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× 5.0000
10069 / 3030 / 0
For 1 turn, increase combo count by 1; For 1 turn, 3x ATK for Fire Att.; Unlock all orbs; Change the bottom row to Fire orbs
5x HP & ATK for Fire Att.; Increase orb movement time by 2 seconds; 7x ATK when 5 or more combos; 5,000,000 additional true damage when matching 5 or more combos
× 2.0000
10069 / 3030 / 0
For 3 turns, reduce damage taken by 75%; Change to [5955] for the duration of the dungeon
2x HP & ATK for Fire Att.; Increase orb movement time by 2 seconds; 6x ATK when 5 or more combos
× 4.0000
6563 / 4836 / 12
6038 / 4635 / 12
5250 / 4030 / 10
Change Water orbs to Wood orbs; Change Light orbs to Fire orbs; Lock all Wood orbs; For 10 turns, Wood orbs appear locked
14x ATK when matching Fire and Wood at once; 2x ATK when 7 or more combos; Reduce damage taken by 75% when matching 2+ Wood combos; 3,000,000 additional true damage when matching 2+ Wood combos
× 5.0000
7093 / 3640 / 495
Unlock all orbs; Change all orbs to Wood and Heal orbs; For 1 turn, increase combo count by 2; Change to [5946] for the duration of the dungeon
8x ATK and 5x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.9000
7093 / 3640 / 495
Reduce unable to match orbs effect by 9,999 turns; Remove all binds and awoken skill binds; Change to [5952] for the duration of the dungeon
7.5x ATK and 4.9x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.8000
7093 / 3640 / 495
Unlock all orbs; Change all orbs to Wood and Dark orbs; Change to [5951] for the duration of the dungeon
7x ATK and 4.8x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.7000
7093 / 3640 / 495
For 3 turns, 2.5x RCV; For 3 turns, 2.5x ATK for Wood and Dark Att.; Change to [5950] for the duration of the dungeon
6.5x ATK and 4.7x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.6000
7093 / 3640 / 495
For 10 turns, increase orb move time by 2 seconds; Change to [5949] for the duration of the dungeon
6x ATK and 4.6x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.5000
7093 / 3640 / 495
Change Fire and Jammer orbs to Wood orbs; Change Water, Poison, and Mortal Poison orbs to Dark orbs; Change to [5948] for the duration of the dungeon
5.5x ATK and 4.5x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 2+ Wood combos
× 4.4000
7093 / 3640 / 495
For 10 turns, Wood orbs are more likely to appear by 15%; Change to [5947] for the duration of the dungeon
5x ATK and 4.4x HP for Wood Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos; 1 additional true damage when matching 3+ Wood combos
× 4.4000
5842 / 5100 / 334
5425 / 4911 / 322
4173 / 3778 / 248
Unlock all orbs; Change all orbs to Water and Jammer orbs
3.3x HP & ATK for Water Att.; Increase orb movement time by 2 seconds; 8x ATK and reduce damage taken by 25% when matching Water and Jammer; Increase combo by 4 when matching Water and Jammer
× 4.0000
7102 / 2410 / 288
6595 / 2321 / 277
5073 / 1785 / 213
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs; Charge all allies' skills by 1 turn; Enhance all orbs
[Board becomes 7x6] 2x ATK and reduce damage taken by 75% when matching 2+ Light combos; 12x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
× 1.4286
5904 / 2670 / 409
5557 / 2589 / 397
3473 / 1618 / 248
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
4x ATK when matching 3 or more connected Jammer orbs up to 6x at 5 orbs; Reduce damage taken from Fire and Water Att. by 30%
× 1.3333
5564 / 3132 / 244
5237 / 3037 / 237
3273 / 1898 / 148
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
3.5x ATK when matching 1 Jammer combos, up to 7x at 2 Jammer combos; 2x ATK and reduce damage taken by 25% when 5 or more combos
× 1.4286
4799 / 3193 / 401
4517 / 3096 / 389
2823 / 1935 / 243
Unlock all orbs; Change Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; Charge all allies' skills by 1 turn; Enhance all orbs
4x ATK for matched Att. when matching 5 Orbs with 1+ enhanced; Reduce damage taken from Fire, Water, Wood, and Dark Att. by 30%
× 1.3000
5139 / 2945 / 434
4837 / 2856 / 421
3023 / 1785 / 263
Unlock all orbs; Change Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; Charge all allies' skills by 1 turn; Enhance all orbs
5x ATK for matched Att. when matching 5 Orbs with 1+ enhanced; 1.3x HP & ATK for Machine type
× 1.5000
2541 / 1033 / 149
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
1.5x ATK for Water Att. on the turn a skill is used; 1.5x HP & RCV for Machine type
× 1.5000
1934 / 1094 / 296
Unlock all orbs; Change Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; Charge all allies' skills by 1 turn; Enhance all orbs
1.5x ATK when matching 3 or more connected Light orbs; 1.5x HP & RCV for Machine type
× 1.4286
3173 / 1498 / 248
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
4x ATK when matching 3 or more connected Jammer orbs up to 6x at 5 orbs; Reduce damage taken from Fire and Water Att. by 30%
× 1.4286
1586 / 710 / 110
Create 3 Water and Jammer orbs; For 1 turn, increase orb move time by 1 second
4x ATK when matching 3 or more connected Jammer orbs up to 6x at 5 orbs; Reduce damage taken from Fire and Water Att. by 30%
× 1.4286
2823 / 1685 / 243
Unlock all orbs; Change Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; Charge all allies' skills by 1 turn; Enhance all orbs
4x ATK for matched Att. when matching 5 Orbs with 1+ enhanced; Reduce damage taken from Fire, Water, Wood, and Dark Att. by 30%
× 1.4286
1411 / 749 / 108
Unlock all orbs; Change Heal, Jammer, Poison, and Mortal Poison orbs to Light orbs; Charge all allies' skills by 1 turn; Enhance all orbs
4x ATK for matched Att. when matching 5 Orbs with 1+ enhanced; Reduce damage taken from Fire, Water, Wood, and Dark Att. by 30%
× 4.0000
7476 / 2296 / 738
7120 / 2240 / 720
3560 / 1120 / 360
For 8 turns, enhanced orbs are more likely to appear by 25%; Replace all orbs
4x HP & ATK when all subs are Pixel Evolutions; 8x ATK when matching 5 or more colors; 9,960,000 additional true damage when matching 5 or more colors
× 3.0000
6426 / 2091 / 738
6120 / 2040 / 720
3060 / 1020 / 360
For 5 turns, reduce enemies' defense by 100%
10x Wood counterattack; 3x HP for Wood Att.
× 2.5000
3060 / 360 / 360
Replace all orbs
25% chance to counterattack with 5x Wood damage; 2.5x HP for Wood Att.
555 / 555 / 555
500 / 500 / 500
50 / 50 / 50
5 / 5 / 5
5000 / 5000 / 0
For 1 turn, bypass damage absorb shield and att. absorb shield effects; For 1 turn, bypass void damage shield effects; For 1 turn, 8x ATK for this monster
× 4.0000
6982 / 3394 / 833
6483 / 3268 / 802
4987 / 2514 / 617
For 1 turn, 2x RCV; For 1 turn, 2x ATK for all monsters; Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds
[Board becomes 7x6] 4x HP for Light and Dark Att.; 22x ATK when 8 or more combos; 1 additional true damage when matching 8 or more combos
× 4.0000
6515 / 3565 / 341
6050 / 3433 / 328
4654 / 2641 / 252
For 1 turn, reduce damage taken by 100%; For 1 turn, bypass damage absorb shield and att. absorb shield effects; For 1 turn, bypass void damage shield effects
25x ATK when matching 2 Dark combos, up to 40x at 3 Dark combos; Reduce damage taken by 75% when matching Water and Dark at once; Increase combo by 5 when matching Water and Dark at once
4887 / 2887 / 532
Change own Att. to Light for 6 turns; For 6 turns, void all Dark damage
× 4.0000
6842 / 3897 / 719
6353 / 3753 / 692
4887 / 2887 / 532
For 1 turn, enhanced orbs are more likely to appear by 50%; Unlock all orbs; Change the far left column and the far right column to Light orbs
Reduce damage taken by 75% when matching 5 or more connected Light orbs; 1 additional true damage when matching 5 or more Light orbs; 30x ATK and 4x RCV when matching 2+ Light combos
5841 / 3097 / 121
For 3 turns, reduce damage taken by 75%; For 3 turns, bypass void damage shield effects
× 4.0000
8177 / 4181 / 163
7593 / 4026 / 157
5841 / 3097 / 121
For 2 turns, reduce damage taken by 40%; For 2 turns, bypass void damage shield effects
28x ATK and reduce damage taken by 75% when matching 2+ Fire combos; 3,000,000 additional true damage when matching 5 or more orbs
5061 / 3437 / 146
For 2 turns, bypass damage absorb shield and att. absorb shield effects; For 2 turns, 10x ATK for this monster
× 4.0000
7085 / 4640 / 197
6579 / 4468 / 190
5061 / 3437 / 146
For 2 turns, 2x orb move time; For 2 turns, 2x ATK for all monsters; For 2 turns, bypass damage absorb shield and att. absorb shield effects
[Board becomes 7x6] 24x ATK when matching 2+ Fire combos; Increase combo by 2 when matching 2+ Fire combos; 4x HP for Fire Att.
4999 / 3708 / 0
For 2 turns, 5x ATK for Fire Att.; For 2 turns, the board becomes 7x6; Replace all orbs
× 4.4000
6999 / 5005 / 0
6499 / 4820 / 0
4999 / 3708 / 0
For 1 turn, no skyfall; For 1 turn, the board becomes 7x6; Replace all orbs
28x ATK and reduce damage taken by 50% when matching 2+ Fire combos; 5,000,000 additional true damage when matching 2+ Fire combos; 2.2x HP for Fire Att.
4895 / 2893 / 521
For 3 turns, Water orbs are more likely to appear by 25%; Deal damage equal to 35% of enemies' max HP
× 4.4000
6854 / 3906 / 703
6364 / 3761 / 677
4895 / 2893 / 521
Unlock all orbs; Change the middle row to Water orbs
26x ATK and reduce damage taken by 50% when matching 6 or more connected Water orbs; 7,000,000 additional true damage when matching 6 or more Water orbs; 2.2x HP for Water Att.
4978 / 3004 / 432
For 4 turns, bypass damage absorb shield and att. absorb shield effects; Replace all orbs
× 4.4000
6969 / 4055 / 584
6471 / 3905 / 562
4978 / 3004 / 432
For 2 turns, no skyfall; For 2 turns, bypass att. absorb shield effects; Replace all orbs
26x ATK when matching 5 or more connected orbs; Increase combo by 4 when matching 5 or more connected orbs at once; 4.4x HP for Light and Dark Att.
4843 / 3474 / 193
For 2 turns, bypass damage absorb shield and att. absorb shield effects; Unlock all orbs; Change the top row and the 2nd row from the top to Light orbs
× 4.0000
6780 / 4690 / 261
6296 / 4516 / 251
4843 / 3474 / 193
Reduce unable to match orbs effect by 9,999 turns; Remove all awoken skill binds; For 1 turn, bypass damage absorb shield effects
Reduce damage taken by 75% when matching 5 or more connected Light orbs; Increase combo by 3 when matching 5 or more connected Light orbs at once; 20x ATK when matching 6 or more connected Light orbs up to 35x at 9 orbs
5320 / 2544 / 603
For 2 turns, reduce damage taken by 80%; For 2 turns, 3x ATK for this monster; For 2 turns, the board becomes 7x6
× 4.0000
7448 / 3434 / 814
6916 / 3307 / 784
5320 / 2544 / 603
Reduce HP to 1; For 1 turn, Heal orbs are unmatchable; Create 4 Fire, Water, Wood, Light, Dark, and Heal orbs over any orbs
Reduce damage taken by 75% when matching 3 or more colors; 1 additional true damage when matching 3 or more colors; 28x ATK and 2x RCV when 7 or more combos
4743 / 3506 / 204
For 3 turns, bypass void damage shield effects; Enhance all Wood orbs; Delay enemies' next attack by 3 turns
× 4.0000
6640 / 4733 / 275
6166 / 4558 / 265
4743 / 3506 / 204
For 1 turn, bypass void damage shield effects; Change the far left column to Wood orbs
[Fixed 15 second movetime] 26x ATK and reduce damage taken by 75% when 8 or more combos; 3,000,000 additional true damage when matching 8 or more combos