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× 4.6000
6052 / 3547 / 356
5635 / 3420 / 343
4174 / 2533 / 254
3ターンの間、ランダムで1箇所のマスがが1.0秒毎に変化する、盤面を7x6マスにする。スキルが進化。
3ターンの間、ランダムで1箇所のマスがが1.0秒毎に変化する。【2ターン後に発動】1ターンの間、ダメージ吸収を無効化する。
チームのレアリティが全員違う場合、全パラメータが4.6倍。闇、回復同時攻撃で攻撃力が5倍、3コンボ加算、固定1ダメージ。
× 4.0000
5716 / 3351 / 1232
5308 / 3227 / 1186
4083 / 2482 / 912
For 2 turns, bypass damage absorb shield and att. absorb shield effects; Unlock all orbs; Create 4 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
[Fixed 10 second movetime] 2x all stats for Healer and Dragon type; 12x ATK and reduce damage taken by 50% when matching 5 or more colors; 1 additional true damage when matching 5 or more colors
× 4.0000
5258 / 3639 / 1182
4882 / 3504 / 1138
3755 / 2695 / 875
Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
[No skyfall] 2x all stats for Dragon type; 11x ATK and reduce damage taken by 50% when matching 5 or more colors; Increase combo by 3 when matching 5 or more colors
× 4.0000
6416 / 4836 / 152
5958 / 4657 / 146
4583 / 3582 / 112
For 3 turns, bypass damage absorb shield and att. absorb shield effects; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
[Fixed 10 second movetime] 1.8x all stats for Dragon type; 14x ATK and reduce damage taken by 50% when matching 4 or more colors; 1 additional true damage when matching 4 or more colors
× 4.0000
6378 / 3099 / 1182
5922 / 2984 / 1138
4555 / 2295 / 875
For 3 turns, 3x orb move time; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
[No skyfall] 2x all stats for Balanced and Dragon type; 12x ATK and reduce damage taken by 50% when matching 4 or more colors; 1 additional true damage when matching 4 or more colors
× 3.8571
6564 / 4564 / 984
For 1 turn, 1.5x RCV; For 1 turn, 1.5x orb move time; Change Light orbs to Fire orbs; Change Wood orbs to Heal orbs
2.7x all stats for Fire Att.; 4,500,000 additional true damage when matching Fire and Heal; 9.5x ATK and reduce damage taken by 30% when matching Fire and Heal
× 2.8571
3264 / 2364 / 324
For 2 turns, reduce damage taken by 75%; For 2 turns, 2x RCV; Change to [8363] for the duration of the dungeon
2x all stats for Fire Att.; 9x ATK and reduce damage taken by 30% when matching Fire and Heal
× 4.0000
5812 / 6095 / 527
5411 / 5877 / 508
4008 / 4353 / 376
For 1 turn, 0.5x RCV; For 1 turn, 1.5x orb move time; Unlock all orbs; Create 3 Fire and Water orbs
20x ATK and 2.5x HP & RCV for Fire and Water Att.; Reduce damage taken by 30% when matching Water and Fire; Increase combo by 2 when matching Water and Fire
× 4.0000
5218 / 3224 / 581
Recover 10% of max HP; Unlock all orbs; Create 6 Dark orbs over non Heal orbs, and create 3 Heal orbs over non Dark orbs
2.5x all stats for Dark Att.; Increase orb movement time by 2 seconds; 8x ATK and reduce damage taken by 30% when matching 2+ Dark combos; Increase combo by 2 when matching 2+ Dark combos
× 4.0000
6416 / 4836 / 152
5958 / 4657 / 146
4583 / 3582 / 112
For 2 turns, bypass void damage shield effects; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
[Fixed 10 second movetime] 1.8x all stats for Dragon type; 10x ATK and reduce damage taken by 50% when matching 4 or more colors; Increase combo by 4 when matching 4 or more colors
× 4.0000
6378 / 3099 / 1182
5922 / 2984 / 1138
4555 / 2295 / 875
For 3 turns, 3x RCV; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
[No skyfall] 2x all stats for Balanced and Dragon type; 11x ATK and reduce damage taken by 50% when matching 4 or more colors; Increase combo by 2 when matching 4 or more colors
× 4.0000
7621 / 3952 / 289
7077 / 3806 / 278
5444 / 2928 / 214
Unlock all orbs; Change all orbs to Fire and Dark orbs; Create 3 Heal orbs; Recover all HP; Remove all awoken skill binds
4x ATK & RCV for Physical, Dragon, and Devil type; 6x ATK and reduce damage taken by 65% when matching 6 or more connected Fire orbs
× 2.0000
6221 / 3952 / 289
5777 / 3806 / 278
4444 / 2928 / 214
Unlock all orbs; Change all orbs to Fire and Dark orbs; Create 3 Heal orbs; Recover all HP; Remove all awoken skill binds
3x ATK & RCV for Dragon and Devil type; 5x ATK and reduce damage taken by 50% when matching 6 or more connected Fire orbs
× 1.0000
6604 / 3408 / 2548
6227 / 3308 / 2473
3774 / 2005 / 1499
For 4 turns, increase ATK by 30% for each Extended Move Time awakening on the team
3.5x ATK and 1.5x RCV for Wood Att.; 2x ATK when matching 4 or more connected Wood orbs
× 1.0000
6860 / 4773 / 711
6468 / 4633 / 690
3920 / 2808 / 418
For 4 turns, increase ATK by 35% for each Two-Pronged Attack awakening on the team
3.5x ATK and 1.5x RCV for Water Att.; 2x ATK when matching 4 or more connected Water orbs
× 1.0000
10526 / 3664 / 274
9925 / 3556 / 266
6015 / 2155 / 161
For 4 turns, increase ATK by 30% for each Skill Boost awakening on the team
3.5x ATK and 1.5x RCV for Fire Att.; 2x ATK when matching 4 or more connected Fire orbs
× 4.0000
5808 / 2565 / 994
5407 / 2473 / 959
4005 / 1832 / 710
For 2 turns, reduce damage taken by 75%; For 2 turns, increase combo count by 2; For 2 turns, bypass damage absorb shield effects
[No skyfall] 2.7x all stats for God type; 9x ATK and reduce damage taken by 25% when 5 or more combos
× 1.5000
5448 / 2219 / 393
5128 / 2152 / 381
3205 / 1345 / 238
For 4 turns, increase ATK by 30% for each Extended Move Time awakening on the team
1.5x all stats for Dark Att.; 6x ATK when matching 4 or more connected Dark orbs up to 8x at 6 orbs
× 1.5000
1502 / 598 / 106
For 4 turns, increase ATK by 30% for each Extended Move Time awakening on the team
1.5x all stats for Dark Att.; 6x ATK when matching 4 or more connected Dark orbs up to 8x at 6 orbs
× 1.0000
4726 / 2158 / 541
4448 / 2093 / 525
2780 / 1308 / 328
For 4 turns, increase ATK by 35% for each Two-Pronged Attack awakening on the team
1.5x ATK & RCV for Light Att.; 2x ATK when matching 4 or more connected Light orbs
× 1.0000
1390 / 581 / 146
For 4 turns, increase ATK by 35% for each Two-Pronged Attack awakening on the team
1.5x ATK & RCV for Light Att.; 2x ATK when matching 4 or more connected Light orbs
× 1.0000
3748 / 2005 / 916
3528 / 1944 / 888
2205 / 1215 / 555
For 4 turns, increase ATK by 30% for each Skill Boost awakening on the team
1.5x ATK & RCV for Water Att.; 2x ATK when matching 4 or more connected Water orbs
× 1.0000
1102 / 540 / 247
For 4 turns, increase ATK by 30% for each Skill Boost awakening on the team
1.5x ATK & RCV for Water Att.; 2x ATK when matching 4 or more connected Water orbs
× 4.0000
5769 / 3781 / 945
5357 / 3641 / 910
4121 / 2801 / 700
For 2 turns, reduce damage taken by 35%; For 2 turns, 1.5x ATK for all monsters; Create 6 Heal orbs over non Light orbs; Enhance all orbs
[Fixed 15 second movetime] 2x all stats for Light Att.; 13x ATK and reduce damage taken by 50% when matching Light and Heal
× 4.1000
5570 / 4544 / 192
5142 / 4362 / 184
4285 / 3635 / 153
Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; Deal damage equal to 10% of enemies' max HP; Enhance all orbs
4.1x all stats for Attacker type; 6x ATK when matching 4 or more colors; 1 additional true damage when matching 4 or more colors
× 3.8462
6420 / 4636 / 224
5961 / 4464 / 216
4585 / 3434 / 166
For 1 turn, 1.5x ATK for this monster; For 1 turn, 1.5x ATK for Attacker type; If HP <= 20%: Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
10x ATK and reduce damage taken by 35% when 5 or more combos; 5,000,000 additional true damage when matching 5 or more combos; 2.5x all stats for Attacker type
× 3.7333
4756 / 10507 / 17
4428 / 10132 / 16
3280 / 7505 / 12
For 1 turn, 1.5x RCV; Unlock all orbs; Create 3 Fire, Water, Heal, and Jammer orbs
[Board becomes 7x6] 2.8x all stats for Machine type; 8x ATK and reduce damage taken by 25% when matching Fire and Water; Increase combo by 3 when matching Fire and Water
× 2.8571
6118 / 2845 / 1384
5681 / 2740 / 1333
4370 / 2108 / 1025
For 1 turn, change all enemies to Fire Att.; Unlock all orbs; Change Fire orbs to Water orbs
[Fixed 12 second movetime] 3x RCV for Water Att.; 22x ATK and reduce damage taken by 65% when matching 6 or more connected Water orbs; Increase combo by 2 when matching 6 or more connected Water orbs at once
× 3.8000
5113 / 2554 / 459
4687 / 2443 / 439
4261 / 2221 / 399
For 1 turn, reduce damage taken by 50%; For 1 turn, 2x ATK for all monsters; Unlock all orbs; Change all orbs to Fire, Water, Wood, and Dark orbs
3.8x all stats for Dark Att.; Increase orb movement time by 2 seconds; 6x ATK when matching 6 or more connected orbs up to 8x at 8 orbs
× 1.0000
3968 / 1932 / 127
For 1 turn, reduce damage taken by 50%; For 1 turn, 2x ATK for all monsters; Unlock all orbs; Change all orbs to Fire, Water, Wood, and Dark orbs
2.5x ATK & RCV for Dark Att.; 6x ATK when matching 6 or more connected orbs
× 4.0000
7008 / 3450 / 787
6507 / 3322 / 758
5005 / 2555 / 583
Unlock all orbs; Change Wood, Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; For 8 turns, Light orbs are more likely to appear by 15%
4x all stats for God and Machine type; 8x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
× 4.0000
5694 / 4357 / 210
5287 / 4196 / 202
4067 / 3228 / 155
For 3 turns, increase ATK by 30% for each Dungeon Bonus awakening on the team; Delay enemies' next attack by 3 turns
11x ATK and reduce damage taken by 50% when matching 2+ Dark combos; 1,000,000 additional true damage when matching 2+ Dark combos; 2x all stats for Dark Att.
× 3.6000
6529 / 4092 / 517
6063 / 3940 / 498
4664 / 3031 / 383
Unlock all orbs; Change the top row to Dark orbs; If on floor 6 or later: Change the bottom row to Dark orbs
7x ATK and reduce damage taken by 50% when matching 2+ Dark combos; Increase combo by 4 when matching 2+ Dark combos; 3x ATK & RCV and 1.8x HP for Dark Att.
× 4.0000
7299 / 4425 / 91
6778 / 4261 / 88
5214 / 3278 / 68
If HP <= 50%: For 2 turns, bypass att. absorb shield effects; For 2 turns, bypass void damage shield effects; For 2 turns, 6x ATK for this monster
Reduce damage taken by 75% when matching 6 or more connected Dark orbs; 1 additional true damage when matching 6 or more Dark orbs; 24x ATK and 3x RCV when below 50% HP
× 3.8571
4937 / 8758 / 950
4584 / 8434 / 915
3526 / 6488 / 704
Can only be used on floor 5 or later: For 2 turns, bypass att. absorb shield effects; For 2 turns, 2x orb move time; For 2 turns, 2x ATK for this monster; For 2 turns, 2x ATK for Fire Att.
10x ATK and reduce damage taken by 30% when matching 5 or more connected Fire orbs; 5,000,000 additional true damage when matching 5 or more Fire orbs; 2.7x all stats for Fire Att.
× 3.8571
6122 / 3600 / 609
5685 / 3467 / 586
4373 / 2667 / 451
For 8 turns, increase ATK by 15% for each 3-Color ATK Enhance awakening on the team
9x ATK and reduce damage taken by 30% when matching 5 or more connected Fire orbs; Increase combo by 3 when matching 5 or more connected Fire orbs at once; 2.7x all stats for Fire Att.
× 4.0000
5574 / 4399 / 205
For 1 turn, 3x ATK for this monster; For 1 turn, reduce enemies' defense by 100%; Unlock all orbs; Create 6 Dark orbs
13x ATK and reduce damage taken by 50% when matching 2+ Dark combos; 2x all stats for Dark Att.; Increase combo by 3 when matching 2+ Dark combos
× 2.7692
3574 / 2099 / 105
Charge all allies' skills by 3 turns; Change to [8562] for the duration of the dungeon
12x ATK and reduce damage taken by 35% when matching 2+ Dark combos; 1.8x all stats for Dark Att.
× 4.0000
6000 / 3000 / 1000
Recover 40% of max HP; Remove all binds and awoken skill binds; Reduce unable to match orbs effect by 9,999 turns
4x all stats for Water Att.; 6x ATK and increase combo by 4 when matching 5 or more connected Water orbs at once
× 3.5000
4994 / 2487 / 512
4637 / 2395 / 493
3567 / 1842 / 379
Change the 2nd column from the left to Wood orbs
3.5x all stats for Wood Att.; 7x ATK when matching 4 or more connected Wood orbs; 1 additional true damage when matching 4 or more Wood orbs
× 3.3333
4547 / 1303 / 1344
4222 / 1255 / 1294
3248 / 965 / 995
Recover 30% of max HP; Reduce binds and awoken skill binds by 5 turns; Reduce unable to match orbs effect by 5 turns
2.5x all stats for Healer type; 8x ATK and reduce damage taken by 25% when matching 3 or more connected Heal orbs; Increase combo by 2 when matching 3 or more connected Heal orbs at once
× 3.5000
4824 / 3565 / 17
4479 / 3433 / 16
3445 / 2641 / 12
Deal 100,000 fixed damage to all enemies
3.5x all stats for Fire Att.; Increase orb movement time by 5 seconds; 7x ATK when matching Fire and Dark; 1 additional true damage when matching Fire and Dark
× 4.0000
6059 / 3835 / 433
5626 / 3693 / 417
4328 / 2841 / 321
Delay enemies' next attack by 1 turn; For 2 turns, 4x ATK for Dark Att.; For 2 turns, bypass void damage shield effects
2x all stats for Dark Att.; Reduce damage taken by 50% when matching 2 Dark combos; 11x ATK when matching 3+ Dark combos; Increase combo by 4 when matching 3+ Dark combos
× 3.9000
6571 / 4231 / 34
6102 / 4074 / 33
4694 / 3134 / 25
For 2 turns, 3x orb move time; For 2 turns, 3x ATK for Devil type; Delay enemies' next attack by 2 turns
[Fixed 13 second movetime] 3.9x all stats for Devil type; 6x ATK when matching 2+ Dark combos; Increase combo by 2 when matching 2+ Dark combos; 1 additional true damage when matching 2+ Dark combos
× 4.0000
5739 / 3376 / 1173
5329 / 3251 / 1130
4099 / 2501 / 869
For 9 turns, reduce damage taken by 35%; For 5 turns, 2x RCV; For 5 turns, 2x ATK for Light Att.
4x HP & ATK for Light Att.; 10x RCV when below 20% HP; 6x ATK when 6 or more combos; 1,000,000 additional true damage when matching 6 or more combos
× 4.0000
5739 / 2431 / 1754
5329 / 2341 / 1689
4099 / 1801 / 1299
For 1 turn, 2x RCV; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds
4x HP for Light Att.; 3x RCV when below 50% HP; 24x ATK and increase combo by 3 when matching 4 or more connected Heal orbs at once
× 0.1800
4997 / 8944 / 478
4640 / 8613 / 460
3569 / 6625 / 354
For 1 turn, 2x orb move time; For 1 turn, 2x RCV; For 1 turn, 2x ATK for Light Att.; Unlock all orbs; Change the far left column to Light orbs and change the far right column to Dark orbs
+0.18x HP & RCV for each instance of Physical, Attacker, or Devil in team; 24x ATK and increase combo by 3 when matching Light and Dark at once
× 3.8462
4997 / 8944 / 478
4640 / 8613 / 460
3569 / 6625 / 354
For 1 turn, no skyfall; For 1 turn, increase combo count by 3; For 1 turn, reduce damage taken by 75%; For 1 turn, 2x orb move time
2.5x all stats for Dark Att.; Reduce damage taken by 35% when matching 2 Dark combos; 13x ATK when matching 3+ Dark combos; 1 additional true damage when matching 3+ Dark combos
× 4.0000
4371 / 8497 / 813
4059 / 8182 / 783
3122 / 6294 / 602
Unlock all orbs; Create 3 Fire and Heal orbs; Remove all awoken skill binds
6x ATK and 3x RCV when matching 6 or more connected Fire orbs; 5,000,000 additional true damage when matching 6 or more Fire orbs; 4x HP & ATK for Fire Att.
× 3.8462
6931 / 3789 / 421
6418 / 3643 / 405
5134 / 2914 / 324
For 1 turn, 3x orb move time; For 1 turn, 3x RCV; For 1 turn, 3x ATK for Light Att.; For 1 turn, bypass damage absorb shield and att. absorb shield effects
2.5x all stats for Light Att.; 10x ATK when 7 or more combos; Reduce damage taken by 35% when matching 6 or more connected Light orbs; 10,000,000 additional true damage when matching 6 or more Light orbs