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× 3.3333
4435 / 3206 / 645
For 1 turn, no skyfall; For 1 turn, Wood orbs are more likely to appear by 15%; Replace all orbs
13x ATK and reduce damage taken by 70% when 10 or more combos; 1.5x ATK and increase combo by 2 for each match of exactly 6 connected Fire or Wood orbs
× 1.5385
3646 / 2889 / 472
Charge all allies' skills by 1 turn; Change to [8501] for the duration of the dungeon
13x ATK and reduce damage taken by 35% when 8 or more combos; 1.5x ATK and increase combo by 1 for each match of exactly 6 connected Fire or Wood orbs
× 3.3333
4521 / 3198 / 623
Unlock all orbs; Change Water orbs to Fire orbs; For 1 turn, change all enemies to Wood Att.
1.5x ATK and increase combo by 2 for each match of exactly 6 connected Fire or Dark orbs; 15x ATK and reduce damage taken by 70% when matching 3 or more colors
× 2.0000
3567 / 2911 / 484
For 2 turns, reduce damage taken by 75%; Change to [8495] for the duration of the dungeon
1.5x ATK and increase combo by 1 for each match of exactly 6 connected Fire or Dark orbs; 15x ATK and reduce damage taken by 50% when matching 3 or more colors
× 3.3333
5363 / 3428 / 233
For 1 turn, bypass att. absorb shield effects; For 1 turn, bypass void damage shield effects; Change Wood orbs to Light orbs
1.5x ATK and increase combo by 1 for each match of exactly 4 connected Water or Light orbs; 4x ATK and reduce damage taken by 70% when 10 or more combos
× 4.0000
6885 / 3888 / 398
For 1 turn, bypass void damage shield effects; For 1 turn, 2x ATK for this monster; Unlock all orbs; Change Fire orbs to Light orbs; Change Wood orbs to Dark orbs
1 additional true damage when matching 13 or more combos; 3x ATK and reduce damage taken by 75% when 13 or more combos; 1.5x ATK and increase combo by 1 for each match of exactly 4 connected Light or Dark orbs
× 4.0000
7187 / 3468 / 561
For 1 turn, bypass void damage shield effects; For 1 turn, 2x ATK for this monster; Unlock all orbs; Change Light orbs to Water orbs; Change Dark orbs to Fire orbs
1 additional true damage when matching 11 or more combos; 5x ATK and reduce damage taken by 75% when 11 or more combos; 1.5x ATK and increase combo by 1 for each match of exactly 5 connected Fire or Water orbs
× 4.2000
5345 / 4533 / 277
5071 / 4414 / 270
2741 / 2386 / 146
Change Fire and Jammer orbs to Wood orbs; Change Light, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Wood for 2 turns
5x ATK for Wood Att.; 4.2x HP for Dark Att.; 5x ATK when matching 2+ Wood combos; Increase combo by 2 when matching 2+ Wood combos
× 4.2000
5597 / 4201 / 407
5310 / 4090 / 396
2870 / 2211 / 214
Change Water and Jammer orbs to Dark orbs; Change Wood, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Dark for 2 turns
5x ATK for Dark Att.; 4.2x HP for Light Att.; 5x ATK when matching 6 or more connected Dark orbs; Increase combo by 2 when matching 6 or more connected Dark orbs at once
× 4.2000
7685 / 3840 / 9
7291 / 3739 / 9
3941 / 2021 / 5
Change Water and Jammer orbs to Light orbs; Change Fire, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
5x ATK for Light Att.; 4.2x HP for Wood Att.; 2x ATK for each cross of 5 Light orbs; Increase combo by 2 for each cross of 5 Light orbs
× 4.2000
7080 / 4081 / 42
6717 / 3974 / 41
3631 / 2148 / 22
Change Fire and Jammer orbs to Light orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
5x ATK for Light Att.; 4.2x HP for Water Att.; 5x ATK when matching 6 or more connected Light orbs; Increase combo by 2 when matching 6 or more connected Light orbs at once
× 4.2000
5779 / 4656 / 82
5483 / 4533 / 80
2964 / 2450 / 43
Change Water and Jammer orbs to Light orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
5x ATK for Light Att.; 4.2x HP for Fire Att.; 5x ATK when matching 2+ Light combos; Increase combo by 2 when matching 2+ Light combos
× 4.0000
5541 / 3705 / 14
For 1 turn, increase ATK by 10% for each Enhanced Fire Orbs awoken skill on the team; Create 6 Fire orbs over non Heal orbs
25x ATK for matched Att. when matching 5 Orbs with 1+ enhanced; Reduce damage taken by 75% when matching 2+ Fire combos; Increase combo by 3 when matching 2+ Fire combos
× 4.0000
6809 / 2381 / 1486
6323 / 2293 / 1431
4864 / 1764 / 1101
For 2 turns, 1.5x ATK for all monsters; Unlock all orbs; Change all orbs to Fire, Water, Light, Dark, and Heal orbs
[Fixed 12 second movetime] 20x ATK and reduce damage taken by 75% when matching 3+ of Fire, Water, Light, or Dark at once; Increase combo by 3 when matching 3+ of Fire, Water, Light, or Dark at once
× 3.0000
6403 / 2782 / 582
5946 / 2679 / 560
4574 / 2061 / 431
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 3x orb move time; For 2 turns, 3x ATK for team leader
[Fixed 8 second movetime] 3x all stats for Balanced type; 9x ATK and 2x RCV when matching 4 or more colors; Increase combo by 2 when matching 4 or more colors
× 3.4000
5152 / 3628 / 54
4784 / 3494 / 52
3680 / 2688 / 40
For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; Reduce unable to match orbs effect by 9,999 turns
1.7x HP & ATK for Fire Att.; Reduce damage taken by 50% when 8 or more combos; Increase combo by 3 when matching 2+ Fire combos; 12x ATK when matching 2+ Fire combos
× 3.4000
3640 / 2680 / 1060
For 1 turn, bypass void damage shield effects; For 1 turn, 1.5x RCV; For 1 turn, 1.5x orb move time
1.7x all stats for Water Att.; Reduce damage taken by 50% when 7 or more combos; 12x ATK when matching 2+ Water combos; Increase combo by 3 when matching 2+ Water combos
× 2.0000
2670 / 2080 / 680
Charge all allies' skills by 3 turns; Change to [7385] for the duration of the dungeon
1.5x all stats for Water Att.; Reduce damage taken by 25% when 7 or more combos; 8x ATK when matching 2+ Water combos; Increase combo by 1 when matching 2+ Water combos
× 2.8571
6118 / 2845 / 1384
5681 / 2740 / 1333
4370 / 2108 / 1025
For 1 turn, change all enemies to Fire Att.; Unlock all orbs; Change Fire orbs to Water orbs
[Fixed 12 second movetime] 3x RCV for Water Att.; 22x ATK and reduce damage taken by 65% when matching 6 or more connected Water orbs; Increase combo by 2 when matching 6 or more connected Water orbs at once
× 3.0000
5828 / 2487 / 567
5412 / 2395 / 546
4163 / 1842 / 420
Reduce HP by 50%; Change the far right column to Light orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for God type
3x HP & ATK for God type; 3x ATK when below 50% HP; 3x ATK and increase combo by 2 when matching 5 or more connected Light orbs at once
× 3.7333
7120 / 4078 / 359
6611 / 3927 / 346
5085 / 3021 / 266
For 1 turn, increase ATK by 15% for each Two-Pronged Attack awoken skill on the team; For 1 turn, reduce damage taken by 1% for each Two-Pronged Attack awoken skill on the team; Unlock all orbs; Create 4 Wood orbs
[Disable Poison & Mortal Poison orb effects] 20x ATK and 2.8x HP for Wood Att.; Reduce damage taken by 25% when matching 4 or more connected Wood orbs; Increase combo by 3 when matching 4 or more connected Wood orbs at once
× 3.5000
6168 / 2977 / 477
5727 / 2867 / 459
4405 / 2205 / 353
Unlock all orbs; Change Wood, Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; For 3 turns, bypass damage absorb shield effects
3.5x all stats when all subs are Pixel Evolutions; 8x ATK and increase combo by 2 when matching 5 or more connected Light orbs at once
× 3.4667
8389 / 5071 / 636
7790 / 4883 / 612
5992 / 3756 / 471
Unlock all orbs; Change the far left column to Light orbs and change the far right column to Heal orbs; For 7 turns, Light orbs are more likely to appear by 15%
2.6x HP & ATK for God and Machine type; 7x ATK and reduce damage taken by 25% when matching 2+ Light combos; 5,000,000 additional true damage when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos
× 3.4000
8403 / 3108 / 162
7803 / 2993 / 156
6002 / 2302 / 120
For 1 turn, increase combo count by 4; Delay enemies' next attack by 2 turns; Unlock all orbs; Change all orbs to Light and Heal orbs
1.7x all stats for Light Att.; Increase orb movement time by 4 seconds; 11x ATK and reduce damage taken by 50% when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos
× 3.2000
5429 / 2424 / 732
5041 / 2334 / 705
3878 / 1795 / 542
For 2 turns, no skyfall; For 2 turns, 1.5x orb move time; For 2 turns, 1.5x RCV; Unlock all orbs; Change Water orbs to Heal orbs
1.6x all stats for Wood Att.; 2x ATK on the turn a skill is used; 6x ATK and reduce damage taken by 50% when matching 2+ Heal combos; Increase combo by 4 when matching 2+ Heal combos
× 2.6667
7778 / 4797 / 621
7222 / 4619 / 598
5555 / 3553 / 460
Unlock all orbs; Change the far left column to Light orbs and change the far right column to Heal orbs; For 7 turns, Light orbs are more likely to appear by 15%
3x ATK and 2x HP for God and Machine type; 5x ATK and reduce damage taken by 25% when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos
× 3.2000
4815 / 2507 / 850
4471 / 2414 / 819
3439 / 1857 / 630
For 3 turns, bypass att. absorb shield effects; Unlock all orbs; Change Fire and Heal orbs to Dark orbs
1.6x all stats for Dark Att.; 11x ATK and reduce damage taken by 50% when matching Dark and Light; Increase combo by 4 when matching Dark and Light
× 4.0000
5258 / 3639 / 1182
4882 / 3504 / 1138
3755 / 2695 / 875
Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
[No skyfall] 2x all stats for Dragon type; 11x ATK and reduce damage taken by 50% when matching 5 or more colors; Increase combo by 3 when matching 5 or more colors
× 3.3333
6366 / 4261 / 66
5911 / 4103 / 64
4547 / 3156 / 49
Reduce HP to 1; Unlock all orbs; Change the top row to Fire orbs and change the bottom row to Wood orbs
20x ATK and reduce damage taken by 70% when 10 or more combos; Increase combo by 1 for each match of exactly 4 connected Fire or Wood orbs
× 3.3333
5162 / 4786 / 91
4793 / 4609 / 88
3687 / 3545 / 68
For 3 turns, 50x ATK for this monster; Create 3 Fire, Dark, and Heal orbs
6x ATK and reduce damage taken by 60% when matching 4 or more connected Fire orbs; 3x ATK and reduce damage taken by 25% when matching Fire and Dark; Increase combo by 3 when matching Fire and Dark
× 2.6667
4700 / 2923 / 544
4364 / 2815 / 524
3357 / 2165 / 403
Remove all binds and awoken skill binds; Delay enemies' next attack by 2 turns
2x HP for Fire and Water Att.; Increase combo by 2 when matching 2+ Water combos; 16x ATK and reduce damage taken by 25% when matching 3 or more colors
× 2.0000
3497 / 3898 / 292
3247 / 3754 / 281
2498 / 2888 / 216
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; Unlock all orbs; Create 4 Water, Wood, and Heal orbs
16x ATK and increase combo by 2 when matching 4 or more connected Wood orbs at once; Reduce damage taken by 50% when matching Water and Wood; Increase combo by 1 when matching Water and Wood
× 2.5000
4243 / 2889 / 705
3940 / 2782 / 679
3031 / 2140 / 522
For 1 turn, Heal orbs are unmatchable; For 1 turn, 3x ATK for Fire Att.; For 1 turn, reduce damage taken by 50%
7x ATK and 2.5x HP for Fire Att.; Increase orb movement time by 5 seconds; 2x ATK for each cross of 5 Fire orbs; Increase combo by 1 for each cross of 5 Fire orbs
× 3.0000
5428 / 3433 / 17
5040 / 3306 / 16
3877 / 2543 / 12
For 2 turns, bypass att. absorb shield effects; Change the 2nd row from the bottom and the bottom row to Wood orbs
[Unable to erase 4 orbs or less] 3x HP for Wood Att.; 16x ATK and increase combo by 3 when matching 6 or more connected Wood orbs at once
× 2.5000
4424 / 2966 / 598
4108 / 2856 / 576
3160 / 2197 / 443
Change the top row to Light orbs; Remove all awoken skill binds
2.5x HP for Light Att.; Increase orb movement time by 5 seconds; 15x ATK when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos
× 2.8571
5603 / 3869 / 518
5203 / 3726 / 499
4002 / 2866 / 384
Remove all awoken skill binds; Unlock all orbs; Change all orbs to Water, Wood, Light, Dark, and Heal orbs
24x ATK and reduce damage taken by 65% when matching 4 or more colors; Increase combo by 2 when matching 5 or more connected orbs at once; 1 additional true damage when matching 5 or more orbs
× 3.4000
5603 / 3869 / 518
5203 / 3726 / 499
4002 / 2866 / 384
Reduce unable to match orbs effect by 9,999 turns; Unlock all orbs; Create 6 Water orbs over non Heal orbs
12x ATK and reduce damage taken by 50% when matching 2+ Water combos; Increase combo by 3 when matching 2+ Water combos; 1.7x all stats for Water Att.
× 2.8571
4997 / 5023 / 0
4640 / 4837 / 0
3569 / 3721 / 0
For 8 turns, Fire and Dark orbs are more likely to appear by 10%; Change the far left column to Fire orbs and change the far right column to Dark orbs
3x ATK & RCV for Fire Att.; 7x ATK when 8 or more combos; Reduce damage taken by 65% when matching Dark and Fire; Increase combo by 3 when matching Dark and Fire
× 3.5385
4541 / 4701 / 324
4217 / 4527 / 312
3244 / 3482 / 240
For 3 turns, no skyfall; For 3 turns, Wood orbs are more likely to appear by 15%; Unlock all orbs; Create 3 Wood orbs over non Heal orbs
2.3x HP & RCV for Wood Att.; 18x ATK when 7 or more combos; Reduce damage taken by 35% when matching 2+ Wood combos; Increase combo by 4 when matching 2+ Wood combos
× 2.8571
5604 / 4360 / 223
5204 / 4199 / 215
4003 / 3230 / 165
Disable team active skills for 1 turn; For 1 turn, 2x RCV; Unlock all orbs; Change Dark orbs to Light orbs
20x ATK for Light Att.; Increase orb movement time by 5 seconds; Reduce damage taken by 65% when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos
× 3.2000
6552 / 4105 / 109
6084 / 3953 / 105
4680 / 3041 / 81
For 1 turn, Wood orbs are unmatchable; Unlock all orbs; Change Dark orbs to Fire orbs
3.2x all stats for Fire Att.; 7x ATK when 8 or more combos; Increase combo by 2 when matching 6 or more connected Fire orbs at once; 1 additional true damage when matching 6 or more Fire orbs
× 4.0000
7017 / 3849 / 118
6516 / 3706 / 114
5012 / 2851 / 88
For 3 turns, bypass damage absorb shield effects; Unlock all orbs; Change all orbs to Water, Light, and Heal orbs
20x ATK and reduce damage taken by 75% when matching Light, Light, and Water; Increase combo by 3 when matching Light, Light, and Water; Increase orb movement time by 5 seconds
× 3.4000
7017 / 3849 / 118
6516 / 3706 / 114
5012 / 2851 / 88
Create 1 spinner that changes every 1.0s for 1 turn; For 1 turn, reduce damage taken by 50%; For 1 turn, 4x orb move time
20x ATK and reduce damage taken by 50% when matching 2 Light combos, up to 20x at 3 Light combos; Increase combo by 2 when matching 2 Light combos, up to 1x at 3 Light combos; 10,000,000 additional true damage when matching 3+ Light combos; 1.7x HP for Light Att.
× 3.3333
7047 / 4794 / 161
6525 / 4610 / 155
5220 / 3688 / 124
Unlock all orbs; Change the top row to Dark orbs; For 1 turn, bypass void damage shield effects
[Fixed 13 second movetime] 18x ATK for Dark Att.; Reduce damage taken by 70% when matching 2+ Dark combos; Increase combo by 2 when matching 2+ Dark combos
× 4.0000
5697 / 4794 / 161
5275 / 4610 / 155
4220 / 3688 / 124
For 1 turn, increase combo count by 4; For 1 turn, 15x ATK for this monster; Unlock all orbs; Change all orbs to Water, Light, and Heal orbs
20x ATK and reduce damage taken by 75% when matching Water, Water, and Light; Increase combo by 3 when matching Water, Water, and Light; 1 additional true damage when matching Water, Water, and Light
× 3.3333
5997 / 3432 / 345
5536 / 3295 / 331
4613 / 2746 / 276
Unlock all orbs; Change all orbs to Fire, Water, Dark, and Heal orbs; For 3 turns, 3x RCV; For 3 turns, 3x ATK for this monster; For 3 turns, 3x ATK for Dragon type
20x ATK and 2.5x HP for Dragon type and Dark Att.; Reduce damage taken by 25% when matching 4 or more connected Heal orbs; Increase combo by 3 when matching 4 or more connected Heal orbs at once
× 3.6000
5525 / 3165 / 102
For 1 turn, 2.5x ATK for this monster; Change Water and Dark orbs to Fire orbs
12x ATK and reduce damage taken by 50% when matching 2+ Fire combos; Increase combo by 3 when matching 2+ Fire combos; 1.8x all stats for Attacker type
× 0.2200
4587 / 3064 / 998
Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; For 5 turns, reduce damage taken by 35%
+0.11x HP for each instance of Healer or Dragon in team; 25x ATK and reduce damage taken by 50% when matching 5 or more colors; Increase combo by 3 when matching 5 or more colors
× 0.1467
2817 / 2064 / 598
For 2 turns, recover 30% of max HP; For 2 turns, reduce damage taken by 50%; Change to [8855] for the duration of the dungeon
+0.11x HP for each instance of Healer or Dragon in team; 16x ATK and reduce damage taken by 25% when matching 5 or more colors; Increase combo by 1 when matching 5 or more colors
× 4.0000
6821 / 3465 / 504
6296 / 3326 / 484
5247 / 2772 / 403
After each skill, evolve to the next: 1) Unlock all orbs; Change all orbs to Dark and Heal orbs; Charge all allies' skills by 2 turns 2) Unlock all orbs; Create 6 Dark and Heal orbs; For 1 turn, 2x ATK for all subs
4x HP & ATK when total team rarity is less than or equal to 35; 5x ATK when matching 2+ Dark combos; Increase combo by 4 when matching 2+ Dark combos