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14000 / 2000 / 14
For 2 turns, bypass damage absorb shield and att. absorb shield effects; Unlock all orbs; Create 4 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
× 4.0000
5716 / 3351 / 1232
5308 / 3227 / 1186
4083 / 2482 / 912
For 2 turns, bypass damage absorb shield and att. absorb shield effects; Unlock all orbs; Create 4 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
[Fixed 10 second movetime] 2x all stats for Healer and Dragon type; 12x ATK and reduce damage taken by 50% when matching 5 or more colors; 1 additional true damage when matching 5 or more colors
14000 / 2000 / 14
Unlock all orbs; Change all orbs to Fire and Dark orbs; Create 3 Heal orbs; Recover all HP; Remove all awoken skill binds
3424 / 2494 / 214
For 1 turn, Fire orbs are unmatchable; For 1 turn, 1.5x RCV; Unlock all orbs; Create 3 Light, Dark, and Heal orbs
× 4.0000
5544 / 3772 / 440
5162 / 3637 / 424
3824 / 2694 / 314
For 1 turn, Fire orbs are unmatchable; For 1 turn, 1.5x RCV; Unlock all orbs; Create 3 Light, Dark, and Heal orbs
22x ATK and 1.7x HP for Light Att.; Reduce damage taken by 50% when matching Light and Dark; 1 additional true damage when matching Light and Dark
3400 / 1700 / 214
Disable team active skills for 1 turn; For 1 turn, increase combo count by 3; Create 3 Heal and Poison orbs
× 4.0000
5218 / 3224 / 581
Recover 10% of max HP; Unlock all orbs; Create 6 Dark orbs over non Heal orbs, and create 3 Heal orbs over non Dark orbs
2.5x all stats for Dark Att.; Increase orb movement time by 2 seconds; 8x ATK and reduce damage taken by 30% when matching 2+ Dark combos; Increase combo by 2 when matching 2+ Dark combos
× 4.0000
7621 / 3952 / 289
7077 / 3806 / 278
5444 / 2928 / 214
Unlock all orbs; Change all orbs to Fire and Dark orbs; Create 3 Heal orbs; Recover all HP; Remove all awoken skill binds
4x ATK & RCV for Physical, Dragon, and Devil type; 6x ATK and reduce damage taken by 65% when matching 6 or more connected Fire orbs
× 2.0000
6221 / 3952 / 289
5777 / 3806 / 278
4444 / 2928 / 214
Unlock all orbs; Change all orbs to Fire and Dark orbs; Create 3 Heal orbs; Recover all HP; Remove all awoken skill binds
3x ATK & RCV for Dragon and Devil type; 5x ATK and reduce damage taken by 50% when matching 6 or more connected Fire orbs
1 / 6000 / 1800
For 2 turns, reduce damage taken by 35%; For 2 turns, 1.5x ATK for all monsters; Create 6 Heal orbs over non Light orbs; Enhance all orbs
× 4.0000
5769 / 3781 / 945
5357 / 3641 / 910
4121 / 2801 / 700
For 2 turns, reduce damage taken by 35%; For 2 turns, 1.5x ATK for all monsters; Create 6 Heal orbs over non Light orbs; Enhance all orbs
[Fixed 15 second movetime] 2x all stats for Light Att.; 13x ATK and reduce damage taken by 50% when matching Light and Heal
1 / 700 / 5000
Reduce HP to 1; Create 3 Heal orbs
× 4.0000
6420 / 4906 / 89
5961 / 4724 / 86
4585 / 3634 / 66
Reduce HP to 1; Create 3 Heal orbs
24x ATK and reduce damage taken by 50% when matching Dark and Heal; Increase combo by 3 when matching Dark and Heal; Gain Resistance-Bind+ for Dark Att..; 2x HP for Dark Att.
3885 / 3003 / 663
For 1 turn, no skyfall; Unlock all orbs; Create 3 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
× 4.2000
5050 / 3754 / 829
4662 / 3604 / 796
3885 / 3003 / 663
For 1 turn, no skyfall; Unlock all orbs; Create 3 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
11x ATK and reduce damage taken by 50% when matching Wood and Light; Increase combo by 3 when matching Wood and Light; 2.1x HP & ATK for Light Att.
× 3.7333
4756 / 10507 / 17
4428 / 10132 / 16
3280 / 7505 / 12
For 1 turn, 1.5x RCV; Unlock all orbs; Create 3 Fire, Water, Heal, and Jammer orbs
[Board becomes 7x6] 2.8x all stats for Machine type; 8x ATK and reduce damage taken by 25% when matching Fire and Water; Increase combo by 3 when matching Fire and Water
× 4.0000
7696 / 4865 / 329
7126 / 4678 / 316
5701 / 3742 / 253
For 1 turn, 3x ATK for this monster; Create 1 spinner that changes every 1.0s for 1 turn; Unlock all orbs; Create 3 Light, Dark, and Heal orbs
[Fixed 15 second movetime] 2x HP for Dragon and Attacker type; 24x ATK and reduce damage taken by 50% when matching Light and Dark; Increase combo by 3 when matching Light and Dark
× 4.0000
4371 / 8497 / 813
4059 / 8182 / 783
3122 / 6294 / 602
Unlock all orbs; Create 3 Fire and Heal orbs; Remove all awoken skill binds
6x ATK and 3x RCV when matching 6 or more connected Fire orbs; 5,000,000 additional true damage when matching 6 or more Fire orbs; 4x HP & ATK for Fire Att.
× 4.0000
5818 / 3634 / 1172
For 1 turn, bypass void damage shield effects; For 1 turn, this monster's damage cap becomes 5,000,000,000; Unlock all orbs; Create 4 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
Increase combo by 2 when matching 6 or more colors (5+heal); Reduce damage taken by 75% when matching 6 or more colors (5+heal); 1.7x ATK and deal 800,000 additional true damage for each match of exactly 4 connected orbs
10000 / 4000 / 1
For 2 turns, reduce damage taken by 35%; For 2 turns, 2x RCV; Unlock all orbs; Create 3 Fire, Light, and Heal orbs
× 3.8462
6110 / 4016 / 717
5689 / 3873 / 691
4214 / 2869 / 512
For 2 turns, reduce damage taken by 35%; For 2 turns, 2x RCV; Unlock all orbs; Create 3 Fire, Light, and Heal orbs
[Fixed 9 second movetime] 25x ATK and reduce damage taken by 35% when 8 or more combos; Reduce damage taken by 60% when matching 2 or more colors; Increase combo by 3 when matching 2 or more colors
× 4.0000
5489 / 3874 / 244
Create 11 Wood orbs over any orbs; Create 7 Dark orbs over non Wood orbs; Create 5 Heal orbs over non Wood and Dark orbs; Lock all orbs
2x ATK and increase combo by 1 for each match of exactly 5 connected Wood, Dark, or Heal orbs; 4x HP & ATK for Wood and Dark Att.
× 4.0000
5120 / 4783 / 119
4819 / 4638 / 115
3012 / 2899 / 72
Unlock all orbs; Create 10 Wood, Light, and Heal orbs over any orbs; For 1 turn, bypass damage absorb shield and att. absorb shield effects
24x ATK and reduce damage taken by 50% when matching Wood and Light; 1 additional true damage when matching Wood and Light; 2x HP for Wood Att.
× 4.4000
6682 / 5011 / 396
For 1 turn, this monster's damage cap becomes 4,000,000,000; Create 6 Fire, Water, Wood, Dark, and Heal orbs over any orbs
23x ATK when matching 2+ Water combos; Increase combo by 4 when matching 2+ Water combos; Reduce damage taken by 25% when matching 3 or more colors; 3.3x HP for Devil type; 1 additional true damage when matching 2+ Water combos
× 4.4000
9629 / 5250 / 152
8941 / 5056 / 146
6878 / 3889 / 112
Create 3 Fire, Light, and Heal orbs; If HP <= 50%: For 1 turn, 3x ATK for this monster
24x ATK and reduce damage taken by 50% when matching Fire and Light; Increase combo by 3 when matching Fire and Light; 2.2x HP for Attacker type
× 4.0000
8543 / 14851 / 1012
7933 / 14301 / 975
6102 / 11001 / 750
Create 6 Fire and Heal orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
4x ATK & RCV and 2x HP for Fire Att.; 5x ATK and reduce damage taken by 50% when matching 5 Heal orbs in a cross formation; Increase combo by 4 when matching 5 Heal orbs in a cross formation
× 4.0000
9943 / 6346 / 1012
9233 / 6111 / 975
7102 / 4701 / 750
Create 6 Fire and Heal orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
4x ATK & RCV and 2x HP for Fire Att.; 5x ATK and reduce damage taken by 50% when matching 5 Heal orbs in a cross formation; Increase combo by 4 when matching 5 Heal orbs in a cross formation
× 4.0000
4058 / 3568 / 826
Unlock all orbs; Create 3 Heal orbs over non Wood and Light orbs
6x ATK and reduce damage taken by 75% when matching Wood and Light; 1.5x ATK for each match of exactly 0 connected Wood or Light orbs; Increase combo by 4 when matching Wood and Light
4950 / 1050 / 128
Charge all allies' skills by 2 turns; Unlock all orbs; Create 10 Fire, Wood, and Heal orbs over any orbs
1 / 2500 / 3900
Create 6 Fire and Heal orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
× 4.0000
8543 / 3106 / 1012
7933 / 2991 / 975
6102 / 2301 / 750
Create 6 Fire and Heal orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
5x ATK for Balanced, God, and Devil type on the turn a skill is used; 6x ATK and reduce damage taken by 75% when matching 5 Heal orbs in a cross formation
1026 / 1214 / 72
Create 6 Fire and Heal orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
× 3.6000
8543 / 3106 / 1012
7933 / 2991 / 975
6102 / 2301 / 750
Create 6 Fire and Heal orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
4x ATK & RCV and 1.8x HP for Fire Att.; 5x ATK and reduce damage taken by 50% when matching 5 Heal orbs in a cross formation; Increase combo by 3 when matching 5 Heal orbs in a cross formation
3538 / 1555 / 725
Unlock all orbs; Change the far left column and the far right column to Light orbs; Create 6 Heal orbs over non Light orbs
× 4.0000
4522 / 3455 / 478
For 1 turn, 1.5x orb move time; Create 5 Fire, Dark, and Heal orbs
2.5x ATK and increase combo by 2 for each match of exactly 5 connected Fire or Dark orbs; 4x ATK and reduce damage taken by 75% when matching Fire, Dark, and Heal
× 4.4000
5701 / 4609 / 323
For 1 turn, increase ATK & RCV by 10% for each Two-Pronged Attack awakening on the team; Create 4 Light, Dark, and Heal orbs
25x ATK and reduce damage taken by 50% when matching Dark, Light, and Heal; Increase combo by 3 when matching Dark, Light, and Heal; 2.2x HP for Attacker and Devil type
4618 / 4025 / 418
For 9 turns, 3x ATK for Fire Att.; Unlock all orbs; Create 10 Fire, Light, and Heal orbs over any orbs
× 4.0000
4618 / 4025 / 418
For 1 turn, this monster's damage cap becomes 5,000,000,000; Unlock all orbs; Create 10 Fire, Light, and Heal orbs over any orbs
2x all stats for Fire Att.; Reduce damage taken by 50% when above 50% HP; 12x ATK when matching 4 or more connected Fire orbs; 5,000,000 additional true damage when matching 4 or more Fire orbs
3814 / 1964 / 341
For 7 turns, 3x ATK for this monster; Unlock all orbs; Create 10 Water, Light, and Heal orbs over any orbs
× 3.3333
5530 / 2749 / 477
5149 / 2651 / 460
3814 / 1964 / 341
For 7 turns, 3x ATK for this monster; Unlock all orbs; Create 10 Water, Light, and Heal orbs over any orbs
24x ATK and increase combo by 5 when matching 5 or more connected Water and Light orbs at once; Reduce damage taken by 70% when 5 or more combos
× 4.0000
5580 / 2494 / 554
5181 / 2402 / 533
3985 / 1848 / 410
Create 9 Wood orbs, and create 3 Heal orbs over non Wood orbs; For 1 turn, 2x orb move time; For 1 turn, increase combo count by 2
2x all stats for Wood Att.; 4x ATK on the turn a skill is used; 3x ATK and reduce damage taken by 50% when 4 or more combos; 1 additional true damage when matching 4 or more combos
4818 / 2703 / 557
For 2 turns, bypass void damage shield effects; Unlock all orbs; Create 10 Light, Dark, and Heal orbs over any orbs
5024 / 1149 / 1154
For 1 turn, 2x ATK for all monsters; Unlock all orbs; Create 6 Fire and Heal orbs
× 4.0000
6531 / 1436 / 1443
6029 / 1379 / 1385
5024 / 1149 / 1154
For 1 turn, 2x ATK for all monsters; Unlock all orbs; Create 6 Fire and Heal orbs
30x ATK when matching 6 or more connected Fire orbs; 6,000,000 additional true damage when matching 6 or more Fire orbs; 4x HP for Dragon and Machine type
× 3.3333
5732 / 4527 / 1125
For 1 turn, 2x ATK for this monster; Unlock all orbs; Create 5 Light and Heal orbs
Reduce damage taken by 60%; 3x ATK & RCV when 8 or more combos; 8x ATK and reduce damage taken by 25% when matching Light and Heal; Increase combo by 2 when matching Light and Heal
× 4.2000
5510 / 3275 / 1348
5086 / 3144 / 1294
4238 / 2620 / 1078
Unlock all orbs; Create 4 Heal orbs; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
4.2x HP for God type; Increase combo by 2 for each match of exactly 4 connected Heal orbs; 24x ATK when 10 or more combos; 1 additional true damage when matching 10 or more combos
3800 / 4200 / 600
Unlock all orbs; Create 9 Light and Heal orbs; Charge all allies' skills by 1 turn
5066 / 5176 / 27
For 3 turns, bypass damage absorb shield and att. absorb shield effects; Unlock all orbs; Create 4 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
× 4.4000
5649 / 3887 / 929
Unlock all orbs; Create 5 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs; Enhance all orbs
2.2x HP for Dragon type; Increase combo by 2 for each match of exactly 5 connected orbs; 35x ATK and reduce damage taken by 50% when 16 or more combos
150 / 150 / 150
Unlock all orbs; Create 6 Water and Heal orbs; Lock all Water and Heal orbs; For 1 turn, increase combo count by 6