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× 4.2000
7960 / 4906 / 89
7391 / 4724 / 86
5685 / 3634 / 66
Reduce HP to 1; Unlock all orbs; Create 3 Heal orbs
24x ATK and reduce damage taken by 50% when matching Dark and Heal; Increase combo by 3 when matching Dark and Heal; Gain Resistance-Bind+ for Dark Att..; 2.1x HP for Dark Att.
× 4.0000
6420 / 5446 / 224
5961 / 5244 / 216
4585 / 4034 / 166
For 1 turn, 2x ATK for this monster; For 1 turn, 2x ATK for Attacker type; If HP <= 20%: Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs
10x ATK and reduce damage taken by 35% when 5 or more combos; 5,000,000 additional true damage when matching 5 or more combos; 2.6x all stats for Attacker type
× 4.0000
8082 / 3305 / 744
7525 / 3187 / 717
5574 / 2361 / 531
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 3x orb move time; For 2 turns, 3x ATK for team leader
[Fixed 8 second movetime] 4x all stats for Balanced type; 9x ATK and 2x RCV when matching 4 or more colors; Increase combo by 3 when matching 4 or more colors
× 4.2000
6786 / 16083 / 56
6318 / 15509 / 54
4680 / 11488 / 40
For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; For 1 turn, 5x ATK for this monster; Reduce unable to match orbs effect by 9,999 turns
2.1x HP & ATK for Fire Att.; Reduce damage taken by 50% when 8 or more combos; Increase combo by 3 when matching 2+ Fire combos; 12x ATK when matching 2+ Fire combos
× 4.0000
5640 / 5855 / 1260
For 1 turn, bypass void damage shield effects; For 1 turn, 1.5x RCV; For 1 turn, 1.5x orb move time
2x all stats for Water Att.; Reduce damage taken by 50% when 7 or more combos; 12x ATK when matching 2+ Water combos; Increase combo by 4 when matching 2+ Water combos
× 4.0000
7341 / 6079 / 588
6835 / 5862 / 567
5063 / 4342 / 420
Reduce HP by 50%; Change the far right column to Light orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for God type
4x HP & ATK for God type; 3x ATK when below 50% HP; 2.5x ATK and increase combo by 2 when matching 5 or more connected Light orbs at once
× 4.0000
7400 / 4753 / 359
6871 / 4577 / 346
5285 / 3521 / 266
For 1 turn, increase ATK by 15% for each Two-Pronged Attack awakening on the team; For 1 turn, reduce damage taken by 1% for each Two-Pronged Attack awakening on the team; Unlock all orbs; Create 4 Wood orbs
[Disable Poison & Mortal Poison orb effects] 22x ATK and 3x HP for Wood Att.; Reduce damage taken by 25% when matching 4 or more connected Wood orbs; Increase combo by 4 when matching 4 or more connected Wood orbs at once
× 4.0000
8708 / 3827 / 204
8107 / 3690 / 197
6005 / 2733 / 146
Change Water, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Charge all allies' skills by 1 turn
4x ATK & RCV and 2x HP for Dragon and Attacker type; 7x ATK and reduce damage taken by 50% when above 50% HP
× 4.5000
6168 / 4192 / 477
5727 / 4037 / 459
4405 / 3105 / 353
Unlock all orbs; Change Wood, Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; For 3 turns, bypass damage absorb shield effects
4.5x all stats when all subs are Pixel Evolutions; 8x ATK and increase combo by 2 when matching 5 or more connected Light orbs at once
× 4.0000
8389 / 5071 / 636
7790 / 4883 / 612
5992 / 3756 / 471
Unlock all orbs; Change the far left column to Light orbs and change the far right column to Heal orbs; For 7 turns, Light orbs are more likely to appear by 15%
3x HP & ATK for God and Machine type; 8x ATK and reduce damage taken by 25% when matching 2+ Light combos; 5,000,000 additional true damage when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos
× 4.0000
8403 / 4593 / 162
7803 / 4423 / 156
6002 / 3402 / 120
For 2 turns, increase combo count by 4; Delay enemies' next attack by 2 turns; Unlock all orbs; Change all orbs to Light and Heal orbs
2x all stats for Light Att.; Increase orb movement time by 4 seconds; 12x ATK and reduce damage taken by 50% when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos
× 4.0000
6638 / 3493 / 759
6180 / 3368 / 732
4578 / 2495 / 542
For 2 turns, no skyfall; For 2 turns, 1.5x orb move time; For 2 turns, 1.5x RCV; Unlock all orbs; Change Water orbs to Heal orbs
2x all stats for Wood Att.; 2x ATK on the turn a skill is used; 7x ATK and reduce damage taken by 50% when matching 2+ Heal combos; Increase combo by 4 when matching 2+ Heal combos
× 2.0000
7357 / 3165 / 744
6850 / 3052 / 717
5074 / 2261 / 531
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 3x orb move time; For 2 turns, 3x ATK for team leader
[Fixed 8 second movetime] 2x all stats for Balanced type; 8x ATK and 2x RCV when matching 4 or more colors
× 3.5000
7094 / 3142 / 854
6587 / 3026 / 822
5067 / 2328 / 632
Recover 50% of max HP; For 1 turn, 2x ATK for this monster and friend leader; Unlock all orbs; Change the top row to Wood orbs
[Board becomes 7x6] 3.5x HP for God type; Increase orb movement time by 5 seconds; 3x ATK for each cross of 5 Water, Wood, or Light orbs; 3x ATK for each cross of 5 Fire or Dark orbs
× 2.6667
7778 / 4797 / 621
7222 / 4619 / 598
5555 / 3553 / 460
Unlock all orbs; Change the far left column to Light orbs and change the far right column to Heal orbs; For 7 turns, Light orbs are more likely to appear by 15%
3x ATK and 2x HP for God and Machine type; 5x ATK and reduce damage taken by 25% when matching 2+ Light combos; Increase combo by 3 when matching 2+ Light combos
× 1.5000
3963 / 1704 / 513
Unlock all orbs; Change all orbs to Fire, Light, Dark, and Heal orbs; Charge all allies' skills by 1 turn
3.5x ATK and 1.5x HP for Dragon type; 1.5x ATK & RCV when matching 1 Heal combos, up to 3x at 2 Heal combos
× 1.5000
7078 / 2934 / 621
6572 / 2825 / 598
5055 / 2173 / 460
Unlock all orbs; Change the far left column to Light orbs and change the far right column to Heal orbs; For 7 turns, Light orbs are more likely to appear by 15%
1.5x HP & ATK for God and Machine type; 2.5x ATK when matching 2 Light combos, up to 3.5x at 3 Light combos
× 5.0000
7008 / 3450 / 787
6507 / 3322 / 758
5005 / 2555 / 583
Unlock all orbs; Change Wood, Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; For 8 turns, Light orbs are more likely to appear by 15%
5x all stats for God and Machine type; 8x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
4191 / 1683 / 437
4030 / 1650 / 428
1612 / 660 / 171
Unlock all orbs; Change Fire orbs to Light orbs; Change Water orbs to Heal orbs; Enhance all Light orbs; For 1 turn, reduce damage taken by 75%
1.5x HP & ATK for Balanced type
4857 / 1712 / 219
4670 / 1678 / 215
1868 / 671 / 86
Change Water, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Charge all allies' skills by 1 turn
1.5x HP & RCV for Dragon type
× 1.2500
8417 / 2446 / 102
8016 / 2386 / 100
4008 / 1193 / 50
Deal 50x ATK Water damage to all enemies; For 6 turns, 1.2x ATK for Physical type
1.25x HP for Physical type; 3x ATK when matching Water and Light at once
× 2.0000
1998 / 1968 / 739
1855 / 1895 / 712
1427 / 1458 / 548
For 1 turn, 1.5x ATK for Devil type; Poison all enemies (1x ATK)
2x HP & ATK for Healer type; 4x RCV additional heal when matching orbs
× 1.5000
1788 / 1821 / 878
1660 / 1754 / 845
1277 / 1349 / 650
Delay enemies' next attack by 3 turns
2.5x ATK and 1.5x HP for Healer type; 4x RCV additional heal when matching orbs
× 2.5000
3644 / 3269 / 1001
3430 / 3170 / 971
2144 / 1981 / 607
Change Water, Light, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
2.5x HP for Healer type; 3x ATK when matching 6 or more connected Heal orbs
× 2.5000
3689 / 3323 / 957
3472 / 3222 / 928
2170 / 2014 / 580
Change Fire, Dark, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
2.5x HP for Healer type; 3x ATK when matching 6 or more connected Heal orbs
× 1.5000
5488 / 3496 / 410
5165 / 3390 / 398
3228 / 2119 / 249
Unlock all orbs; Change Fire orbs to Light orbs; Change Water orbs to Heal orbs; Enhance all Light orbs; For 1 turn, reduce damage taken by 75%
1.5x HP for Devil type; 4x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
× 1.5000
4288 / 1625 / 1017
3982 / 1565 / 979
3063 / 1204 / 753
Unlock all orbs; Change all orbs to Fire, Light, Dark, and Heal orbs; Charge all allies' skills by 1 turn
2x ATK and 1.5x HP for Dragon type; 3x ATK when matching 1 Heal combos, up to 6.5x at 2 Heal combos
× 1.5000
4805 / 2255 / 493
Unlock all orbs; Change Wood, Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; For 8 turns, Light orbs are more likely to appear by 15%
1.5x HP & ATK for God and Machine type; 4x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
× 1.5000
2012 / 1313 / 124
Unlock all orbs; Change all orbs to Fire, Light, Dark, and Heal orbs; Charge all allies' skills by 1 turn
1.5x HP & RCV for Dragon type; 2x ATK when matching 1+ Heal combos
× 1.3500
3663 / 1204 / 753
Unlock all orbs; Change all orbs to Fire, Light, Dark, and Heal orbs; Charge all allies' skills by 1 turn
1.35x HP for Dragon type; 3x ATK when matching 1 Heal combos, up to 6.5x at 2 Heal combos
× 1.3500
2663 / 1204 / 723
Unlock all orbs; Change all orbs to Fire, Light, Dark, and Heal orbs; Charge all allies' skills by 1 turn
1.35x HP for Dragon type; 3x ATK when matching 1 Heal combos, up to 6.5x at 2 Heal combos
× 1.3500
1531 / 743 / 372
Unlock all orbs; Change all orbs to Fire, Light, Dark, and Heal orbs; Charge all allies' skills by 1 turn
1.35x HP for Dragon type; 3x ATK when matching 1 Heal combos, up to 6.5x at 2 Heal combos
× 4.4000
8909 / 3596 / 582
8273 / 3463 / 560
6364 / 2664 / 431
For 1 turn, no skyfall; For 1 turn, only Wood, Light, and Heal orbs will appear; Replace all orbs
30x ATK and reduce damage taken by 50% when matching Wood, Light, and Heal; 5,000,000 additional true damage when matching Wood, Light, and Heal; 2.2x HP for Wood and Light Att.
× 4.0000
5497 / 4467 / 158
5183 / 4336 / 153
3141 / 2628 / 93
For 3 turns, reduce damage taken by 35%; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
4x HP & ATK for Wood Att.; 8x ATK when matching 6 or more connected Wood orbs
× 4.0000
5948 / 4457 / 36
5608 / 4326 / 35
3399 / 2622 / 21
A 2×2 square of clouds appears for 1 turn at a random location; Unlock all orbs; Create 3 Light and Dark orbs
7x ATK and reduce damage taken by 25% when matching Light and Dark; Increase combo by 3 when matching Light and Dark; 3x HP & ATK for Light and Dark Att.
× 4.0000
7527 / 3222 / 321
7097 / 3127 / 312
4301 / 1895 / 189
For 1 turn, enhanced orbs are more likely to appear by 100%; For 1 turn, 2x orb move time; For 1 turn, 2x ATK for God type
4x HP & ATK for God type; 5x ATK when matching Light and Water; Increase combo by 4 when matching Light and Water
× 4.4000
6555 / 4276 / 300
6103 / 4123 / 289
4521 / 3054 / 214
For 1 turn, reduce damage taken by 80%; For 1 turn, the board becomes 7x6
25x ATK and reduce damage taken by 50% when matching Dark and Light; 5,000,000 additional true damage when matching Dark and Light; 2.2x HP for God and Devil type
× 4.0000
6837 / 4740 / 39
6349 / 4564 / 38
4884 / 3511 / 29
For 2 turns, 2x ATK for all subs; Reduce unable to match orbs effect by 9,999 turns
[Fixed 15 second movetime] 3x HP & ATK for Attacker type; 9x ATK and reduce damage taken by 25% when 8 or more combos; 1 additional true damage when matching 8 or more combos
× 4.4000
6525 / 4065 / 102
For 1 turn, 2.5x ATK for Fire Att.; For 1 turn, 2.5x ATK for this monster; Change Water and Dark orbs to Fire orbs
12x ATK and reduce damage taken by 50% when matching 2+ Fire combos; Increase combo by 4 when matching 2+ Fire combos; 2.2x all stats for Attacker type
× 2.3077
4605 / 2001 / 102
Charge all allies' skills by 2 turns; Change to [8903] for the duration of the dungeon
10x ATK and reduce damage taken by 35% when matching 2+ Fire combos; 1.5x all stats for Attacker type
× 5.0000
8227 / 4078 / 32
7639 / 3927 / 31
5876 / 3021 / 24
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; For 1 turn, 2x RCV; For 1 turn, 2x ATK for Attacker type
5x HP when all subs are from Crows x Worst Collab; 25x ATK when 7 or more combos; 1 additional true damage when matching 7 or more combos
× 4.0000
6502 / 2439 / 663
6120 / 2365 / 643
3825 / 1478 / 402
Unlock all orbs; Change Dark orbs to Wood orbs; Change Light orbs to Fire orbs; Reduce unable to match orbs effect by 9,999 turns
8x ATK and 4x HP for Fire and Wood Att.; 3x ATK when matching Wood and Fire; 1 additional true damage when matching Wood and Fire
× 4.0000
5469 / 3303 / 167
5147 / 3203 / 162
3217 / 2002 / 101
Unlock all orbs; Change the 2nd column from the left to Wood orbs and change the 2nd column from the right to Dark orbs
8x ATK and 4x HP for Attacker type; 3x ATK & RCV when matching Wood and Dark
× 4.0000
5080 / 2815 / 286
4781 / 2730 / 277
2988 / 1706 / 173
For 5 turns, Fire and Dark orbs are more likely to appear by 10%; Remove all awoken skill binds
4x HP & ATK for Devil type; 6x ATK when matching Dark and Fire
4908 / 3371 / 133
4628 / 3272 / 129
2805 / 1983 / 78
Deal 99 fixed damage to all enemies; Unlock all orbs; Change Dark, Jammer, and Bomb orbs to Fire orbs
2x HP & ATK for Fire Att.
1402 / 770 / 34
Deal 99 fixed damage to all enemies; Unlock all orbs; Change Dark, Jammer, and Bomb orbs to Fire orbs
2x HP and 1.5x ATK for Fire Att.
× 4.0000
4699 / 3661 / 370
4386 / 3535 / 357
3133 / 2525 / 255
Unlock all orbs; Create 3 Fire and Dark orbs; For 1 turn, 10x ATK for this monster
22x ATK and 2x HP for Devil type; 2x Dark counterattack; Reduce damage taken by 50% when matching Dark and Fire
× 1.5000
1466 / 722 / 113
Unlock all orbs; Create 3 Fire and Dark orbs; For 1 turn, 10x ATK for this monster
2.5x ATK and 1.5x HP for Devil type; 2x Dark counterattack
× 4.0000
4792 / 3930 / 174
4473 / 3794 / 168
3195 / 2710 / 120
For 2 turns, 5x ATK for Devil type; For 2 turns, 5x ATK for this monster; Reduce HP to 1; Deal 500x Dark damage to an enemy
4x all stats for Devil type; 6x ATK when matching 2 Dark combos, up to 8x at 3 Dark combos
× 1.5000
1548 / 782 / 53
For 2 turns, 5x ATK for Devil type; For 2 turns, 5x ATK for this monster; Reduce HP to 1; Deal 500x Dark damage to an enemy
1.5x HP & RCV for Devil type; 2.5x ATK when matching 2+ Dark combos