 turn, 3x ATK for all monsters
3330 / 2255 / 364
Delay enemies' next attack by 2 turns; Change the top row and the bottom row to Dark orbs
5044 / 3880 / 367
Delay enemies' next attack by 4 turns; For 3 turns, reduce damage taken by 75%; Unlock all orbs; Change the top row to Wood orbs
3487 / 2739 / 12
For 2 turns, bypass void damage shield effects; Delay enemies' next attack by 2 turns
5709 / 4832 / 51
Create 1 spinner that changes every 1.0s for 1 turn; For 1 turn, 2x orb move time; Delay enemies' next attack by 3 turns
3330 / 2255 / 364
Delay enemies' next attack by 1 turn; Unlock all orbs; Change all orbs to Light and Dark orbs
× 4.0000
6171 / 3886 / 633
5808 / 3768 / 614
3630 / 2355 / 384
Delay enemies' next attack by 2 turns; Unlock all orbs; Create 5 Light and Dark orbs; For 2 turns, bypass void damage shield effects
4x all stats for Light and Dark Att.; Increase orb movement time by 5 seconds; 7x ATK when matching 5 or more connected Light or Dark orbs
× 4.0000
5163 / 5409 / 28
4859 / 5245 / 27
3037 / 3278 / 17
For 10 turns, Water and Light orbs are more likely to appear by 10%; For 10 turns, enhanced orbs are more likely to appear by 10%; For 10 turns, increase combo count by 1; Delay enemies' next attack by 2 turns
2x HP for Water Att.; 24x ATK and reduce damage taken by 50% when matching Water and Light; 1,000,000 additional true damage when matching 2+ Water combos
6013 / 3280 / 753
Delay enemies' next attack by 2 turns; For 2 turns, bypass damage absorb shield and att. absorb shield effects
6013 / 3280 / 753
Delay enemies' next attack by 3 turns; For 3 turns, increase combo count by 5; For 3 turns, reduce enemies' defense by 100%
5230 / 3370 / 325
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Delay enemies' next attack by 1 turn
5230 / 3370 / 325
For 2 turns, bypass damage absorb shield and att. absorb shield effects; Delay enemies' next attack by 2 turns
× 4.0000
7322 / 4550 / 439
6799 / 4381 / 423
5230 / 3370 / 325
Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; Delay enemies' next attack by 3 turns
Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; For 1 turn, increase combo count by 3; Enhance all orbs
Reduce damage taken by 75% when matching 5 or more colors (4+heal); Increase combo by 3 when matching 5 or more colors (4+heal); 40x ATK when matching 5 orbs in an L shape; Deal 5,000,000 true damage when matching 5 orbs in an L shape
3925 / 2309 / 166
Unlock all orbs; Change all orbs to Fire and Heal orbs; Enhance all Fire orbs; Delay enemies' next attack by 2 turns
× 4.0000
4373 / 3212 / 65
Unlock all orbs; Change all orbs to Fire and Heal orbs; Delay enemies' next attack by 3 turns; Change to [10542] for the duration of the dungeon
Increase combo by 3 when matching 2+ Fire combos; 20x ATK when matching 2+ Fire combos; 4x HP for Fire Att.
6857 / 3547 / 627
Unlock all orbs; Change all orbs to Wood, Light, and Heal orbs; Delay enemies' next attack by 3 turns
× 4.4000
9132 / 2727 / 1282
8480 / 2626 / 1235
6523 / 2020 / 950
Delay enemies' next attack by 2 turns; Enhance all Water and Dark orbs
Unlock all orbs; Change Fire orbs to Water orbs; Change Light orbs to Dark orbs
9x ATK for Water Att.; 2.2x HP & RCV for Dark Att.; 3x ATK and reduce damage taken by 50% when matching Water and Dark; Increase combo by 3 when matching Water and Dark
× 4.3478
8805 / 6089 / 14
8101 / 5835 / 13
7044 / 5074 / 11
For 10 turns, 2x orb move time; Delay enemies' next attack by 4 turns
Unlock all orbs; For 1 turn, bypass damage absorb shield and att. absorb shield effects; For 1 turn, create 1 spinner restricted to Fire, Water, Heal, and Jammer orbs
10x ATK and reduce damage taken by 77% when matching Fire, Water, and Jammer; Increase combo by 3 when matching Fire, Water, and Jammer; 4x ATK when matching 5 or more connected orbs
× 4.0000
11782 / 4249 / 257
10839 / 4072 / 246
9425 / 3541 / 214
Unlock all orbs; Change all orbs to Fire, Water, Dark, and Heal orbs; Delay enemies' next attack by 3 turns
For 2 turns, reduce damage taken by 40%; Unlock all orbs; Change all orbs to Fire, Water, Dark, and Heal orbs
[Board becomes 7x6] 4x HP for Dark Att.; 24x ATK when matching 5 Fire, Water, or Dark orbs in an L shape
× 4.2667
7722 / 4533 / 128
7104 / 4344 / 123
6177 / 3777 / 107
Delay enemies' next attack by 2 turns; Enhance all Fire orbs
For 1 turn, 2x RCV; For 1 turn, 2x ATK for Water Att.; Unlock all orbs; Change the top row to Water orbs
9x ATK and reduce damage taken by 25% when matching Fire, Water, and Light; 5,000,000 additional true damage when matching Fire, Water, and Light; 3.2x all stats for God type
× 5.0000
11155 / 2185 / 1664
10263 / 2094 / 1595
8924 / 1821 / 1387
For 1 turn, 2x ATK for all monsters; Delay enemies' next attack by 3 turns
Unlock all orbs; Change Heal orbs to Wood orbs; For 1 turn, 2x ATK for all monsters
[Board becomes 7x6] If all team members have different rarities, 5x HP; 25x ATK when matching 3 or more colors
5025 / 3067 / 0
Delay enemies' next attack by 2 turns; Unlock all orbs; Change all orbs to Water, Dark, and Heal orbs
× 4.2000
7410 / 4470 / 46
6881 / 4304 / 44
5293 / 3311 / 34
Unlock all orbs; Change the top row to Fire orbs; Delay enemies' next attack by 2 turns
Unlock all orbs; Change the top row and the bottom row to Fire orbs; For 1 turn, bypass void damage shield effects
Increase combo by 3 and deal 5,000,000 additional true damage for each match of exactly 6 connected Fire orbs; 25x ATK when 10 or more combos; 4.2x HP for Fire Att.
4247 / 3379 / 0
For 2 turns, create 1 spinner restricted to Water, Wood, Light, Dark, and Heal orbs; Delay enemies' next attack by 2 turns
× 4.0000
6158 / 4731 / 0
5733 / 4562 / 0
4247 / 3379 / 0
Delay enemies' next attack by 3 turns; Enhance all orbs
For 5 turns, increase combo count by 3; Unlock all orbs; Create 6 Dark orbs over non Heal orbs
Reduce damage taken by 50% when matching Dark and Heal at once; 5,000,000 additional true damage when matching Dark and Heal; 26x ATK and reduce damage taken by 50% when matching 2+ Dark combos
× 4.0000
7780 / 4352 / 0
7224 / 4191 / 0
5557 / 3224 / 0
For 1 turn, increase combo count by 10; Delay enemies' next attack by 3 turns
Unlock all orbs; For 1 turn, 1.5x RCV
24x ATK and reduce damage taken by 75% when matching Wood and Fire; Increase combo by 3 when matching Wood and Fire; 5,000,000 additional true damage when matching Wood and Fire
× 4.2667
7309 / 4591 / 0
6787 / 4421 / 0
5221 / 3401 / 0
Unlock all orbs; Create 10 Fire orbs over non Heal orbs; Delay enemies' next attack by 2 turns
For 1 turn, no skyfall; For 1 turn, 3x ATK for this monster; For 1 turn, bypass damage absorb shield and att. absorb shield effects
[No skyfall] 28x ATK and 3.2x HP for Fire Att.; Reduce damage taken by 25% when matching 6 or more connected Fire orbs; Increase combo by 3 when matching 6 or more connected Fire orbs at once
6303 / 3606 / 448
Delay enemies' next attack by 2 turns; For 2 turns, 2x orb move time; Unlock all orbs; Change all orbs to Water, Dark, and Heal orbs
6845 / 3097 / 0
Unlock all orbs; Change all orbs to Fire and Heal orbs; Delay enemies' next attack by 3 turns; Enhance all orbs
× 4.0000
8038 / 4128 / 276
7395 / 3956 / 265
6430 / 3440 / 230
Delay enemies' next attack by 3 turns; Enhance all orbs
Recover 20% of max HP; Unlock all orbs; Create 3 Fire, Water, Wood, Light, and Dark orbs over any orbs
[Fixed 12 second movetime] 30x ATK and reduce damage taken by 75% when matching 4 or more colors; Increase combo by 3 when matching 4 or more colors
× 3.5714
7426 / 4620 / 146
6832 / 4428 / 140
5941 / 3850 / 122
Delay enemies' next attack by 3 turns; Change all orbs to Wood and Heal orbs
Unlock all orbs; Change Fire orbs to Wood orbs; Change Light orbs to Heal orbs
[Board becomes 7x6] 24x ATK and reduce damage taken by 72% when matching 6 or more connected Wood orbs; 1,000,000 additional true damage when matching 6 or more Wood orbs
× 4.0000
7026 / 4849 / 113
6464 / 4647 / 108
5621 / 4041 / 94
Delay enemies' next attack by 3 turns; Change all orbs to Water and Heal orbs
Unlock all orbs; Change Light orbs to Water orbs; Change Fire orbs to Heal orbs
[Board becomes 7x6] 20x ATK and reduce damage taken by 75% when matching 5 Water orbs in an L shape; Add 2 combos when matching 5 Water orbs in an L shape
3566 / 2112 / 380
Delay enemies' next attack by 2 turns; Unlock all orbs; Change all orbs to Light orbs
3724 / 2047 / 443
Unlock all orbs; Change all orbs to Wood, Light, and Dark orbs; Delay enemies' next attack by 2 turns; Recover all HP
3140 / 2390 / 945
Delay enemies' next attack by 3 turns; Unlock all orbs; Change all orbs to Light and Dark orbs
4873 / 2068 / 1508
Delay enemies' next attack by 3 turns; Unlock all orbs; Change all orbs to Water and Heal orbs