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× 5.0000
6874 / 4137 / 1465
For 1 turn, this monster's damage cap becomes 4,000,000,000; Unlock all orbs; Create 6 Water, Wood, Light, Dark, and Heal orbs over any orbs
18x ATK and reduce damage taken by 50% when matching 3 or more colors; 10,000,000 additional true damage when matching 3 or more colors; 2.5x all stats for Wood Att.
× 4.0000
6647 / 3987 / 114
For 1 turn, bypass void damage shield effects; For 1 turn, 2x orb move time; Unlock all orbs; Create 4 Water, Wood, and Heal orbs
4x all stats for Attacker type; 2x ATK and increase combo by 1 for each match of exactly 4 connected Water or Wood orbs
× 1.4286
5904 / 2670 / 409
5557 / 2589 / 397
3473 / 1618 / 248
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
4x ATK when matching 3 or more connected Jammer orbs up to 6x at 5 orbs; Reduce damage taken from Fire and Water Att. by 30%
× 1.3333
5564 / 3132 / 244
5237 / 3037 / 237
3273 / 1898 / 148
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
3.5x ATK when matching 1 Jammer combos, up to 7x at 2 Jammer combos; 2x ATK and reduce damage taken by 25% when 5 or more combos
× 1.5000
2541 / 1033 / 149
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
1.5x ATK for Water Att. on the turn a skill is used; 1.5x HP & RCV for Machine type
× 1.4286
3173 / 1498 / 248
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
4x ATK when matching 3 or more connected Jammer orbs up to 6x at 5 orbs; Reduce damage taken from Fire and Water Att. by 30%
× 1.4286
1586 / 710 / 110
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
4x ATK when matching 3 or more connected Jammer orbs up to 6x at 5 orbs; Reduce damage taken from Fire and Water Att. by 30%
× 4.0000
7448 / 3434 / 814
6916 / 3307 / 784
5320 / 2544 / 603
Reduce HP to 1; For 1 turn, Heal orbs are unmatchable; Create 4 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
Reduce damage taken by 75% when matching 3 or more colors; 1 additional true damage when matching 3 or more colors; 28x ATK and 2x RCV when 7 or more combos
× 4.0000
9780 / 4518 / 681
8998 / 4330 / 653
7824 / 3765 / 568
For 15 turns, Water and Wood orbs are more likely to appear by 15%; Charge all allies' skills by 2 turns
Unlock all orbs; Create 4 Water, Wood, and Heal orbs
[Board becomes 7x6] 4x HP & ATK for God type; 4x ATK when 7 or more combos up to 7x at 10 combos
× 4.0000
4640 / 3514 / 1096
4320 / 3389 / 1057
3200 / 2510 / 783
For 1 turn, increase combo count by 5; Unlock all orbs; Create 6 Water orbs over non Heal orbs
2x all stats for Water Att.; Increase combo by 2 when matching 2 or more colors; 13x ATK and reduce damage taken by 50% when matching 5 or more connected Water orbs
× 3.0000
6554 / 3525 / 639
6102 / 3399 / 616
4520 / 2518 / 456
Unlock all orbs; Create 3 Water orbs
[Board becomes 7x6] 3x all stats for Water Att.; 8x ATK when matching 4 or more connected Water orbs; Increase combo by 1 when matching 4 or more connected Water orbs at once
2900 / 2260 / 493
For 99 turns, Water orbs are more likely to appear by 15%; For 99 turns, enhanced orbs are more likely to appear by 15%; Unlock all orbs; Create 3 Water orbs; Remove all awoken skill binds
× 2.9333
4640 / 6384 / 956
4320 / 6156 / 922
3200 / 4560 / 683
For 99 turns, Water orbs are more likely to appear by 15%; For 99 turns, enhanced orbs are more likely to appear by 15%; Unlock all orbs; Create 3 Water orbs; Remove all awoken skill binds
[Board becomes 7x6] 2.2x HP & RCV for Water Att.; 18x ATK and reduce damage taken by 25% when matching 2+ Water combos; Increase combo by 2 when matching 2+ Water combos
× 4.0000
4640 / 3514 / 1027
4320 / 3389 / 990
3200 / 2510 / 733
Unlock all orbs; Create 3 Water orbs; For 1 turn, 1.5x ATK for Water Att.
5x ATK & RCV for Water Att.; Increase orb movement time by 5 seconds; 5x ATK and reduce damage taken by 75% when matching 2+ Water combos
× 4.0000
5818 / 3634 / 1172
For 1 turn, bypass void damage shield effects; For 1 turn, this monster's damage cap becomes 5,000,000,000; Unlock all orbs; Create 4 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
Increase combo by 2 when matching 6 or more colors (5+heal); Reduce damage taken by 75% when matching 6 or more colors (5+heal); 1.7x ATK and deal 800,000 additional true damage for each match of exactly 4 connected orbs
1 / 6000 / 1800
Create 3 Water and Light orbs over non Heal orbs; For 1 turn, bypass void damage shield effects
× 4.4000
7366 / 4277 / 17
6858 / 4124 / 16
5080 / 3055 / 12
Create 3 Water and Light orbs over non Heal orbs; For 1 turn, bypass void damage shield effects
[Fixed 9 second movetime] 3.3x HP & ATK for Light Att.; 8x ATK and reduce damage taken by 25% when matching Light and Water; 6,000,000 additional true damage when matching Light and Water
1 / 6000 / 1800
For 1 turn, 1.5x ATK for all monsters; Unlock all orbs; Create 4 Fire, Water, Dark, and Heal orbs
× 3.0000
6295 / 4317 / 323
5829 / 4151 / 311
4663 / 3321 / 249
For 1 turn, 1.5x ATK for all monsters; Unlock all orbs; Create 4 Fire, Water, Dark, and Heal orbs
[Board becomes 7x6] 3x all stats for God type; 9x ATK when matching Fire, Water, and Dark
1 / 6000 / 1800
Reduce HP by 50%; For 1 turn, 2.5x ATK for this monster; Unlock all orbs; Create 3 Water and Dark orbs over non Heal orbs
× 3.8462
4058 / 2790 / 1033
3826 / 2708 / 1003
2319 / 1641 / 608
Reduce HP by 50%; For 1 turn, 2.5x ATK for this monster; Unlock all orbs; Create 3 Water and Dark orbs over non Heal orbs
9x ATK and reduce damage taken by 35% when matching Dark and Water; Increase combo by 2 when matching Dark and Water; 3x ATK and reduce damage taken by 60% when matching 4 or more connected Heal orbs
1 / 6000 / 1800
Unlock all orbs; Create 3 Water, Light, and Heal orbs; For 1 turn, bypass att. absorb shield effects
1 / 6000 / 1800
Unlock all orbs; Create 7 Water and Heal orbs; Freely move orbs for 12 seconds
× 4.0000
7890 / 6825 / 107
7326 / 6572 / 103
5635 / 5055 / 79
Unlock all orbs; Create 3 Water, Light, and Heal orbs; For 1 turn, bypass att. absorb shield effects
25x ATK and reduce damage taken by 50% when matching Water and Light; Reduce damage taken by 50% when above 50% HP; Increase combo by 4 when matching Water and Light
3080 / 3555 / 12
For 1 turn, 1.5x RCV; Unlock all orbs; Create 3 Fire, Water, Heal, and Jammer orbs
× 3.7333
4756 / 10507 / 17
4428 / 10132 / 16
3280 / 7505 / 12
For 1 turn, 1.5x RCV; Unlock all orbs; Create 3 Fire, Water, Heal, and Jammer orbs
[Board becomes 7x6] 2.8x all stats for Machine type; 8x ATK and reduce damage taken by 25% when matching Fire and Water; Increase combo by 3 when matching Fire and Water
3000 / 10 / 330
Remove all binds and awoken skill binds; Create 7 Water orbs
2649 / 1528 / 888
2539 / 1495 / 869
1104 / 650 / 378
Unlock all orbs; Create 7 Water and Heal orbs; Freely move orbs for 12 seconds
1.5x ATK & RCV for Healer type
× 4.0000
5954 / 4275 / 825
5496 / 4104 / 792
4580 / 3420 / 660
Unlock all orbs; Create 7 Water and Heal orbs; Freely move orbs for 12 seconds
7.7x ATK and reduce damage taken by 75% when matching 5 Heal orbs in a cross formation; 3.5x ATK & RCV for Water Att.; Increase orb movement time by 5 seconds
× 3.5714
5894 / 3722 / 545
5473 / 3584 / 525
4210 / 2757 / 404
Create 3 Fire and Water orbs over non Heal orbs; Lock all Fire and Water orbs
[Board becomes 7x6] Reduce damage taken by 72% when matching Fire and Water; 3x ATK for each cross of 5 Fire or Water orbs; Increase combo by 1 for each cross of 5 Fire or Water orbs
× 4.4000
5894 / 3722 / 545
5473 / 3584 / 525
4210 / 2757 / 404
Change all orbs to Fire, Water, and Heal orbs; Delay enemies' next attack by 1 turn
For 2 turns, bypass damage absorb shield and att. absorb shield effects; Create 6 Fire, Water, and Heal orbs
Gain Resistance-Bind+ for Balanced type.; 2.2x all stats for Balanced type; 13x ATK and reduce damage taken by 50% when matching Fire and Water
× 2.5714
4849 / 3406 / 373
4490 / 3275 / 359
3592 / 2620 / 287
Can only be used on floor 4 or later: Unlock all orbs; Create 3 Water, Wood, and Heal orbs
[Board becomes 7x6] 1.8x HP for Wood Att.; 16x ATK and reduce damage taken by 30% when matching Wood and Water
4358 / 2111 / 1051
Delay enemies' next attack by 2 turns; For 2 turns, reduce damage taken by 75%; Unlock all orbs; Create 5 Water, Dark, and Heal orbs
14000 / 2000 / 14
For 1 turn, 1.5x RCV; For 1 turn, 1.5x orb move time; Unlock all orbs; Create 3 Fire and Water orbs
5599 / 3219 / 37
Unlock all orbs; Create 5 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
× 3.3333
7839 / 4346 / 50
7279 / 4185 / 48
5599 / 3219 / 37
Unlock all orbs; Create 5 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
12x ATK and reduce damage taken by 70% when matching 4 or more colors; 2x ATK for each cross of 5 Fire, Water, or Wood orbs; 2x ATK for each cross of 5 Light or Dark orbs; Increase combo by 2 for each cross of 5 Fire, Water, Wood, Light, or Dark orbs
× 2.6667
5608 / 2289 / 598
5207 / 2204 / 576
4005 / 1695 / 443
Create 6 Water orbs over non Heal orbs; Delay enemies' next attack by 2 turns
2x all stats for Water Att.; 8x ATK and reduce damage taken by 25% when matching Water and Heal
× 3.0000
4160 / 3066 / 512
For 1 turn, 2x RCV; For 1 turn, Fire orbs are more likely to appear by 15%; Create 3 Water and Heal orbs
1.5x all stats for Water Att.; Increase combo by 3 when matching 5 or more connected Water orbs at once; 12x ATK and reduce damage taken by 50% when 8 or more combos
8000 / 5000 / 0
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Unlock all orbs; Create 5 Water, Wood, and Heal orbs
× 4.0000
5704 / 3925 / 231
5311 / 3785 / 223
3934 / 2804 / 165
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Unlock all orbs; Create 5 Water, Wood, and Heal orbs
22x ATK and 3x RCV for Water and Wood Att.; Reduce damage taken by 75% when matching Wood and Water; 1 additional true damage when matching Wood and Water; Increase combo by 2 when matching Wood and Water
× 3.2000
5448 / 2534 / 1262
5012 / 2428 / 1209
4358 / 2111 / 1051
Delay enemies' next attack by 1 turn; Unlock all orbs; Create 5 Water, Dark, and Heal orbs
Delay enemies' next attack by 1 turn; For 1 turn, reduce damage taken by 75%; Unlock all orbs; Create 5 Water, Dark, and Heal orbs
[Fixed 12 second movetime] 1.6x all stats for Water and Dark Att.; 13x ATK and reduce damage taken by 50% when matching Dark and Water; Increase combo by 2 when matching Dark and Water
× 3.3333
5448 / 2534 / 1262
5012 / 2428 / 1209
4358 / 2111 / 1051
For 1 turn, no skyfall; For 1 turn, increase combo count by 3; Unlock all orbs; Create 6 Water orbs over non Heal orbs
2.5x HP for Water Att.; Increase combo by 2 when matching 2 or more colors; 20x ATK and reduce damage taken by 25% when matching 5 or more connected Water orbs
× 4.0000
5812 / 6095 / 527
5411 / 5877 / 508
4008 / 4353 / 376
For 1 turn, 1.5x RCV; For 1 turn, 1.5x orb move time; Unlock all orbs; Create 3 Fire and Water orbs
20x ATK and 2.8x HP & RCV for Fire and Water Att.; Reduce damage taken by 30% when matching Water and Fire; Increase combo by 4 when matching Water and Fire
3814 / 1964 / 341
For 7 turns, 3x ATK for this monster; Unlock all orbs; Create 10 Water, Light, and Heal orbs over any orbs
× 3.3333
5530 / 3029 / 477
5149 / 2921 / 460
3814 / 2164 / 341
For 7 turns, 3x ATK for this monster; Unlock all orbs; Create 10 Water, Light, and Heal orbs over any orbs
24x ATK and increase combo by 5 when matching 5 or more connected Water and Light orbs at once; Reduce damage taken by 70% when 5 or more combos
× 1.0000
4880 / 1893 / 518
4531 / 1823 / 499
3485 / 1402 / 384
Create 3 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
1.5x Rank EXP; 2x ATK when matching 4 or more colors
× 2.5000
5532 / 3882 / 406
5106 / 3727 / 390
4255 / 3106 / 325
For 3 turns, bypass att. absorb shield effects; For 3 turns, 2x ATK for Attacker type; Unlock all orbs; Create 3 Water orbs
18x ATK and 3x RCV when matching 2+ Water combos; Reduce damage taken by 60% when matching 5 or more connected orbs; Increase combo by 3 when matching 5 or more connected orbs at once
× 1.0000
5532 / 3882 / 406
5106 / 3727 / 390
4255 / 3106 / 325
For 3 turns, bypass att. absorb shield effects; For 3 turns, 2x ATK for Attacker type; Unlock all orbs; Create 3 Water orbs
3x ATK & RCV when matching 2+ Water combos; 6x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
5821 / 1887 / 0
5457 / 1826 / 0
3638 / 1217 / 0
Create 2 Water orbs; Enhance all Water orbs
2.5x ATK for Water Att.; 1.4x ATK for Fire Att.; 3.5x ATK for allies with both Att.
× 4.0000
7146 / 3995 / 0
6653 / 3852 / 0
4928 / 2853 / 0
Unlock all orbs; Create 6 Water and Heal orbs; Lock all Water and Heal orbs; For 1 turn, increase combo count by 6
20x ATK when matching 5 or more connected Water orbs up to 25x at 6 orbs; Reduce damage taken by 75% when matching 2+ Heal combos; 6,660,000 additional true damage when matching 2+ Heal combos