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× 4.3478
8805 / 6089 / 14
8101 / 5835 / 13
7044 / 5074 / 11
For 10 turns, 2x orb move time; Delay enemies' next attack by 4 turns
Unlock all orbs; For 1 turn, bypass damage absorb shield and att. absorb shield effects; For 1 turn, create 1 spinner restricted to Fire, Water, Heal, and Jammer orbs
10x ATK and reduce damage taken by 77% when matching Fire, Water, and Jammer; Increase combo by 3 when matching Fire, Water, and Jammer; 4x ATK when matching 5 or more connected orbs
× 4.4000
8502 / 5080 / 709
Unlock all orbs; Change Fire and Light orbs to Water orbs
40x ATK and reduce damage taken by 75% when matching 2+ Water combos; 7,000,000 additional true damage when matching 2+ Water combos; 1.1x HP for Water Att.
× 4.4000
8330 / 4090 / 14
7735 / 3939 / 13
5950 / 3030 / 10
Reduce HP by 50%; Unlock all orbs; Create 3 Fire and Heal orbs
Gain Resistance-Bind+ for Fire Att..; 15x ATK and reduce damage taken by 50% when matching 2+ Fire combos; 2.2x all stats for Fire Att.
× 4.2000
6930 / 5440 / 14
6435 / 5239 / 13
4950 / 4030 / 10
For 2 turns, 2x HP; For 2 turns, bypass void damage shield effects
Gain Resistance-Bind+ for Attacker type.; 7x ATK when matching Wood and Water; Increase combo by 3 when matching Wood and Water; 4.2x all stats for Attacker type
× 3.8462
6054 / 3869 / 1563
Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Unlock all orbs; Change all orbs to Water, Dark, and Heal orbs
Reduce damage taken by 60% when matching 5 or more connected Water orbs; 24x ATK and reduce damage taken by 35% when matching Water and Dark; Increase combo by 3 when matching 5 or more connected Water orbs at once
× 4.0000
8773 / 3438 / 136
8071 / 3295 / 130
7018 / 2865 / 113
Change Light and Dark orbs to Fire orbs; Lock all Fire orbs; For 10 turns, Fire orbs appear locked
14x ATK and reduce damage taken by 75% when matching 2+ Fire combos; 2x ATK when matching 6 or more connected Fire orbs; 3,000,000 additional true damage when matching 6 or more Fire orbs
× 4.0000
6563 / 4836 / 12
6038 / 4635 / 12
5250 / 4030 / 10
Change Water orbs to Wood orbs; Change Light orbs to Fire orbs; Lock all Wood orbs; For 10 turns, Wood orbs appear locked
14x ATK when matching Fire and Wood at once; 2x ATK when 7 or more combos; Reduce damage taken by 75% when matching 2+ Wood combos; 3,000,000 additional true damage when matching 2+ Wood combos
× 5.0000
7093 / 3640 / 495
Unlock all orbs; Change all orbs to Wood and Heal orbs; For 1 turn, increase combo count by 2; Change to [5946] for the duration of the dungeon
8x ATK and 5x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.9000
7093 / 3640 / 495
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Change to [5952] for the duration of the dungeon
7.5x ATK and 4.9x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.8000
7093 / 3640 / 495
Unlock all orbs; Change all orbs to Wood and Dark orbs; Change to [5951] for the duration of the dungeon
7x ATK and 4.8x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.7000
7093 / 3640 / 495
For 3 turns, 2.5x RCV; For 3 turns, 2.5x ATK for Wood and Dark Att.; Change to [5950] for the duration of the dungeon
6.5x ATK and 4.7x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.6000
7093 / 3640 / 495
For 10 turns, increase orb move time by 2 seconds; Change to [5949] for the duration of the dungeon
6x ATK and 4.6x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.5000
7093 / 3640 / 495
Change Fire and Jammer orbs to Wood orbs; Change Water, Poison, and Mortal Poison orbs to Dark orbs; Change to [5948] for the duration of the dungeon
5.5x ATK and 4.5x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.4000
7093 / 3640 / 495
For 10 turns, Wood orbs are more likely to appear by 15%; Change to [5947] for the duration of the dungeon
5x ATK and 4.4x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 3+ Wood combos
× 4.4000
5842 / 5100 / 334
5425 / 4911 / 322
4173 / 3778 / 248
Unlock all orbs; Change all orbs to Water and Jammer orbs
3.3x HP & ATK for Water Att.; Increase orb movement time by 2 seconds; 8x ATK and reduce damage taken by 25% when matching Water and Jammer; Increase combo by 4 when matching Water and Jammer
× 4.0000
7102 / 2410 / 288
6595 / 2321 / 277
5073 / 1785 / 213
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs; Charge all allies' skills by 1 turn; Enhance all orbs
[Board becomes 7x6] 2x ATK and reduce damage taken by 75% when matching 2+ Light combos; 12x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
× 1.3333
5564 / 3132 / 244
5237 / 3037 / 237
3273 / 1898 / 148
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
3.5x ATK when matching 1 Jammer combos, up to 7x at 2 Jammer combos; 2x ATK and reduce damage taken by 25% when 5 or more combos
× 4.0000
6515 / 3565 / 341
6050 / 3433 / 328
4654 / 2641 / 252
For 1 turn, reduce damage taken by 100%; For 1 turn, bypass damage absorb shield and att. absorb shield effects; For 1 turn, bypass void damage shield effects
25x ATK when matching 2 Dark combos, up to 40x at 3 Dark combos; Reduce damage taken by 75% when matching Water and Dark at once; Increase combo by 5 when matching Water and Dark at once
× 4.0000
6842 / 3897 / 719
6353 / 3753 / 692
4887 / 2887 / 532
For 1 turn, enhanced orbs are more likely to appear by 50%; Unlock all orbs; Change the far left column and the far right column to Light orbs
Reduce damage taken by 75% when matching 5 or more connected Light orbs; 1 additional true damage when matching 5 or more Light orbs; 30x ATK and 4x RCV when matching 2+ Light combos
× 4.0000
8177 / 4181 / 163
7593 / 4026 / 157
5841 / 3097 / 121
For 2 turns, reduce damage taken by 40%; For 2 turns, bypass void damage shield effects
28x ATK and reduce damage taken by 75% when matching 2+ Fire combos; 3,000,000 additional true damage when matching 5 or more orbs
× 4.0000
7085 / 4640 / 197
6579 / 4468 / 190
5061 / 3437 / 146
For 2 turns, 2x orb move time; For 2 turns, 2x ATK for all monsters; For 2 turns, bypass damage absorb shield and att. absorb shield effects
[Board becomes 7x6] 24x ATK when matching 2+ Fire combos; Increase combo by 2 when matching 2+ Fire combos; 4x HP for Fire Att.
× 4.4000
6999 / 5005 / 0
6499 / 4820 / 0
4999 / 3708 / 0
For 1 turn, no skyfall; For 1 turn, the board becomes 7x6; Replace all orbs
28x ATK and reduce damage taken by 50% when matching 2+ Fire combos; 5,000,000 additional true damage when matching 2+ Fire combos; 2.2x HP for Fire Att.
× 4.4000
7321 / 4238 / 373
6798 / 4081 / 359
5229 / 3139 / 276
For 1 turn, no skyfall; For 1 turn, bypass damage absorb shield and att. absorb shield effects; For 1 turn, enhanced orbs are more likely to appear by 100%
25x ATK and reduce damage taken by 50% when matching Water and Dark; Increase combo by 4 when matching Water and Dark; 2.2x HP for Water Att.; 3x RCV when matching Water and Dark at once
× 4.0000
6473 / 4890 / 225
6011 / 4709 / 217
4624 / 3622 / 167
For 2 turns, bypass damage absorb shield and att. absorb shield effects; Unlock all orbs; Change all orbs to Light, Dark, and Heal orbs
28x ATK and reduce damage taken by 75% when matching Light and Dark; 4x RCV when matching Light and Dark at once; 1 additional true damage when matching Light and Dark
× 4.3478
6574 / 3862 / 814
Create 1 spinner that changes every 0.5s for 4 turns; For 4 turns, 2x orb move time; Unlock all orbs; Change Wood orbs to Water orbs
35x ATK and reduce damage taken by 77% when matching Fire and Water; 7,000,000 additional true damage when matching Fire and Water; 2x RCV for Fire and Water Att.
× 3.3333
4404 / 2662 / 391
Charge all allies' skills by 3 turns; Change to [10557] for the duration of the dungeon
20x ATK and reduce damage taken by 70% when matching Fire and Water; 1 additional true damage when matching Fire and Water
× 4.6000
6474 / 5092 / 114
For 1 turn, this monster's damage cap becomes 8,000,000,000; For 1 turn, the board becomes 7x6; For 1 turn, 4x ATK for Water and Dark Att.
40x ATK and reduce damage taken by 50% when matching Water and Dark; Increase combo by 2 when matching Water and Dark; 1 additional true damage when matching Water and Dark; 2.3x HP for Water and Dark Att.; 3x RCV when matching Water and Dark at once
× 4.0000
4291 / 3262 / 56
For 2 turns, reduce damage taken by 100%; Change to [10554] for the duration of the dungeon
20x ATK and reduce damage taken by 50% when matching Water and Dark; 1 additional true damage when matching Water and Dark; 2x HP for Water and Dark Att.
× 4.3478
6673 / 3992 / 715
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; For 1 turn, 2x RCV; For 1 turn, 2x ATK for Fire Att.
40x ATK and reduce damage taken by 77% when matching 2+ Fire combos; 5,000,000 additional true damage when matching 2+ Fire combos; 2x RCV for Fire Att.
× 3.3333
4670 / 2712 / 285
Charge all allies' skills by 3 turns; Change to [10545] for the duration of the dungeon
20x ATK and reduce damage taken by 70% when matching 2+ Fire combos; 1 additional true damage when matching 2+ Fire combos; 2x RCV for Fire Att.
× 5.0000
6873 / 4812 / 165
For 1 turn, this monster's damage cap becomes 6,000,000,000; Unlock all orbs; Create 6 Fire and Heal orbs
35x ATK when matching 2+ Fire combos; Increase combo by 5 when matching 2+ Fire combos; 5x HP for Fire Att.; 1.2x ATK for each match of Heal orbs
× 4.0000
4373 / 3212 / 65
Unlock all orbs; Change all orbs to Fire and Heal orbs; Delay enemies' next attack by 3 turns; Change to [10542] for the duration of the dungeon
Increase combo by 3 when matching 2+ Fire combos; 20x ATK when matching 2+ Fire combos; 4x HP for Fire Att.
× 4.0000
6922 / 4073 / 249
6409 / 3916 / 239
5127 / 3133 / 191
For 9 turns, 2.5x ATK for Fire and Water Att.; For 9 turns, 2.5x RCV; Charge all allies' skills by 2 turns
4x ATK & RCV and 2x HP for Fire Att.; 7x ATK and reduce damage taken by 50% when matching Fire and Water; 1 additional true damage when matching Fire and Water
× 4.0000
6159 / 4863 / 320
5719 / 4683 / 308
4399 / 3602 / 237
For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; For 1 turn, 1.5x ATK for Light Att.; Change the far left column to Light orbs and change the far right column to Wood orbs
24x ATK and reduce damage taken by 75% when matching Light and Wood; Increase combo by 4 when matching Light and Wood; 4x RCV for Light Att.
× 4.0000
7325 / 3006 / 1087
6802 / 2895 / 1047
5232 / 2227 / 805
For 1 turn, 2x orb move time; For 1 turn, the board becomes 7x6; Unlock all orbs; Change Light orbs to Wood orbs; Change Dark orbs to Heal orbs
24x ATK and reduce damage taken by 75% when matching Wood and Heal; Increase combo by 3 when matching Wood and Heal; 1 additional true damage when matching Wood and Heal
× 4.3478
5678 / 3842 / 1070
5272 / 3700 / 1030
4055 / 2846 / 792
For 1 turn, 2.5x RCV; For 1 turn, 2.5x ATK for Water and Wood Att.; For 1 turn, no skyfall; For 1 turn, only Water, Wood, Dark, and Heal orbs will appear
30x ATK and reduce damage taken by 77% when matching Water, Wood, Dark, and Heal; Increase combo by 3 when matching Water, Wood, Dark, and Heal
× 4.0000
8148 / 4175 / 152
7566 / 4020 / 146
5820 / 3092 / 112
For 1 turn, bypass damage absorb shield and att. absorb shield effects; Change all orbs to Water, Light, and Jammer orbs
25x ATK and reduce damage taken by 75% when matching Water and Light; 5,000,000 additional true damage when matching Water and Light; 4x RCV for Water Att.
× 5.0000
6857 / 3547 / 627
For 1 turn, this monster's damage cap becomes 3,000,000,000; Unlock all orbs; Create 5 Wood, Light, and Heal orbs
30x ATK and reduce damage taken by 50% when matching Light and Wood; Increase combo by 3 when matching Light and Wood; 2.5x HP for Light Att.
× 4.0000
4428 / 1773 / 313
For 20 turns, Wood and Light orbs appear locked; Change to [10531] for the duration of the dungeon
20x ATK and reduce damage taken by 50% when matching Light and Wood; Increase combo by 2 when matching Light and Wood; 2x HP for Light Att.
× 4.4000
9987 / 3015 / 0
For 1 turn, 2x orb move time; For 1 turn, 2x RCV; For 1 turn, 2x ATK for Dark Att.; [1 turn after activation] For 1 turn, reduce damage taken by 100%
30x ATK and reduce damage taken by 50% when matching 2+ Dark combos; 5,000,000 additional true damage when matching 2+ Dark combos; 2.2x HP for Dark Att.
× 4.0000
5993 / 1507 / 0
For 4 turns, reduce damage taken by 50%; Change to [10528] for the duration of the dungeon
20x ATK and reduce damage taken by 50% when matching 2+ Dark combos; 1 additional true damage when matching 2+ Dark combos; 2x HP for Dark Att.
× 4.0000
5822 / 2954 / 1288
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Create 1 spinner that changes every 0.5s for 1 turn; For 1 turn, 2x orb move time
[Disable Poison & Mortal Poison orb effects] Increase orb movement time by 3 seconds; 25x ATK and reduce damage taken by 75% when matching Water and Heal
× 2.0000
3911 / 1477 / 644
Charge all allies' skills by 3 turns; Change to [10525] for the duration of the dungeon
[Board becomes 7x6][Disable Poison & Mortal Poison orb effects] 16x ATK and reduce damage taken by 50% when matching Water and Heal
× 4.6154
9728 / 4598 / 21
For 1 turn, this monster's damage cap becomes 4,000,000,000; For 1 turn, bypass void damage shield effects; Create 10 Light, Dark, and Heal orbs over any orbs
3x HP for Attacker type; Reduce damage taken by 35% when matching Dark and Light; 3x ATK and increase combo by 1 for each match of exactly 5 connected orbs
× 3.0769
6364 / 2049 / 10
Charge all allies' skills by 3 turns; Change to [10519] for the duration of the dungeon
2x HP for Attacker type; Reduce damage taken by 35% when matching Dark and Light; 2x ATK for each match of exactly 5 connected orbs
× 4.6154
7098 / 5324 / 398
Change Dark orbs to Wood orbs; Change Water orbs to Heal orbs; For 1 turn, change all enemies to Wood Att.
10x ATK and reduce damage taken by 35% when matching 2+ Wood combos; 3x all stats for Attacker type; Increase combo by 4 when matching 2+ Wood combos
× 3.8462
5732 / 4527 / 1525
For 1 turn, 2x ATK for this monster; Unlock all orbs; Create 5 Light and Heal orbs
Reduce damage taken by 60%; 4x ATK & RCV when 8 or more combos; 8x ATK and reduce damage taken by 35% when matching Light and Heal; Increase combo by 3 when matching Light and Heal
× 4.0000
8835 / 2749 / 29
8226 / 2651 / 28
6093 / 1964 / 21
Reduce HP by 50%; Unlock all orbs; Change all orbs to Water and Dark orbs
7x ATK and reduce damage taken by 75% when below 50% HP; 4x ATK when matching 2+ Dark combos; Increase combo by 1 when matching 2+ Dark combos
× 2.0000
8110 / 2400 / 21
7551 / 2314 / 20
5593 / 1714 / 15
Reduce HP by 50%; Unlock all orbs; Change all orbs to Water and Dark orbs
6x ATK and reduce damage taken by 50% when below 50% HP; 2x ATK when matching 2+ Dark combos; Increase combo by 1 when matching 2+ Dark combos
× 7.0000
8555 / 4065 / 452
Unlock all orbs; Create 6 Dark orbs; For 1 turn, reduce damage taken by 35%; For 1 turn, 2.5x ATK for this monster
3.5x HP for Dark Att.; Reduce damage taken by 50% when below 50% HP; 35x ATK when matching 2+ Dark combos; 3,000,000 additional true damage when matching 2+ Dark combos