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1 / 6000 / 1800
Change Fire, Light, Poison, and Mortal Poison orbs to Heal orbs; Reduce binds by 3 turns
1 / 6000 / 1800
Change Wood, Dark, Poison, and Mortal Poison orbs to Heal orbs; Reduce binds by 3 turns
1 / 6000 / 1800
Reduce enemies' remaining HP by 10%; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Change Jammer and Poison orbs to Heal orbs
× 3.5000
4091 / 2666 / 1058
3881 / 2596 / 1030
2098 / 1403 / 557
Change Fire, Light, Poison, and Mortal Poison orbs to Heal orbs; Reduce binds by 3 turns
3.5x HP & ATK for Healer type; 6x ATK when matching 6 or more connected Heal orbs
× 3.5000
4058 / 2729 / 1041
3850 / 2657 / 1014
2081 / 1436 / 548
Change Wood, Dark, Poison, and Mortal Poison orbs to Heal orbs; Reduce binds by 3 turns
3.5x HP & ATK for Healer type; 6x ATK when matching 6 or more connected Heal orbs
6172 / 3956 / 370
5891 / 3864 / 361
2805 / 1840 / 172
Reduce enemies' remaining HP by 10%; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Change Jammer and Poison orbs to Heal orbs
16x ATK and 1.7x HP for Water Att.; Reduce damage taken by 50%
1399 / 2649 / 797
1332 / 2584 / 778
666 / 1292 / 389
Reduce enemies' remaining HP by 10%; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; Change Jammer and Poison orbs to Heal orbs
1.5x HP & ATK for Healer type
1225 / 933 / 271
Change Water, Light, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
1.5x HP & ATK for Balanced type
5711 / 2103 / 325
Change Water and Dark orbs to Fire orbs; Change Jammer, Poison, Mortal Poison, and Bomb orbs to Heal orbs; For 6 turns, Fire and Heal orbs are more likely to appear by 10%
4398 / 1592 / 464
4302 / 1575 / 459
956 / 350 / 102
Change Water and Dark orbs to Fire orbs; Change Jammer, Poison, Mortal Poison, and Bomb orbs to Heal orbs; For 6 turns, Fire and Heal orbs are more likely to appear by 10%
× 4.0000
8250 / 4684 / 422
7639 / 4504 / 406
6111 / 3603 / 325
Change Water and Dark orbs to Fire orbs; Change Jammer, Poison, Mortal Poison, and Bomb orbs to Heal orbs; For 6 turns, Fire and Heal orbs are more likely to appear by 10%
8x ATK when above 80% HP; 4x ATK & RCV when below 80% HP; 5x ATK and reduce damage taken by 75% when matching 2+ Fire combos; Increase combo by 2 when matching 2+ Fire combos
× 4.0000
8250 / 4684 / 422
7639 / 4504 / 406
6111 / 3603 / 325
Change Water and Dark orbs to Fire orbs; Change Jammer, Poison, Mortal Poison, and Bomb orbs to Heal orbs; For 6 turns, Fire and Heal orbs are more likely to appear by 10%
8x ATK when above 80% HP; 4x ATK & RCV when below 80% HP; 5x ATK and reduce damage taken by 75% when matching 2+ Fire combos; Increase combo by 2 when matching 2+ Fire combos
× 5.0000
7117 / 3423 / 590
6548 / 3280 / 565
5694 / 2852 / 491
For 1 turn, no skyfall; For 1 turn, 1.5x RCV; For 1 turn, 1.5x ATK for all subs; Unlock all orbs; Change Dark, Jammer, Poison, Mortal Poison, and Bomb orbs to Heal orbs
5x all stats when all subs are from Dragonbound & Dragoncaller; 1 additional true damage when matching 3 or more colors; 5x ATK when matching 3 or more colors
10 / 10 / 10
For 1 turn, no skyfall; For 1 turn, 1.5x RCV; For 1 turn, 1.5x ATK for all subs; Unlock all orbs; Change Dark, Jammer, Poison, Mortal Poison, and Bomb orbs to Heal orbs
1 / 700 / 5000
Change Water, Light, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
1 / 700 / 5000
Change Fire, Dark, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
× 2.5000
3644 / 3269 / 1001
3430 / 3170 / 971
2144 / 1981 / 607
Change Water, Light, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
2.5x HP for Healer type; 3x ATK when matching 6 or more connected Heal orbs
× 2.5000
3689 / 3323 / 957
3472 / 3222 / 928
2170 / 2014 / 580
Change Fire, Dark, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
2.5x HP for Healer type; 3x ATK when matching 6 or more connected Heal orbs
3485 / 1435 / 355
Change Jammer, Poison, Mortal Poison, and Bomb orbs to Heal orbs; For 1 turn, increase orb move time by 1 second
× 4.0000
4548 / 3037 / 1532
Change Jammer, Poison, Mortal Poison, and Bomb orbs to Heal orbs; For 1 turn, 1.5x RCV; For 1 turn, 1.5x ATK for this monster
2x ATK and deal 2,000,000 additional true damage for each match of exactly 4 connected Heal orbs; 15x ATK and reduce damage taken by 75% when matching 3 or more colors
10000 / 4000 / 1
Change Wood, Dark, Jammer, Poison, and Mortal Poison orbs to Heal orbs; For 3 turns, increase combo count by 4; Charge all allies' skills by 1 turn
10000 / 4000 / 1
Change Wood, Dark, Jammer, Poison, and Mortal Poison orbs to Heal orbs; For 3 turns, increase combo count by 4; Charge all allies' skills by 1 turn
× 2.5000
3610 / 2275 / 977
3398 / 2206 / 947
2124 / 1379 / 592
Change Wood, Dark, Jammer, Poison, and Mortal Poison orbs to Heal orbs; For 3 turns, increase combo count by 4; Charge all allies' skills by 1 turn
2.5x HP for Healer type; 3x ATK when matching 6 or more connected Heal orbs
× 4.0000
4026 / 1738 / 747
3774 / 1682 / 723
2516 / 1121 / 482
Change Wood, Dark, Jammer, Poison, and Mortal Poison orbs to Heal orbs; For 3 turns, increase combo count by 4; Charge all allies' skills by 1 turn
2x all stats for Healer and Dragon type; 12x ATK and reduce damage taken by 50% when matching 2+ Heal combos
1 / 2500 / 3900
Change Water and Jammer orbs to Fire orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Fire for 2 turns
1302 / 309 / 202
Change Water and Jammer orbs to Fire orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Fire for 2 turns
× 1.5000
6674 / 7922 / 736
6293 / 7689 / 714
3814 / 4660 / 433
Change Water and Jammer orbs to Fire orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Fire for 2 turns
5x ATK for Fire Att.; 1.5x HP for Wood Att.; 1.5x ATK when matching 2 Fire combos, up to 2x at 3 Fire combos
10546 / 1622 / 62
For 1 turn, increase combo count by 3; Unlock all orbs; Change Dark and Jammer orbs to Water orbs; Change Wood, Poison, and Mortal Poison orbs to Heal orbs
100 / 100 / 100
For 1 turn, increase combo count by 3; Unlock all orbs; Change Dark and Jammer orbs to Water orbs; Change Wood, Poison, and Mortal Poison orbs to Heal orbs
× 4.0000
15292 / 4681 / 87
14237 / 4514 / 84
10546 / 3344 / 62
For 1 turn, increase combo count by 3; Unlock all orbs; Change Dark and Jammer orbs to Water orbs; Change Wood, Poison, and Mortal Poison orbs to Heal orbs
3x ATK & RCV and 2x HP for Physical and Dragon type; 7x ATK and reduce damage taken by 50% when matching 2+ Water combos; Increase combo by 3 when matching 2+ Water combos
2741 / 2386 / 146
Change Fire and Jammer orbs to Wood orbs; Change Light, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Wood for 2 turns
2870 / 2211 / 214
Change Water and Jammer orbs to Dark orbs; Change Wood, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Dark for 2 turns
3941 / 2021 / 5
Change Water and Jammer orbs to Light orbs; Change Fire, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
3631 / 2148 / 22
Change Fire and Jammer orbs to Light orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
2964 / 2450 / 43
Change Water and Jammer orbs to Light orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
502 / 294 / 0
Change Fire and Jammer orbs to Wood orbs; Change Light, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Wood for 2 turns
80 / 506 / 0
Change Water and Jammer orbs to Dark orbs; Change Wood, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Dark for 2 turns
344 / 374 / 0
Change Water and Jammer orbs to Light orbs; Change Fire, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
781 / 153 / 0
Change Fire and Jammer orbs to Light orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
227 / 428 / 0
Change Water and Jammer orbs to Light orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
× 4.2000
5345 / 4533 / 277
5071 / 4414 / 270
2741 / 2386 / 146
Change Fire and Jammer orbs to Wood orbs; Change Light, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Wood for 2 turns
5x ATK for Wood Att.; 4.2x HP for Dark Att.; 5x ATK when matching 2+ Wood combos; Increase combo by 2 when matching 2+ Wood combos
× 4.2000
5597 / 4201 / 407
5310 / 4090 / 396
2870 / 2211 / 214
Change Water and Jammer orbs to Dark orbs; Change Wood, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Dark for 2 turns
5x ATK for Dark Att.; 4.2x HP for Light Att.; 5x ATK when matching 6 or more connected Dark orbs; Increase combo by 2 when matching 6 or more connected Dark orbs at once
× 4.2000
7685 / 3840 / 9
7291 / 3739 / 9
3941 / 2021 / 5
Change Water and Jammer orbs to Light orbs; Change Fire, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
5x ATK for Light Att.; 4.2x HP for Wood Att.; 2x ATK for each cross of 5 Light orbs; Increase combo by 2 for each cross of 5 Light orbs
× 4.2000
7080 / 4081 / 42
6717 / 3974 / 41
3631 / 2148 / 22
Change Fire and Jammer orbs to Light orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
5x ATK for Light Att.; 4.2x HP for Water Att.; 5x ATK when matching 6 or more connected Light orbs; Increase combo by 2 when matching 6 or more connected Light orbs at once
× 4.2000
5779 / 4656 / 82
5483 / 4533 / 80
2964 / 2450 / 43
Change Water and Jammer orbs to Light orbs; Change Dark, Poison, and Mortal Poison orbs to Heal orbs; Change own Att. to Light for 2 turns
5x ATK for Light Att.; 4.2x HP for Fire Att.; 5x ATK when matching 2+ Light combos; Increase combo by 2 when matching 2+ Light combos
× 2.0000
5721 / 3187 / 111
5312 / 3069 / 107
4086 / 2361 / 82
Change the top row to Light orbs; Change Jammer, Poison, and Mortal Poison orbs to Heal orbs
7x ATK when matching 6 or more connected Light orbs; 2x ATK and reduce damage taken by 50% when matching 5 Heal orbs in a cross formation
2295 / 790 / 1065
Change Wood, Dark, Poison, and Mortal Poison orbs to Heal orbs; Reduce binds by 3 turns
Reduce total HP by 50%; 3x ATK for Healer type
4073 / 1613 / 61
Change Fire, Dark, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
2x ATK for Water Att.
10 / 10 / 100
Change Fire, Jammer, Poison, and Mortal Poison orbs to Wood orbs; Delay enemies' next attack by 2 turns
For 5 turns, 50x ATK for this monster; Change Fire and Jammer orbs to Wood orbs; Change Water, Poison, and Mortal Poison orbs to Heal orbs; Delay enemies' next attack by 2 turns
× 2.5000
5134 / 2234 / 706
4754 / 2148 / 679
3803 / 1718 / 543
Change Fire, Jammer, Poison, and Mortal Poison orbs to Wood orbs; Delay enemies' next attack by 2 turns
For 5 turns, 50x ATK for this monster; Change Fire and Jammer orbs to Wood orbs; Change Water, Poison, and Mortal Poison orbs to Heal orbs; Delay enemies' next attack by 2 turns
5,000,000 additional true damage when matching 6 or more Wood orbs; 4x RCV when matching 4 Heal orbs; 20x ATK and reduce damage taken by 60% when matching 6 or more connected Wood orbs