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6000 / 4000 / 500
Delay enemies' next attack by 2 turns; For 1 turn, 3x ATK for all monsters
3489 / 7187 / 533
For 1 turn, reduce damage taken by 100%; For 1 turn, 1.5x ATK for all subs; Unlock all orbs; Change all orbs to Dark and Heal orbs
1 / 6000 / 1800
Delay enemies' next attack by 4 turns; For 1 turn, 5x ATK for all monsters
7023 / 4020 / 300
Unlock all orbs; Change Wood and Light orbs to Water orbs; For 1 turn, 0.5x RCV; For 1 turn, 3x ATK for all subs
× 4.0000
9832 / 5427 / 405
9130 / 5226 / 390
7023 / 4020 / 300
Unlock all orbs; Change Wood and Light orbs to Water orbs; For 1 turn, 0.5x RCV; For 1 turn, 3x ATK for all subs
7x ATK and 4x HP for Water Att.; Increase orb movement time by 3 seconds; 3x ATK and increase combo by 3 when matching 9 or more connected Water orbs at once
× 3.3333
5165 / 3090 / 804
For 1 turn, 2x orb move time; For 1 turn, recover 50% of max HP; For 1 turn, reduce damage taken by 50%; For 1 turn, 1.5x ATK for all monsters
20x ATK and 2.5x HP for Fire and Dark Att.; Reduce damage taken by 25% when matching Fire and Dark; 5,000,000 additional true damage when matching Fire and Dark
× 3.3333
4008 / 3063 / 1460
Remove all awoken skill binds; For 1 turn, 3x ATK for all monsters; Unlock all orbs; Change all orbs to Wood, Light, and Heal orbs
4x ATK and reduce damage taken by 70% when matching 5 Heal orbs in a cross formation; 4x ATK and increase combo by 3 when matching Wood and Light at once
× 2.6667
9362 / 2931 / 90
8642 / 2814 / 86
7202 / 2345 / 72
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 3x ATK for all monsters
[Board becomes 7x6] 2x all stats for Dark Att.; 8x ATK and reduce damage taken by 25% when matching 2+ Dark combos
× 4.0000
7346 / 3743 / 544
6821 / 3604 / 524
5247 / 2772 / 403
Unlock all orbs; Change all orbs to Dark and Heal orbs; Charge all allies' skills by 2 turns
Unlock all orbs; Create 6 Dark and Heal orbs; For 1 turn, 2x ATK for all subs
4x HP & ATK when total team rarity is less than or equal to 35; 6x ATK when matching 2+ Dark combos; Increase combo by 4 when matching 2+ Dark combos
× 2.5000
4375 / 3725 / 70
4125 / 3615 / 68
2500 / 2191 / 41
For 2 turns, Water orbs are unmatchable; For 2 turns, 3x ATK for all subs; Create 1 spinner that changes every 1.0s for 2 turns
2.5x HP for Devil type; Increase orb movement time by 5 seconds; 19x ATK and increase combo by 2 when matching 3 or more colors
8095 / 4598 / 236
Unlock all orbs; Create 15 Light and Heal orbs over any orbs; For 4 turns, reduce damage taken by 50%; For 4 turns, 3x ATK for all subs; For 4 turns, 3x ATK for Light Att.
× 4.0000
5792 / 4004 / 89
5309 / 3830 / 85
4826 / 3482 / 77
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; For 3 turns, 3x ATK for all subs; For 3 turns, 3x ATK for Fire and Dark Att.
4x HP for Devil type; 6x ATK when below 80% HP; 1 additional true damage when matching 5 or more orbs; 4x ATK when matching 5 or more connected orbs
× 2.0000
5362 / 3646 / 71
4915 / 3487 / 68
4468 / 3170 / 62
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; For 3 turns, 3x ATK for all subs; For 3 turns, 3x ATK for Fire and Dark Att.
2x HP for Devil type; 3x ATK when below 80% HP; 1 additional true damage when matching 5 or more orbs; 4x ATK when matching 5 or more connected orbs
3568 / 2620 / 62
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; For 3 turns, 3x ATK for all subs; For 3 turns, 3x ATK for Fire and Dark Att.
× 4.0000
6558 / 3225 / 325
For 1 turn, 2x ATK for all subs; For 1 turn, recover 50% of max HP; Unlock all orbs; Change all orbs to Fire, Water, and Light orbs
[No skyfall] 26x ATK and reduce damage taken by 75% when matching Fire, Water, and Light; Increase combo by 3 when matching Fire, Water, and Light
5210 / 2893 / 0
For 5 turns, 2.5x ATK for all subs; For 3 turns, reduce damage taken by 50%
× 3.6000
6141 / 3475 / 595
5702 / 3346 / 573
4386 / 2574 / 441
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; For 1 turn, 1.5x orb move time
For 1 turn, no skyfall; For 1 turn, 1.5x RCV; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for all subs; Replace all orbs
Gain Resistance-Bind+ for Balanced type.; 1.8x HP for Balanced type; 20x ATK and reduce damage taken by 50% when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos
× 4.0000
10858 / 6182 / 58
10219 / 5995 / 56
6387 / 3747 / 35
For 3 turns, 2x ATK for all subs; Charge all allies' skills by 1 turn
For 1 turn, bypass void damage shield effects; Change the 2nd column from the left to Water orbs
[Fixed 10 second movetime] 2x all stats for Physical type; 9x ATK and reduce damage taken by 50% when matching 2+ Water combos; Increase combo by 4 when matching 2+ Water combos
4048 / 2437 / 1532
For 1 turn, reduce damage taken by 75%; For 1 turn, 3x ATK for all subs
4569 / 3277 / 564
For 5 turns, 1.5x ATK for all subs; For 5 turns, reduce damage taken by 50%
7187 / 3468 / 561
For 4 turns, 3x ATK for all subs; For 4 turns, reduce damage taken by 50%; For 4 turns, bypass void damage shield effects
4864 / 1764 / 1101
For 2 turns, 1.5x ATK for all monsters; Unlock all orbs; Change all orbs to Fire, Water, Light, Dark, and Heal orbs
× 4.0000
6809 / 2381 / 1486
6323 / 2293 / 1431
4864 / 1764 / 1101
For 2 turns, 1.5x ATK for all monsters; Unlock all orbs; Change all orbs to Fire, Water, Light, Dark, and Heal orbs
[Fixed 12 second movetime] 20x ATK and reduce damage taken by 75% when matching 3+ of Fire, Water, Light, or Dark at once; Increase combo by 3 when matching 3+ of Fire, Water, Light, or Dark at once
× 2.5000
6552 / 4105 / 109
6084 / 3953 / 105
4680 / 3041 / 81
For 1 turn, 2x orb move time; For 1 turn, 2x RCV; For 1 turn, 2x ATK for Fire Att.; For 1 turn, 2x ATK for all subs; Charge all allies' skills by 1 turn
Reduce damage taken by 60% when 3 or more combos; 1 additional true damage when matching 3 or more combos; 30x ATK when matching 9 or more connected Fire or Wood orbs
× 4.1538
5409 / 3903 / 1564
5008 / 3753 / 1504
4006 / 3002 / 1203
For 6 turns, 1.5x ATK for all subs; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
9x ATK and reduce damage taken by 35% when matching 6 or more colors (5+heal); 10,000,000 additional true damage when matching 6 or more colors (5+heal); 2.7x all stats for Dragon type
× 3.3333
6837 / 4740 / 39
6349 / 4564 / 38
4884 / 3511 / 29
For 2 turns, 2x ATK for all subs; Reduce unable to match orbs effect by 9,999 turns
[Fixed 13 second movetime] 2.5x HP & ATK for Attacker type; 9x ATK and reduce damage taken by 25% when 8 or more combos; 1 additional true damage when matching 8 or more combos
5504 / 1589 / 101
For 3 turns, reduce damage taken by 50%; For 3 turns, 2x ATK for all subs; Change the far left column to Light orbs and change the far right column to Fire orbs
4335 / 3003 / 195
Becomes Team leader; changes back when used again; For 1 turn, 3x ATK for all subs; For 1 turn, 3x ATK for Dragon type
150 / 150 / 150
For 6 turns, 1.5x ATK for all subs; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
150 / 150 / 150
Unlock all orbs; Change all orbs to Dark and Heal orbs; Charge all allies' skills by 2 turns
Unlock all orbs; Create 6 Dark and Heal orbs; For 1 turn, 2x ATK for all subs
4026 / 4154 / 502
For 1 turn, 3x ATK for all subs; For 1 turn, 3x ATK for Devil type; For 2 turns, reduce damage taken by 75%
5532 / 3264 / 587
For 2 turns, 2x orb move time; For 2 turns, 2x ATK for all subs; Create 1 spinner that changes every 1.0s for 2 turns
5532 / 3264 / 587
For 1 turn, 3x ATK for all subs; For 1 turn, 3x ATK for God type; For 3 turns, reduce damage taken by 50%
× 3.6000
5532 / 2264 / 1225
For 1 turn, 2x orb move time; For 1 turn, 2x ATK for all subs; Create 1 spinner that changes every 1.0s for 1 turn
22x ATK and reduce damage taken by 50% when matching 4 or more connected Light orbs; Gain Resistance-Bind+ for Light Att..; 1.8x HP for Light Att.; Increase combo by 3 when matching 4 or more connected Light orbs at once
× 4.0000
7860 / 3274 / 532
Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; For 2 turns, 1.5x ATK for all subs; For 2 turns, 1.5x ATK for God type; Change to [8441] for the duration of the dungeon
22x ATK and reduce damage taken by 25% when matching 5 or more colors; 3x HP for God type; Increase combo by 1 when matching 5 or more colors; 6,000,000 additional true damage when matching 5 or more colors
× 2.8571
6646 / 3977 / 16
6154 / 3824 / 15
4923 / 3059 / 12
Reduce HP by 50%; For 1 turn, reduce damage taken by 75%; For 1 turn, 2.5x ATK for all subs; For 1 turn, 2.5x ATK for Water Att.
20x ATK and 3x RCV for Water Att.; Reduce damage taken by 65% when matching 2+ Water combos; Increase combo by 3 when matching 2+ Water combos
× 3.6000
6646 / 3977 / 16
6154 / 3824 / 15
4923 / 3059 / 12
Reduce HP by 50%; For 1 turn, reduce damage taken by 75%; For 1 turn, 2.5x ATK for all subs; For 1 turn, 2.5x ATK for Water Att.
[Fixed 9 second movetime] 2.7x all stats for Water Att.; 8x ATK and reduce damage taken by 25% when matching 4 or more connected Water orbs; Increase combo by 2 when matching 4 or more connected Water orbs at once
4526 / 2698 / 345
For 3 turns, 2x RCV; For 3 turns, 2x orb move time; For 3 turns, 2x ATK for all subs; Create 1 spinner that changes every 1.0s for 3 turns
4150 / 2540 / 260
Reduce HP by 50%; For 1 turn, 2x ATK for all subs; Change the top row to Fire orbs and change the bottom row to Dark orbs
× 3.3333
4404 / 3961 / 193
4089 / 3814 / 186
3145 / 2934 / 143
For 1 turn, 2x ATK for all subs; For 1 turn, bypass void damage shield effects
[Disable Poison & Mortal Poison orb effects] 2.5x all stats for Dark Att.; 9x ATK and reduce damage taken by 25% when matching 2+ Dark combos
3566 / 2694 / 321
For 1 turn, 3x orb move time; For 1 turn, 3x ATK for all subs; For 1 turn, 3x ATK for Water Att.; Unlock all orbs; Create 3 Water orbs
× 3.2000
4815 / 3503 / 417
4458 / 3368 / 401
3566 / 2694 / 321
For 1 turn, 3x orb move time; For 1 turn, 3x ATK for all subs; For 1 turn, 3x ATK for Water Att.; Unlock all orbs; Create 3 Water orbs
0.8x HP; 20x ATK for Water Att.; Reduce damage taken by 75% when matching 2+ Water combos; Increase combo by 3 when matching 2+ Water combos
× 4.0000
5603 / 3302 / 338
5188 / 3175 / 325
4150 / 2540 / 260
Reduce HP by 50%; For 1 turn, 2x ATK for all subs; Change the top row to Fire orbs and change the bottom row to Dark orbs
7x ATK for Fire Att.; 3x HP for Dark Att.; 3x ATK and reduce damage taken by 25% when below 50% HP
3048 / 2645 / 521
For 3 turns, 3x RCV; For 3 turns, 3x ATK for Water and Light Att.; For 3 turns, 3x ATK for all subs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs
× 2.8571
4115 / 3438 / 677
3810 / 3306 / 651
3048 / 2645 / 521
For 3 turns, 3x RCV; For 3 turns, 3x ATK for Water and Light Att.; For 3 turns, 3x ATK for all subs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs
14x ATK when 4 or more combos up to 18x at 8 combos; Reduce damage taken by 65% when matching 4 or more colors; Increase combo by 4 when matching 4 or more colors
3580 / 2550 / 115
For 1 turn, 3x orb move time; For 1 turn, 3x RCV; For 1 turn, 3x ATK for all subs; Unlock all orbs; Change all orbs to Wood, Light, and Heal orbs
4575 / 2125 / 78
For 8 turns, 2x ATK for all subs; Charge all allies' skills by 1 turn
214 / 182 / 74
For 3 turns, Heal orbs are more likely to appear by 15%; For 3 turns, 2x ATK for all subs; Create 3 Heal orbs over non Light orbs
× 3.4000
5244 / 1632 / 1423
4856 / 1569 / 1368
3885 / 1255 / 1094
For 3 turns, Heal orbs are more likely to appear by 15%; For 3 turns, 2x ATK for all subs; Create 3 Heal orbs over non Light orbs
Reduce damage taken by 50% when matching 1+ Heal combos; 20x ATK and increase combo by 3 when matching 4 or more connected Light orbs at once; 1.7x HP for Light Att.
× 1.0000
3042 / 1074 / 694
For 3 turns, Heal orbs are more likely to appear by 15%; For 3 turns, 2x ATK for all subs; Create 3 Heal orbs over non Light orbs
1.5x ATK when matching 1 Heal combos, up to 2.5x at 2 Heal combos; 2x ATK when matching 4 or more connected Light orbs up to 3x at 6 orbs