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× 3.0000
3463 / 3919 / 31
3216 / 3774 / 30
2474 / 2903 / 23
Change the bottom row to Fire orbs; Change the far right column to Fire orbs; For 1 turn, 2x ATK for this monster; For 1 turn, 2x ATK for Fire Att.
20x ATK and increase combo by 2 when matching 6 or more connected Fire orbs at once; 3x HP for Fire Att.
× 3.3333
3525 / 3916 / 0
3273 / 3771 / 0
2518 / 2901 / 0
For 1 turn, reduce enemies' defense by 100%; Create 6 Dark orbs
22x ATK and reduce damage taken by 70% when matching 2+ Dark combos; Increase combo by 1 when matching 2+ Dark combos
× 3.8462
4014 / 4057 / 62
3727 / 3907 / 60
2867 / 3005 / 46
For 2 turns, void all Dark damage; For 1 turn, bypass damage absorb shield and att. absorb shield effects
22x ATK and reduce damage taken by 60% when matching 2+ Fire combos; Reduce damage taken by 35% when matching 3 or more colors; Increase combo by 2 when matching 3 or more colors
× 3.5714
4182 / 3706 / 19
3883 / 3569 / 18
2987 / 2745 / 14
Delay enemies' next attack by 1 turn; For 4 turns, 2x orb move time
23x ATK and reduce damage taken by 72% when matching 5 Wood orbs in an L shape; Add 3 combos when matching 5 Wood orbs in an L shape; Increase orb movement time by 3 seconds
× 4.0000
6473 / 4710 / 172
6011 / 4536 / 166
4624 / 3489 / 128
For 1 turn, increase ATK by 10% for each Damage Void Piercer awakening on the team; Unlock all orbs; Create 5 Dark orbs
[Fixed 15 second movetime] 26x ATK and reduce damage taken by 75% when matching 9 or more connected Dark orbs; Increase combo by 3 when matching 9 or more connected Dark orbs at once
× 4.0000
7696 / 4865 / 329
7126 / 4678 / 316
5701 / 3742 / 253
For 1 turn, 3x ATK for this monster; Create 1 spinner that changes every 1.0s for 1 turn; Unlock all orbs; Create 3 Light, Dark, and Heal orbs
[Fixed 15 second movetime] 2x HP for Dragon and Attacker type; 24x ATK and reduce damage taken by 50% when matching Light and Dark; Increase combo by 3 when matching Light and Dark
× 4.0000
5456 / 4286 / 296
For 1 turn, increase ATK & RCV by 10% for each Resistance-Blind awakening on the team; Change Water and Dark orbs to Light orbs
[Disable Poison & Mortal Poison orb effects] 28x ATK and reduce damage taken by 75% when matching 3+ Light combos; Increase combo by 4 when matching 3+ Light combos
× 2.8571
2777 / 2767 / 214
For 20 turns, Light orbs are more likely to appear by 15%; Change to [9652] for the duration of the dungeon
17x ATK and reduce damage taken by 65% when matching 2+ Light combos; Increase combo by 2 when matching 2+ Light combos
× 4.0000
5301 / 11087 / 158
4922 / 10676 / 152
3786 / 8212 / 117
For 2 turns, increase combo count by 5; For 2 turns, 2x ATK for this monster; For 2 turns, 2x ATK for Fire Att.; Unlock all orbs; Change the 2nd row from the bottom to Fire orbs
2.5x ATK and increase combo by 1 for each match of exactly 5 connected Fire orbs; 5x ATK and reduce damage taken by 75% when 10 or more combos
× 4.0000
5535 / 4467 / 179
5140 / 4302 / 172
3954 / 3309 / 132
Unlock all orbs; Change the 3rd column from the left to Light orbs
22x ATK and reduce damage taken by 25% when matching 4 or more connected Light orbs; Increase combo by 2 when matching 4 or more connected Light orbs at once; 3x HP for Light Att.
× 3.6000
6529 / 4092 / 517
6063 / 3940 / 498
4664 / 3031 / 383
Unlock all orbs; Change the top row to Dark orbs; If on floor 6 or later: Change the bottom row to Dark orbs
7x ATK and reduce damage taken by 50% when matching 2+ Dark combos; Increase combo by 4 when matching 2+ Dark combos; 3x ATK & RCV and 1.8x HP for Dark Att.
× 3.8571
6122 / 3600 / 609
5685 / 3467 / 586
4373 / 2667 / 451
For 8 turns, increase ATK by 15% for each 3-Color ATK Enhance awakening on the team
9x ATK and reduce damage taken by 30% when matching 5 or more connected Fire orbs; Increase combo by 3 when matching 5 or more connected Fire orbs at once; 2.7x all stats for Fire Att.
× 4.0000
5574 / 4399 / 205
For 1 turn, 3x ATK for this monster; For 1 turn, reduce enemies' defense by 100%; Unlock all orbs; Create 6 Dark orbs
13x ATK and reduce damage taken by 50% when matching 2+ Dark combos; 2x all stats for Dark Att.; Increase combo by 3 when matching 2+ Dark combos
× 3.3333
6732 / 3859 / 484
For 1 turn, 2x ATK for this monster; For 1 turn, 2x ATK for Fire and Dark Att.; Unlock all orbs; Create 6 Fire and Dark orbs
3x ATK, reduce damage taken by 10%, increase combo by 2, and deal 1 additional true damage for each match of exactly 6 connected Fire or Dark orbs; 3x HP & ATK for Fire and Dark Att.
× 3.0769
14 / 4050 / 2430
13 / 3900 / 2340
10 / 3000 / 1800
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, bypass void damage shield effects; Deal 300x ATK Fire damage to all enemies
0.5x HP; Increase combo by 3 when matching 4 or more connected Dark orbs at once; 26x ATK and reduce damage taken by 35% when matching 3 or more colors; Reduce damage taken by 75% when matching 4 or more connected Dark orbs
× 4.0000
6000 / 3000 / 1000
Recover 40% of max HP; Remove all binds and awoken skill binds; Reduce unable to match orbs effect by 9,999 turns
4x all stats for Water Att.; 6x ATK and increase combo by 4 when matching 5 or more connected Water orbs at once
× 3.3333
4547 / 1303 / 1344
4222 / 1255 / 1294
3248 / 965 / 995
Recover 30% of max HP; Reduce binds and awoken skill binds by 5 turns; Reduce unable to match orbs effect by 5 turns
2.5x all stats for Healer type; 8x ATK and reduce damage taken by 25% when matching 3 or more connected Heal orbs; Increase combo by 2 when matching 3 or more connected Heal orbs at once
× 4.0000
3771 / 2761 / 10
3502 / 2659 / 10
2694 / 2045 / 8
For 1 turn, reduce damage taken by 50%; Replace all orbs
4x HP when all subs are from Dragon Quest: Adventure of Dai Collab; 24x ATK when matching 3 or more colors; Increase combo by 2 when matching 3 or more colors
× 3.5714
5197 / 3638 / 499
4872 / 3521 / 483
3248 / 2347 / 322
For 6 turns, reduce damage taken by 35%; For 1 turn, 2.5x ATK for Fire and Wood Att.
Reduce damage taken by 72% when 9 or more combos; 22x ATK and increase combo by 2 when matching Fire and Wood at once; Increase orb movement time by 5 seconds
× 3.5714
4310 / 4287 / 409
4041 / 4149 / 396
2694 / 2766 / 264
Unlock all orbs; Create 3 Fire, Light, and Dark orbs over non Heal orbs
Reduce damage taken by 72% when matching Fire, Light, and Dark; Increase combo by 3 when matching Fire, Light, and Dark; 20x ATK when 6 or more combos; Increase orb movement time by 5 seconds
× 3.6000
4898 / 4593 / 33
4592 / 4445 / 32
3061 / 2963 / 21
For 6 turns, no skyfall; For 6 turns, increase combo count by 1; For 6 turns, 5x ATK for this monster; Unlock all orbs; Change the bottom row to Dark orbs
20x ATK and 1.8x HP for Dark Att.; Increase orb movement time by 5 seconds; Reduce damage taken by 50% when matching 6 or more connected Light or Dark orbs; Increase combo by 3 when matching 6 or more connected Light or Dark orbs at once
× 3.5714
6504 / 7093 / 52
6098 / 6864 / 50
4065 / 4576 / 33
For 1 turn, 3x ATK for this monster; Unlock all orbs; Create a cross of Fire orbs with its center at the 2nd row from the bottom and the 2nd column from the left
5x ATK and reduce damage taken by 72% when 7 or more combos; 4x ATK for each cross of 5 Fire orbs; Increase combo by 1 for each cross of 5 Fire orbs
× 3.8462
4584 / 3776 / 617
4298 / 3654 / 597
2865 / 2436 / 398
For 2 turns, no skyfall; Unlock all orbs; Change the far left column to Water orbs and change the far right column to Fire orbs
2.5x HP for Fire and Water Att.; 4x ATK when matching 2+ Fire combos; 5x ATK and reduce damage taken by 35% when matching Fire and Water at once; Increase combo by 1 when matching Fire and Water at once
× 4.0000
6059 / 3835 / 433
5626 / 3693 / 417
4328 / 2841 / 321
Delay enemies' next attack by 1 turn; For 2 turns, 4x ATK for Dark Att.; For 2 turns, bypass void damage shield effects
2x all stats for Dark Att.; Reduce damage taken by 50% when matching 2 Dark combos; 11x ATK when matching 3+ Dark combos; Increase combo by 4 when matching 3+ Dark combos
× 4.0000
6059 / 3835 / 433
5626 / 3693 / 417
4328 / 2841 / 321
Charge all allies' skills by 2 turns; Unlock all orbs; Change the top row and the bottom row to Dark orbs
22x ATK and increase combo by 2 when matching 6 or more connected Dark orbs at once; Reduce damage taken by 75% when matching 2+ Dark combos; 5,000,000 additional true damage when matching 2+ Dark combos
× 3.8462
6991 / 4231 / 34
6492 / 4074 / 33
4994 / 3134 / 25
Unlock all orbs; Change all orbs to Fire, Water, Dark, and Heal orbs; For 2 turns, bypass att. absorb shield effects; For 2 turns, 5x ATK for this monster
Reduce damage taken by 60% when matching 5 or more connected Fire orbs; Increase combo by 3 when matching 5 or more connected Fire orbs at once; 28x ATK and reduce damage taken by 35% when matching Dark and Fire
× 3.9000
6571 / 4231 / 34
6102 / 4074 / 33
4694 / 3134 / 25
For 2 turns, 3x orb move time; For 2 turns, 3x ATK for Devil type; Delay enemies' next attack by 2 turns
[Fixed 13 second movetime] 3.9x all stats for Devil type; 6x ATK when matching 2+ Dark combos; Increase combo by 2 when matching 2+ Dark combos; 1 additional true damage when matching 2+ Dark combos
× 4.0000
5739 / 2431 / 1754
5329 / 2341 / 1689
4099 / 1801 / 1299
For 1 turn, 2x RCV; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds
4x HP for Light Att.; 3x RCV when below 50% HP; 24x ATK and increase combo by 3 when matching 4 or more connected Heal orbs at once
× 0.1800
4997 / 8944 / 478
4640 / 8613 / 460
3569 / 6625 / 354
For 1 turn, 2x orb move time; For 1 turn, 2x RCV; For 1 turn, 2x ATK for Light Att.; Unlock all orbs; Change the far left column to Light orbs and change the far right column to Dark orbs
+0.18x HP & RCV for each instance of Physical, Attacker, or Devil in team; 24x ATK and increase combo by 3 when matching Light and Dark at once
× 6.1538
6809 / 8190 / 184
6323 / 7887 / 177
4864 / 6067 / 136
Reduce HP to 1; For 1 turn, bypass att. absorb shield effects; For 1 turn, 5x ATK for this monster
[No skyfall] 2x ATK and reduce damage taken by 75% when below 50% HP; 20x ATK and reduce damage taken by 35% when matching 3 or more colors; Increase combo by 3 when matching 3 or more colors
× 3.8462
6809 / 8190 / 184
6323 / 7887 / 177
4864 / 6067 / 136
Reduce unable to match orbs effect by 9,999 turns; For 1 turn, reduce damage taken by 40%; For 1 turn, 1.5x orb move time
Reduce damage taken by 60% when matching 4 or more connected Fire orbs; Increase combo by 4 when matching 4 or more connected Fire orbs at once; 21x ATK and reduce damage taken by 35% when 7 or more combos
× 3.8462
6262 / 8240 / 454
For 1 turn, bypass void damage shield effects; For 1 turn, 10x ATK for this monster; Unlock all orbs; Change all orbs to Light, Dark, and Heal orbs
Reduce damage taken by 60% when 7 or more combos; 1 additional true damage when matching 7 or more combos; 26x ATK and reduce damage taken by 35% when matching 2+ Dark combos; Increase combo by 3 when matching 2+ Dark combos
× 4.0000
6917 / 8964 / 161
6405 / 8619 / 155
5124 / 6895 / 124
For 3 turns, increase ATK by 25% for each Enhanced Combos awakening on the team; Unlock all orbs; Change the top row to Light orbs
Reduce damage taken by 50% when matching 6 or more connected orbs; Increase combo by 3 when matching 6 or more connected orbs at once; 22x ATK when matching 5 or more connected Light orbs; 2x HP for Light Att.
× 4.0000
8067 / 4599 / 358
7491 / 4429 / 345
5762 / 3407 / 265
For 10 turns, 1.5x ATK for Dark Att.; For 10 turns, 1.5x ATK for this monster
For 1 turn, +22% chance for nail orb skyfall; For 1 turn, bypass void damage shield effects
6x ATK when matching 2+ Dark combos; Increase combo by 3 when matching 2+ Dark combos; 1,000,000 additional true damage when matching 2+ Dark combos; 4x all stats for Machine type
× 4.0000
8403 / 4815 / 135
7803 / 4637 / 130
6002 / 3567 / 100
For 10 turns, 1.5x orb move time; For 10 turns, 1.5x ATK for this monster
For 1 turn, increase combo count by 5; For 1 turn, bypass void damage shield effects
6x ATK when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos; 1,000,000 additional true damage when matching 2+ Light combos; 4x all stats for Machine type
× 4.0000
5435 / 4684 / 58
Unlock all orbs; Change all orbs to Light, Dark, and Heal orbs; For 1 turn, bypass damage absorb shield and att. absorb shield effects
2x HP & ATK for Dark Att.; 12x ATK and reduce damage taken by 50% when matching 2+ Dark combos; Increase combo by 3 when matching 2+ Dark combos
× 3.3333
5651 / 3312 / 825
For 1 turn, 1.5x ATK for both leaders; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; Enhance all orbs
25x ATK and reduce damage taken by 70% when matching 4 or more colors; Increase combo by 3 when matching 4 or more colors
× 3.3333
5287 / 4884 / 0
Reduce HP to 1; Unlock all orbs; Change Water orbs to Dark orbs; For 1 turn, bypass damage absorb shield and att. absorb shield effects
24x ATK and reduce damage taken by 70% when matching 6 or more connected Dark orbs; Increase combo by 2 when matching 6 or more connected Dark orbs at once; 5x RCV for Dark Att.
× 2.0000
4287 / 2884 / 0
Delay enemies' next attack by 3 turns; Change to [9638] for the duration of the dungeon
[Board becomes 7x6] 18x ATK and reduce damage taken by 50% when matching 6 or more connected Dark orbs; Increase combo by 2 when matching 6 or more connected Dark orbs at once; 3x RCV for Dark Att.
× 4.0000
5924 / 4321 / 132
For 1 turn, this monster's damage cap becomes 7,000,000,000; For 1 turn, 2x ATK for Wood and Dark Att.; Unlock all orbs
24x ATK when matching Wood, Dark, and Heal; Increase combo by 3 when matching Wood, Dark, and Heal; 4x HP for Attacker type
× 3.0000
4924 / 2321 / 32
For 4 turns, 3x ATK for this monster; Change to [9635] for the duration of the dungeon
[Board becomes 7x6] 20x ATK when matching Wood and Dark; Increase combo by 2 when matching Wood and Dark; 3x HP for Attacker type
× 4.0000
6000 / 5000 / 300
For 1 turn, no skyfall; Replace all orbs; For 5 turns, this monster's damage cap becomes 8,000,000,000
18x ATK and reduce damage taken by 75% when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos; 1 additional true damage when matching 2+ Light combos; 1.2x ATK for each match of exactly 0 connected orbs
× 3.3333
5000 / 2500 / 150
For 1 turn, reduce damage taken by 100%; Change to [9632] for the duration of the dungeon
15x ATK and reduce damage taken by 70% when matching 2+ Light combos; Increase combo by 2 when matching 2+ Light combos; 1 additional true damage when matching 2+ Light combos; 1.2x ATK for each match of exactly 0 connected orbs
× 4.0000
5758 / 4905 / 137
5438 / 4765 / 133
3199 / 2803 / 78
Create 6 Fire and Poison orbs over non Heal orbs
[Disable Poison & Mortal Poison orb effects][Fixed 7 second movetime] 30x ATK and reduce damage taken by 75% when matching 2+ Poison combos; Increase combo by 3 when matching 2+ Poison combos; 1 additional true damage when matching 2+ Poison combos
× 4.0000
5035 / 3756 / 735
For 1 turn, no skyfall; For 1 turn, Wood orbs are more likely to appear by 15%; For 1 turn, 3x ATK for this monster; Replace all orbs
15x ATK and reduce damage taken by 75% when 10 or more combos; 1.5x ATK and increase combo by 2 for each match of exactly 6 connected Fire or Wood orbs
× 4.0000
5021 / 3698 / 773
Unlock all orbs; Change Water orbs to Fire orbs; For 1 turn, change all enemies to Wood Att.
1.5x ATK and increase combo by 2 for each match of exactly 6 connected Fire or Dark orbs; 16x ATK and reduce damage taken by 75% when matching 3 or more colors
× 4.0000
5244 / 3558 / 801
For 6 turns, increase ATK by 20% for each 4-Color ATK Enhance awakening on the team
[Fixed 12 second movetime] Reduce damage taken by 75% when matching 4 or more colors; 2.5x ATK and increase combo by 1 for each match of exactly 5 connected orbs
× 4.0000
6063 / 4128 / 233
For 1 turn, bypass att. absorb shield effects; For 1 turn, bypass void damage shield effects; Unlock all orbs; Change Wood orbs to Light orbs
1.5x ATK and increase combo by 1 for each match of exactly 4 connected Water or Light orbs; 6x ATK and reduce damage taken by 75% when 10 or more combos
× 4.0000
5935 / 3001 / 928
For 1 turn, increase ATK by 10% for each Water Combo Enhance awakening on the team; Change Wood and Light orbs to Water orbs
2x ATK, increase combo by 1, and deal 1,000,000 additional true damage for each match of exactly 5 connected Water orbs; 9x ATK and reduce damage taken by 75% when 10 or more combos
× 4.0000
7085 / 4288 / 398
For 1 turn, bypass void damage shield effects; For 1 turn, 2x ATK for this monster; Unlock all orbs; Change Fire orbs to Light orbs; Change Wood orbs to Dark orbs
1 additional true damage when matching 12 or more combos; 4x ATK and reduce damage taken by 75% when 12 or more combos; 1.6x ATK and increase combo by 1 for each match of exactly 4 connected Light, Dark, or Heal orbs