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14000 / 2000 / 14
Unlock all orbs; Change Fire, Jammer, Poison, Mortal Poison, and Bomb orbs to Wood orbs; Enhance all orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV
× 3.8571
6564 / 4564 / 984
For 1 turn, 1.5x RCV; For 1 turn, 1.5x orb move time; Change Light orbs to Fire orbs; Change Wood orbs to Heal orbs
2.7x all stats for Fire Att.; 4,500,000 additional true damage when matching Fire and Heal; 9.5x ATK and reduce damage taken by 30% when matching Fire and Heal
5306 / 1687 / 189
5159 / 1663 / 186
1474 / 475 / 53
Unlock all orbs; Change Fire, Jammer, Poison, Mortal Poison, and Bomb orbs to Wood orbs; Enhance all orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV
× 4.0000
5196 / 2805 / 1013
4838 / 2705 / 977
3584 / 2004 / 724
Unlock all orbs; Change Fire, Jammer, Poison, Mortal Poison, and Bomb orbs to Wood orbs; Enhance all orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV
3.5x ATK and reduce damage taken by 35% when matching Wood and Light; 6x ATK and reduce damage taken by 50% when matching 5 or more connected orbs; Increase combo by 2 when matching Wood and Light
× 2.8571
6118 / 2845 / 1384
5681 / 2740 / 1333
4370 / 2108 / 1025
For 1 turn, change all enemies to Fire Att.; Unlock all orbs; Change Fire orbs to Water orbs
[Fixed 12 second movetime] 3x RCV for Water Att.; 22x ATK and reduce damage taken by 65% when matching 6 or more connected Water orbs; Increase combo by 2 when matching 6 or more connected Water orbs at once
× 4.0000
7008 / 3450 / 787
6507 / 3322 / 758
5005 / 2555 / 583
Unlock all orbs; Change Wood, Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; For 8 turns, Light orbs are more likely to appear by 15%
4x all stats for God and Machine type; 8x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
× 4.0000
5456 / 4286 / 296
For 1 turn, increase ATK & RCV by 10% for each Resistance-Blind awakening on the team; Change Water and Dark orbs to Light orbs
[Disable Poison & Mortal Poison orb effects] 28x ATK and reduce damage taken by 75% when matching 3+ Light combos; Increase combo by 4 when matching 3+ Light combos
× 4.0000
5658 / 4689 / 0
Change Fire orbs to Light orbs; Change Wood orbs to Dark orbs; If on floor 10 or later: Disable team active skills for 10 turns; Deal damage equal to 30% of enemies' max HP
1.5x ATK for each cross of 5 Fire, Water, or Wood orbs; 1.5x ATK for each cross of 5 Light or Dark orbs; 18x ATK and reduce damage taken by 75% when matching Dark and Light; 1 additional true damage when matching Dark and Light
× 4.0000
6034 / 9298 / 224
Unlock all orbs; Change Wood orbs to Fire orbs; Change Dark orbs to Light orbs
24x ATK and reduce damage taken by 35% when matching 5 or more connected Fire or Light orbs; 5,000,000 additional true damage when matching 5 or more Fire or Light orbs; 2.6x HP for Fire and Light Att.
× 3.3333
5287 / 4884 / 0
Reduce HP to 1; Unlock all orbs; Change Water orbs to Dark orbs; For 1 turn, bypass damage absorb shield and att. absorb shield effects
24x ATK and reduce damage taken by 70% when matching 6 or more connected Dark orbs; Increase combo by 2 when matching 6 or more connected Dark orbs at once; 5x RCV for Dark Att.
× 4.0000
4548 / 3037 / 1532
Change Jammer, Poison, Mortal Poison, and Bomb orbs to Heal orbs; For 1 turn, 1.5x RCV; For 1 turn, 1.5x ATK for this monster
2x ATK and deal 2,000,000 additional true damage for each match of exactly 4 connected Heal orbs; 15x ATK and reduce damage taken by 75% when matching 3 or more colors
× 4.0000
5021 / 3698 / 773
Unlock all orbs; Change Water orbs to Fire orbs; For 1 turn, change all enemies to Wood Att.
1.5x ATK and increase combo by 2 for each match of exactly 6 connected Fire or Dark orbs; 16x ATK and reduce damage taken by 75% when matching 3 or more colors
× 4.0000
6063 / 4128 / 233
For 1 turn, bypass att. absorb shield effects; For 1 turn, bypass void damage shield effects; Unlock all orbs; Change Wood orbs to Light orbs
1.5x ATK and increase combo by 1 for each match of exactly 4 connected Water or Light orbs; 6x ATK and reduce damage taken by 75% when 10 or more combos
× 4.0000
5935 / 3001 / 928
For 1 turn, increase ATK by 10% for each Water Combo Enhance awakening on the team; Change Wood and Light orbs to Water orbs
2x ATK, increase combo by 1, and deal 1,000,000 additional true damage for each match of exactly 5 connected Water orbs; 9x ATK and reduce damage taken by 75% when 10 or more combos
× 4.0000
7085 / 4288 / 398
For 1 turn, bypass void damage shield effects; For 1 turn, 2x ATK for this monster; Unlock all orbs; Change Fire orbs to Light orbs; Change Wood orbs to Dark orbs
1 additional true damage when matching 12 or more combos; 4x ATK and reduce damage taken by 75% when 12 or more combos; 1.6x ATK and increase combo by 1 for each match of exactly 4 connected Light, Dark, or Heal orbs
× 4.0000
7887 / 3668 / 561
For 1 turn, bypass void damage shield effects; For 1 turn, 4x ATK for this monster; Unlock all orbs; Change Light orbs to Water orbs; Change Dark orbs to Fire orbs
1 additional true damage when matching 10 or more combos; 5x ATK and reduce damage taken by 75% when 10 or more combos; 2x ATK and increase combo by 1 for each match of exactly 5 connected Fire, Water, or Heal orbs
10000 / 4000 / 1
Change Wood, Dark, Jammer, Poison, and Mortal Poison orbs to Heal orbs; For 3 turns, increase combo count by 4; Charge all allies' skills by 1 turn
10000 / 4000 / 1
For 1 turn, Jammer and Poison orbs are more likely to appear by 15%; Change Wood and Jammer orbs to Light orbs; Change Water, Poison, and Mortal Poison orbs to Dark orbs
10000 / 4000 / 1
For 2 turns, bypass att. absorb shield effects; For 2 turns, bypass void damage shield effects; Change Fire orbs to Wood orbs; Remove all awoken skill binds
10000 / 4000 / 1
Change Wood, Dark, Jammer, Poison, and Mortal Poison orbs to Heal orbs; For 3 turns, increase combo count by 4; Charge all allies' skills by 1 turn
10000 / 4000 / 1
Unlock all orbs; Change Fire, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs
10000 / 4000 / 1
Unlock all orbs; Change Wood orbs to Fire orbs; Change Dark orbs to Heal orbs; Enhance all Fire and Heal orbs
10000 / 4000 / 1
Unlock all orbs; Change Water orbs to Heal orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds
× 4.0000
7753 / 3558 / 888
7199 / 3426 / 855
5538 / 2635 / 658
Unlock all orbs; Change Water orbs to Heal orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds
24x ATK and reduce damage taken by 75% when matching 9 or more connected Fire orbs; Increase combo by 2 when matching 9 or more connected Fire orbs at once; 1 additional true damage when matching 9 or more Fire orbs
× 4.0000
7232 / 17356 / 169
6715 / 16713 / 163
5165 / 12856 / 125
For 1 turn, Jammer and Poison orbs are more likely to appear by 15%; Change Wood and Jammer orbs to Light orbs; Change Water, Poison, and Mortal Poison orbs to Dark orbs
Increase combo by 3 when matching 2+ Light combos; 1 additional true damage when matching 2+ Dark combos; 22x ATK when 8 or more combos; 4x HP & RCV for Light and Dark Att.
× 3.7333
6762 / 10039 / 105
6279 / 9667 / 101
4830 / 7436 / 78
For 2 turns, bypass att. absorb shield effects; For 2 turns, bypass void damage shield effects; Change Fire orbs to Wood orbs; Remove all awoken skill binds
2.8x all stats for Wood Att.; Reduce damage taken by 25% when 5 or more combos; 9x ATK when matching 2+ Wood combos; 5,000,000 additional true damage when matching 2+ Wood combos
× 2.0000
6482 / 4479 / 105
6019 / 4313 / 101
4630 / 3318 / 78
For 2 turns, bypass damage absorb shield effects; For 2 turns, bypass void damage shield effects; Change Fire orbs to Wood orbs; Reduce unable to match orbs effect by 9,999 turns
2x HP for Wood Att.; 4x ATK & RCV when 4 or more combos; 5x ATK when matching 4 or more connected Wood orbs
× 2.5000
3610 / 2275 / 977
3398 / 2206 / 947
2124 / 1379 / 592
Change Wood, Dark, Jammer, Poison, and Mortal Poison orbs to Heal orbs; For 3 turns, increase combo count by 4; Charge all allies' skills by 1 turn
2.5x HP for Healer type; 3x ATK when matching 6 or more connected Heal orbs
× 4.0000
4026 / 1738 / 747
3774 / 1682 / 723
2516 / 1121 / 482
Change Wood, Dark, Jammer, Poison, and Mortal Poison orbs to Heal orbs; For 3 turns, increase combo count by 4; Charge all allies' skills by 1 turn
2x all stats for Healer and Dragon type; 12x ATK and reduce damage taken by 50% when matching 2+ Heal combos
3551 / 3132 / 792
3342 / 3037 / 768
2089 / 1898 / 480
Unlock all orbs; Change Fire, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs
2x ATK and 1.5x HP & RCV for Attacker type
× 3.8000
7791 / 3221 / 1019
7254 / 3106 / 983
5373 / 2301 / 728
Unlock all orbs; Change Wood orbs to Fire orbs; Change Dark orbs to Heal orbs; Enhance all Fire and Heal orbs
3.8x all stats for Dragon type; 6x ATK when matching 4 or more connected Fire or Light orbs; Increase combo by 4 when matching 4 or more connected Fire or Light orbs at once
× 4.0000
6313 / 4411 / 811
5862 / 4248 / 781
4509 / 3268 / 601
Change Water orbs to Wood orbs; For 2 turns, bypass void damage shield effects
[Fixed 12 second movetime] 22x ATK when matching 2 Wood combos, up to 40x at 5 Wood combos; 1 additional true damage when matching 5 or more combos; 4x HP for Wood Att.
× 3.5714
5194 / 4952 / 0
4888 / 4802 / 0
3055 / 3001 / 0
For 1 turn, 5x ATK for this monster; Change Light orbs to Water orbs; Enhance all Water orbs; Reduce enemies' remaining HP by 30%
[Fixed 15 second movetime] 26x ATK and reduce damage taken by 72% when matching Water and Dark
× 3.6000
5166 / 4795 / 94
4862 / 4650 / 91
3039 / 2906 / 57
Unlock all orbs; Change Fire orbs to Water orbs; Enhance all Water orbs
7x ATK when matching 2+ Water combos; Increase combo by 2 when matching 2+ Water combos; 3.6x all stats for Water Att.
× 4.0000
5056 / 4417 / 934
Create 1 spinner that changes every 1.0s for 4 turns; For 4 turns, recover 25% of max HP; Unlock all orbs; Change Wood orbs to Light orbs; Enhance all Light orbs
[Fixed 15 second movetime] 4x all stats for Light Att.; 3x ATK and increase combo by 2 for each match of exactly 5 connected Light orbs
× 4.0000
9031 / 5418 / 208
8386 / 5217 / 200
6451 / 4013 / 154
For 1 turn, 5x ATK for this monster; Create 1 spinner that changes every 1.0s for 1 turn; Unlock all orbs; Change Water orbs to Wood orbs
24x ATK and reduce damage taken by 75% when matching 2+ Wood combos; Increase combo by 3 when matching 2+ Wood combos; Increase orb movement time by 3 seconds
× 3.3333
7027 / 3298 / 318
6465 / 3161 / 305
5622 / 2749 / 265
Unlock all orbs; Change Dark and Heal orbs to Wood orbs; Reduce unable to match orbs effect by 9,999 turns; Recover all HP; Remove all binds and awoken skill binds
3x ATK and increase combo by 2 for each match of exactly 6 connected Wood orbs; 4x ATK and reduce damage taken by 70% when 8 or more combos
× 4.6000
4947 / 4587 / 1722
For 1 turn, this monster's damage cap becomes 4,000,000,000; Change Wood orbs to Light orbs; Change Water orbs to Dark orbs
4.6x all stats when total team rarity is less than or equal to 30; 9x ATK when matching Light and Dark; 5,000,000 additional true damage when matching Light and Dark
× 3.0000
6917 / 3255 / 360
6385 / 3125 / 346
5321 / 2604 / 288
For 1 turn, 10x ATK for this monster; Unlock all orbs; Change Light, Jammer, Poison, and Mortal Poison orbs to Water orbs
3x all stats for Dragon type; 4x ATK when matching 6 or more connected Water orbs up to 10x at 9 orbs
1 / 2500 / 3900
Change all enemies to Light Att.; Unlock all orbs; Change Light, Jammer, Poison, and Mortal Poison orbs to Dark orbs
1 / 2500 / 3900
Change Water and Jammer orbs to Fire orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Fire for 2 turns
1 / 2500 / 3900
Unlock all orbs; Change Wood, Jammer, Poison, Mortal Poison, and Bomb orbs to Fire orbs
1 / 2500 / 3900
Unlock all orbs; Change Dark and Heal orbs to Fire orbs; Recover 30% of max HP; For 1 turn, bypass void damage shield effects
× 4.0000
4788 / 3967 / 234
For 1 turn, increase ATK by 15% for each Enhanced Wood Att. awakening on the team; Change Water and Dark orbs to Wood orbs
12x ATK and reduce damage taken by 50% when matching 6 or more connected Wood orbs; Increase combo by 3 when matching 6 or more connected Wood orbs at once; 2x all stats for Wood Att.
× 4.0000
5838 / 3315 / 544
5435 / 3197 / 525
4026 / 2368 / 389
Change all enemies to Light Att.; Unlock all orbs; Change Light, Jammer, Poison, and Mortal Poison orbs to Dark orbs
4x ATK and 3x HP for Devil type; 7x ATK and reduce damage taken by 25% when matching 2+ Dark combos
1302 / 309 / 202
Change Water and Jammer orbs to Fire orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Fire for 2 turns
× 1.5000
6674 / 7922 / 736
6293 / 7689 / 714
3814 / 4660 / 433
Change Water and Jammer orbs to Fire orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Fire for 2 turns
5x ATK for Fire Att.; 1.5x HP for Wood Att.; 1.5x ATK when matching 2 Fire combos, up to 2x at 3 Fire combos
1386 / 842 / 186
Unlock all orbs; Change Wood, Jammer, Poison, Mortal Poison, and Bomb orbs to Fire orbs
4061 / 1988 / 1333
3822 / 1928 / 1293
2389 / 1205 / 808
Unlock all orbs; Change Wood, Jammer, Poison, Mortal Poison, and Bomb orbs to Fire orbs
2x ATK and 1.5x HP & RCV for Healer type
× 3.8000
4676 / 5468 / 495
4354 / 5273 / 477
3225 / 3906 / 353
Unlock all orbs; Change Dark and Heal orbs to Fire orbs; Recover 30% of max HP; For 1 turn, bypass void damage shield effects
3.8x all stats for Attacker type; 6x ATK when matching 2+ Fire combos; Increase combo by 3 when matching 2+ Fire combos