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× 4.0000
6258 / 3590 / 1384
5811 / 3457 / 1333
4470 / 2659 / 1025
For 6 turns, recover 40% of max HP; For 6 turns, Wood orbs are more likely to appear by 15%
24x ATK and reduce damage taken by 75% when matching 6 or more connected Wood orbs; Increase combo by 4 when matching 6 or more connected Wood orbs at once
× 4.0000
6541 / 4705 / 14
For 1 turn, increase ATK by 10% for each Enhanced Fire Orbs awakening on the team; Create 6 Fire orbs over non Heal orbs
25x ATK and 4x RCV when matching 5 or more connected orbs; Reduce damage taken by 75% when matching 2+ Fire combos; Increase combo by 4 when matching 2+ Fire combos
× 2.0000
3541 / 2705 / 14
For 99 turns, enhanced orbs are more likely to appear by 50%; Change to [8924] for the duration of the dungeon
18x ATK when matching 5 or more connected orbs; Reduce damage taken by 50% when matching 2+ Fire combos
× 4.0000
8758 / 3589 / 29
8154 / 3461 / 28
6040 / 2564 / 21
Delay enemies' next attack by 3 turns; For 3 turns, 3x ATK for all monsters
24x ATK when matching 4 or more connected Light orbs; 5,000,000 additional true damage when matching 4 or more Light orbs; Reduce damage taken by 75% when 8 or more combos; Increase combo by 2 when matching 4 or more connected Light orbs at once
× 4.0000
6818 / 2845 / 1654
6331 / 2740 / 1593
4870 / 2108 / 1225
For 1 turn, change all enemies to Fire Att.; Unlock all orbs; Change Fire orbs to Water orbs
[Fixed 12 second movetime] 3x RCV for Water Att.; 25x ATK and reduce damage taken by 75% when matching 6 or more connected Water orbs; Increase combo by 3 when matching 6 or more connected Water orbs at once
× 4.0000
5650 / 6009 / 27
5246 / 5786 / 26
4035 / 4451 / 20
Create 15 Wood and Heal orbs over any orbs
Reduce damage taken by 75% when matching Wood and Heal; Increase combo by 2 when matching Wood and Heal; 24x ATK when matching 6 or more connected Wood orbs; 1 additional true damage when matching 6 or more Wood orbs
× 4.0000
7341 / 6079 / 588
6835 / 5862 / 567
5063 / 4342 / 420
Reduce HP by 50%; Change the far right column to Light orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for God type
4x HP & ATK for God type; 3x ATK when below 50% HP; 2.5x ATK and increase combo by 2 when matching 5 or more connected Light orbs at once
× 4.0000
7400 / 4753 / 359
6871 / 4577 / 346
5285 / 3521 / 266
For 1 turn, increase ATK by 15% for each Two-Pronged Attack awakening on the team; For 1 turn, reduce damage taken by 1% for each Two-Pronged Attack awakening on the team; Unlock all orbs; Create 4 Wood orbs
[Disable Poison & Mortal Poison orb effects] 22x ATK and 3x HP for Wood Att.; Reduce damage taken by 25% when matching 4 or more connected Wood orbs; Increase combo by 4 when matching 4 or more connected Wood orbs at once
× 4.5000
6168 / 4192 / 477
5727 / 4037 / 459
4405 / 3105 / 353
Unlock all orbs; Change Wood, Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; For 3 turns, bypass damage absorb shield effects
4.5x all stats when all subs are Pixel Evolutions; 8x ATK and increase combo by 2 when matching 5 or more connected Light orbs at once
× 4.0000
5650 / 6009 / 27
5246 / 5786 / 26
4035 / 4451 / 20
For 3 turns, reduce damage taken by 35%; For 3 turns, 3x RCV; For 3 turns, 3x ATK for Wood Att.; Unlock all orbs; Create 15 Wood and Heal orbs over any orbs
Reduce damage taken by 75% when matching Wood and Heal; Increase combo by 2 when matching Wood and Heal; 24x ATK when matching 6 or more connected Wood orbs; 1 additional true damage when matching 6 or more Wood orbs
× 4.0000
11130 / 11237 / 0
10335 / 10821 / 0
7950 / 8324 / 0
Unlock all orbs; Change all orbs to Water, Wood, and Light orbs; Change the far left column to Water orbs; Recover all HP; Remove all awoken skill binds
Reduce damage taken by 75% when matching 3 or more colors; Increase combo by 2 when matching 3 or more colors; 25x ATK when matching 4 or more connected Water orbs; 1 additional true damage when matching 4 or more Water orbs
× 4.0000
6756 / 5023 / 301
6273 / 4837 / 290
4825 / 3721 / 223
For 5 turns, Dark orbs are more likely to appear by 15%; Unlock all orbs; Change the 2nd row from the top to Dark orbs
24x ATK and reduce damage taken by 75% when matching 2+ Dark combos; Increase combo by 2 when matching 4 or more connected Dark orbs at once; 500,000 additional true damage when matching 4 or more Dark orbs
× 2.5000
3644 / 3269 / 1001
3430 / 3170 / 971
2144 / 1981 / 607
Change Water, Light, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
2.5x HP for Healer type; 3x ATK when matching 6 or more connected Heal orbs
× 2.5000
3689 / 3323 / 957
3472 / 3222 / 928
2170 / 2014 / 580
Change Fire, Dark, Poison, and Mortal Poison orbs to Heal orbs; Remove all binds
2.5x HP for Healer type; 3x ATK when matching 6 or more connected Heal orbs
× 4.0000
5497 / 4467 / 158
5183 / 4336 / 153
3141 / 2628 / 93
For 3 turns, reduce damage taken by 35%; Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds
4x HP & ATK for Wood Att.; 8x ATK when matching 6 or more connected Wood orbs
× 3.5714
6369 / 3434 / 91
5994 / 3330 / 88
3746 / 2081 / 55
For 1 turn, bypass damage absorb shield effects; Unlock all orbs; Create 5 Fire and Light orbs over non Heal orbs
4x ATK and reduce damage taken by 72% when above 50% HP; 5x ATK when matching 5 or more connected Fire or Light orbs
× 4.0000
7258 / 20720 / 47
6757 / 19980 / 45
5005 / 14800 / 33
Unlock all orbs; Create 9 Fire and Heal orbs; Charge all allies' skills by 1 turn
20x ATK when matching 4 or more connected Fire orbs up to 30x at 6 orbs; Reduce damage taken by 75% when matching 5 Heal orbs in a cross formation; Increase combo by 3 when matching 5 Heal orbs in a cross formation
× 5.0000
6836 / 4172 / 151
6365 / 4023 / 146
4715 / 2980 / 108
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Fire orbs; For 5 turns, Fire orbs are more likely to appear by 15%
5x all stats for Attacker type; Increase orb movement time by 5 seconds; 5.5x ATK when matching 4 or more connected Fire or Light orbs
× 3.0000
4008 / 2787 / 427
3758 / 2697 / 413
2505 / 1798 / 275
Unlock all orbs; Change Light orbs to Jammer orbs; Delay enemies' next attack by 1 turn
3x all stats for Dark Att.; 10x ATK when matching 3 or more connected Jammer orbs
× 2.0000
5808 / 4144 / 47
5407 / 3996 / 45
4005 / 2960 / 33
Unlock all orbs; Create 9 Fire and Heal orbs; Charge all allies' skills by 1 turn
3x ATK when matching 6 or more connected Fire orbs up to 5x at 8 orbs; Reduce damage taken by 50% when matching 5 Heal orbs in a cross formation
× 1.2500
5386 / 4172 / 151
5015 / 4023 / 146
3715 / 2980 / 108
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Fire orbs; For 5 turns, Fire orbs are more likely to appear by 15%
1.25x all stats for Attacker type; 3x ATK when matching 6 or more connected Fire orbs
1558 / 924 / 48
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Fire orbs; For 5 turns, Fire orbs are more likely to appear by 15%
3x ATK when matching 6 or more connected Fire orbs
× 4.0000
8008 / 4198 / 28
7436 / 4043 / 27
5720 / 3110 / 21
For 2 turns, bypass void damage shield effects; Unlock all orbs; Change all orbs to Fire orbs
[No skyfall] 4x HP for Fire Att.; 30x ATK when matching 6 or more connected Fire orbs; 1 additional true damage when matching 6 or more Fire orbs
× 4.6000
9258 / 2847 / 634
Reduce HP to 1; For 2 turns, bypass damage absorb shield and att. absorb shield effects; Unlock all orbs; Change all orbs to Light, Dark, and Heal orbs
10x ATK and reduce damage taken by 50% when matching 5 or more connected Light or Dark orbs; Increase combo by 5 when matching 5 or more connected Light or Dark orbs at once; 2.3x all stats for God and Devil type
× 3.0769
5258 / 1847 / 334
Delay enemies' next attack by 3 turns; Enhance all Light and Dark orbs; Change to [10244] for the duration of the dungeon
10x ATK and reduce damage taken by 35% when matching 5 or more connected Light or Dark orbs; Increase combo by 2 when matching 5 or more connected Light or Dark orbs at once; 2x all stats for God and Devil type
× 1.5000
1705 / 1241 / 275
Unlock all orbs; Change Heal, Jammer, Poison, and Mortal Poison orbs to Wood orbs; Charge all allies' skills by 1 turn; Enhance all orbs
1.5x ATK when matching 3 or more connected Wood orbs; 1.5x HP & RCV for Machine type
× 4.0000
8176 / 4130 / 221
7522 / 3958 / 212
6541 / 3442 / 184
Charge all allies' skills by 1 turn; Change all orbs to Light orbs
Change all orbs to Light orbs
[No skyfall] 30x ATK and reduce damage taken by 75% when matching 12 or more connected Light orbs; 5,000,000 additional true damage when matching 12 or more Light orbs
× 4.2667
4774 / 4863 / 968
4433 / 4683 / 932
3410 / 3602 / 717
For 1 turn, 5x ATK for this monster; For 1 turn, 5x ATK for Wood Att.; Delay enemies' next attack by 3 turns
For 5 turns, increase combo count by 3; For 5 turns, 2x orb move time
7x ATK and reduce damage taken by 25% when matching 6 or more connected Wood orbs; Increase combo by 4 when matching 6 or more connected Wood orbs at once; 3.2x all stats for Wood Att.
× 4.2000
8343 / 3484 / 120
7768 / 3360 / 116
5754 / 2489 / 86
For 3 turns, create 1 spinner restricted to Water, Wood, Dark, Heal, and Poison orbs
For 3 turns, create 1 spinner restricted to Water, Wood, Dark, Heal, and Poison orbs; For 3 turns, 1.5x ATK for Wood Att.
For 3 turns, create 1 spinner restricted to Water, Wood, Dark, Heal, and Poison orbs; For 3 turns, 2x ATK for Wood Att.
12x ATK and reduce damage taken by 50% when matching 6 or more connected Wood orbs; Increase combo by 3 when matching 6 or more connected Wood orbs at once; 2.1x all stats for Wood Att.
× 4.0000
6205 / 4576 / 76
5777 / 4413 / 73
4279 / 3269 / 54
For 5 turns, no skyfall; For 5 turns, increase combo count by 5; Replace all orbs
Reduce HP to 1; Replace all orbs; For 2 turns, bypass damage absorb shield and att. absorb shield effects
Reduce damage taken by 50% when matching 2 or more colors; Increase combo by 3 when matching 2 or more colors; 1 additional true damage when matching 2 or more colors; 24x ATK and reduce damage taken by 50% when matching 5 or more connected orbs
× 4.2667
7309 / 4591 / 0
6787 / 4421 / 0
5221 / 3401 / 0
Unlock all orbs; Create 10 Fire orbs over non Heal orbs; Delay enemies' next attack by 2 turns
For 1 turn, no skyfall; For 1 turn, 3x ATK for this monster; For 1 turn, bypass damage absorb shield and att. absorb shield effects
[No skyfall] 28x ATK and 3.2x HP for Fire Att.; Reduce damage taken by 25% when matching 6 or more connected Fire orbs; Increase combo by 3 when matching 6 or more connected Fire orbs at once
× 4.2000
4586 / 2743 / 581
Create 1 spinner that changes every 1.0s for 2 turns; For 2 turns, bypass damage absorb shield and att. absorb shield effects
4.2x HP for Water Att.; Increase orb movement time by 5 seconds; 24x ATK and increase combo by 3 when matching 5 or more connected Water orbs at once
× 3.5000
8768 / 10411 / 70
8267 / 10105 / 68
5010 / 6124 / 41
For 1 turn, 5x ATK for Dark Att.; Unlock all orbs; Create 6 Dark orbs
[Unable to erase 4 orbs or less] 3.5x HP for Dark Att.; 28x ATK when matching 6 or more connected Dark orbs; 1 additional true damage when matching 6 or more Dark orbs
× 3.3333
6090 / 3988 / 435
5742 / 3871 / 422
3480 / 2346 / 256
For 1 turn, 3x ATK for Fire Att.; Unlock all orbs; Change the far left column and the far right column to Fire orbs
22x ATK and reduce damage taken by 70% when matching 5 or more connected Fire orbs; 1 additional true damage when matching 5 or more Fire orbs; Increase orb movement time by 5 seconds
× 3.3000
6668 / 3949 / 287
6287 / 3833 / 279
3810 / 2323 / 169
Unlock all orbs; If HP <= 50%: Change own Att. to Dark for 6 turns; For 6 turns, 9x ATK for this monster
3.3x HP for Dark Att.; 2x ATK when below 80% HP; 12x ATK when matching 4 or more connected Dark orbs; 1 additional true damage when matching 4 or more Dark orbs
× 3.3333
5360 / 4476 / 347
5054 / 4344 / 337
3063 / 2633 / 204
For 3 turns, 8x ATK for this monster; For 1 turn, 2x orb move time; For 1 turn, 2x RCV
Reduce damage taken by 70% when matching 3 or more colors; Increase combo by 3 when matching 3 or more colors; 22x ATK when matching 6 or more connected Light orbs
× 3.3333
7212 / 6559 / 177
6800 / 6366 / 172
4121 / 3858 / 104
Unlock all orbs; Change the far left column and the 2nd column from the left to Water orbs; For 2 turns, bypass att. absorb shield effects
17x ATK when matching 5 or more connected Water orbs up to 25x at 9 orbs; Reduce damage taken by 70% when 7 or more combos; 1 additional true damage when matching 7 or more combos
× 4.2000
7416 / 4117 / 0
6905 / 3970 / 0
5115 / 2941 / 0
For 1 turn, 2x orb move time; Change the top row to Wood orbs
For 1 turn, reduce damage taken by 50%; Change the top row to Wood orbs
For 1 turn, 20x ATK for this monster; Unlock all orbs; Create a square of Wood orbs with its center at the 2nd row from the top and the 2nd column from the left
4.2x HP for Wood Att.; 24x ATK when 7 or more combos; Increase combo by 3 when matching 6 or more connected Wood orbs at once; 1 additional true damage when matching 6 or more Wood orbs
× 4.0000
5796 / 3772 / 680
5396 / 3637 / 656
3997 / 2694 / 486
For 2 turns, increase combo count by 5; For 2 turns, 5x ATK for this monster; Charge all allies' skills by 2 turns
For 1 turn, 2x orb move time; Create 1 spinner that changes every 1.0s for 1 turn
4x HP for Light Att.; 2x ATK on the turn a skill is used; 17x ATK when matching 5 or more connected Light orbs; 3,000,000 additional true damage when matching 5 or more Light orbs
× 4.0000
6902 / 4344 / 17
6426 / 4189 / 16
4760 / 3103 / 12
For 3 turns, reduce damage taken by 75%
Charge all allies' skills by 1 turn
For 1 turn, bypass void damage shield effects; For 1 turn, 2.5x ATK for Physical and Attacker types
3x all stats for Fire Att.; 8x ATK when 10 or more combos; Reduce damage taken by 25% when matching 6 or more connected Fire orbs; Increase combo by 4 when matching 6 or more connected Fire orbs at once
× 4.0000
4033 / 4595 / 942
3745 / 4425 / 907
2881 / 3404 / 698
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x RCV; Change the bottom row to Wood orbs
For 1 turn, reduce damage taken by 75%; For 1 turn, Wood orbs are more likely to appear by 25%; Change the bottom row to Wood orbs
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Change the bottom row to Wood orbs
[No skyfall] 3x RCV for Wood Att.; 26x ATK and reduce damage taken by 75% when matching 6 or more connected Wood orbs; 5,000,000 additional true damage when matching 6 or more Wood orbs
× 4.2000
6421 / 3703 / 784
5962 / 3566 / 755
4586 / 2743 / 581
Create 1 spinner that changes every 1.0s for 2 turns; For 2 turns, bypass damage absorb shield and att. absorb shield effects
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; Unlock all orbs; Create 5 Water orbs over non Heal orbs
4.2x HP for Water Att.; Increase orb movement time by 5 seconds; 24x ATK and increase combo by 3 when matching 5 or more connected Water orbs at once
× 4.0000
6865 / 3893 / 541
6375 / 3749 / 521
4904 / 2884 / 401
Reduce unable to match orbs effect by 9,999 turns; Recover all HP; Remove all binds and awoken skill binds; Charge all allies' skills by 2 turns
Delay enemies' next attack by 1 turn; For 2 turns, bypass damage absorb shield and att. absorb shield effects
6x ATK and reduce damage taken by 50% when matching 4 or more connected Light orbs; 4x ATK and reduce damage taken by 50% when matching 3 or more colors; Increase combo by 4 when matching 3 or more colors
× 4.0000
7162 / 3799 / 667
6650 / 3658 / 642
5115 / 2814 / 494
Deal 15,000,000 fixed damage to all enemies
4x HP for Water Att.; 35x ATK when matching 10 or more connected Water orbs
× 4.0000
4848 / 3759 / 1399
4514 / 3625 / 1349
3344 / 2685 / 999
Reduce unable to match orbs effect by 9,999 turns; Create 1 spinner that changes every 1.0s for 1 turn
Reduce damage taken by 75% when matching 6 or more connected Water orbs; 24x ATK and increase combo by 3 when matching 2 or more colors
× 4.6000
5542 / 3847 / 614
For 1 turn, 5x ATK for this monster; Unlock all orbs; Change Dark orbs to Water orbs; Change Light orbs to Heal orbs
2.3x HP for Water Att.; Reduce damage taken by 50% when 7 or more combos; 26x ATK when matching 5 or more connected Water orbs; 6,000,000 additional true damage when matching 5 or more Water orbs
× 2.0000
7684 / 2459 / 123
7154 / 2371 / 119
5299 / 1756 / 88
For 1 turn, 8x ATK for Water Att.; Unlock all orbs; Change the 2nd column from the right and the far right column to Water orbs
2x HP & ATK for Water Att.; Increase orb movement time by 5 seconds; 6x ATK when matching 6 or more connected Water orbs; Increase combo by 1 when matching 6 or more connected Water orbs at once
× 1.0000
7684 / 2459 / 123
7154 / 2371 / 119
5299 / 1756 / 88
For 1 turn, 8x ATK for Water Att.; Unlock all orbs; Change the 2nd column from the right and the far right column to Water orbs
2x ATK & RCV for Water Att.; Increase orb movement time by 5 seconds; 6x ATK when matching 6 or more connected Water orbs; Increase combo by 1 when matching 6 or more connected Water orbs at once
× 4.0000
5325 / 11736 / 1566
4945 / 11301 / 1508
3804 / 8693 / 1160
Reduce unable to match orbs effect by 5 turns; Reduce binds and awoken skill binds by 5 turns; For 4 turns, Water orbs are more likely to appear by 15%
11x ATK for Water Att.; 2.5x ATK when 6 or more combos; Reduce damage taken by 75% when matching 6 or more connected Water orbs; 500,000 additional true damage when matching 6 or more Water orbs
× 4.0000
5325 / 11736 / 1566
4945 / 11301 / 1508
3804 / 8693 / 1160
Reduce unable to match orbs effect by 5 turns; Reduce binds and awoken skill binds by 5 turns; For 4 turns, Water orbs are more likely to appear by 15%
20x ATK for Water Att.; Increase orb movement time by 5 seconds; Reduce damage taken by 75% when matching 6 or more connected Water orbs; Increase combo by 4 when matching 6 or more connected Water orbs at once