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1810 / 1050 / 477
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs
2.5x ATK for Healer type
1000 / 555 / 256
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs
2x ATK for Healer type
1724 / 1286 / 286
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Wood orbs
2.5x HP for Balanced type
906 / 752 / 165
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Wood orbs
1.5x HP for Balanced type
2242 / 1207 / 99
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Water orbs
2.5x ATK for Physical type
1624 / 705 / 46
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Water orbs
2x ATK for Physical type
× 1.0000
1591 / 1771 / 222
Deal 5x ATK Dark damage to all enemies
2x ATK for Dark Att.; Increase orb movement time by 2 seconds
× 1.0000
1576 / 1755 / 228
Deal 5x ATK Light damage to all enemies
2x ATK for Light Att.; Increase orb movement time by 2 seconds
1637 / 1804 / 250
Deal 5x ATK Wood damage to all enemies
10x ATK for Wood Att.; Increase orb movement time by 5 seconds
1581 / 1857 / 226
Deal 5x ATK Water damage to all enemies
10x ATK for Water Att.; Increase orb movement time by 5 seconds
1612 / 1816 / 244
Deal 5x ATK Fire damage to all enemies
10x ATK for Fire Att.; Increase orb movement time by 5 seconds
2940 / 1316 / 172
Deal 20,000 Dark damage to all enemies; Change Water orbs to Dark orbs
Reduce damage taken from Dark Att. by 50%
2895 / 1294 / 234
Deal 20,000 Light damage to all enemies; Change Water orbs to Light orbs
Reduce damage taken from Light Att. by 50%
3010 / 1280 / 218
Deal 20,000 Wood damage to all enemies; Change Dark orbs to Wood orbs
Reduce damage taken from Wood Att. by 50%
3055 / 1264 / 202
Deal 20,000 Water damage to all enemies; Change Light orbs to Water orbs
Reduce damage taken from Water Att. by 50%
855 / 546 / 456
Recover 2,000 HP
0.5x RCV additional heal when matching orbs
900 / 530 / 474
Recover 2,000 HP
0.5x RCV additional heal when matching orbs
945 / 572 / 465
Recover 2,000 HP
0.5x RCV additional heal when matching orbs
1035 / 557 / 480
Recover 2,000 HP
0.5x RCV additional heal when matching orbs
990 / 583 / 450
Recover 2,000 HP
0.5x RCV additional heal when matching orbs
1277 / 1088 / 638
For 1 turn, 1.5x ATK for Devil type; Poison all enemies (1x ATK)
Increase orb movement time by 3 seconds
1243 / 789 / 730
Recover 5x RCV as HP; Reduce binds by 2 turns; For 3 turns, 1.5x RCV
3x RCV additional heal when matching orbs
1224 / 819 / 717
Recover 10x RCV as HP; Remove all binds and awoken skill binds; For 7 turns, 1.5x RCV
3x RCV additional heal when matching orbs
1311 / 785 / 691
Change Fire orbs to Heal orbs
3x RCV additional heal when matching orbs
1277 / 949 / 650
Delay enemies' next attack by 3 turns
2x ATK additional damage when matching orbs
508 / 1079 / 163
For 1 turn, reduce enemies' defense by 25%; Deal 10x ATK damage to an enemy
225 / 383 / 125
For 1 turn, reduce enemies' defense by 25%; Deal 10x ATK damage to an enemy
517 / 1073 / 167
For 1 turn, reduce enemies' defense by 25%; Deal 10x ATK damage to an enemy
233 / 375 / 133
For 1 turn, reduce enemies' defense by 25%; Deal 10x ATK damage to an enemy
542 / 1110 / 165
For 1 turn, reduce enemies' defense by 25%; Deal 10x ATK damage to an enemy
248 / 390 / 133
For 1 turn, reduce enemies' defense by 25%; Deal 10x ATK damage to an enemy
533 / 1085 / 169
For 1 turn, reduce enemies' defense by 25%; Deal 10x ATK damage to an enemy
255 / 379 / 133
For 1 turn, reduce enemies' defense by 25%; Deal 10x ATK damage to an enemy
525 / 1097 / 164
For 1 turn, reduce enemies' defense by 25%; Deal 10x ATK damage to an enemy
240 / 394 / 125
For 1 turn, reduce enemies' defense by 25%; Deal 10x ATK damage to an enemy
3140 / 1646 / 308
Reduce enemies' remaining HP by 30%
Increase orb movement time by 5 seconds
1788 / 988 / 200
Reduce enemies' remaining HP by 30%
Increase orb movement time by 3 seconds
3587 / 1422 / 330
Reduce enemies' remaining HP by 35%
3x ATK when HP is full
1975 / 894 / 217
Reduce enemies' remaining HP by 35%
3x ATK when HP is full
54 / 53 / 11
For 1 turn, 1.5x ATK for Devil type; Poison all enemies (1x ATK)
Reduce damage taken from Dark Att. by 50%
53 / 52 / 15
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Light orbs
Reduce damage taken from Light Att. by 50%
52 / 51 / 13
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Wood orbs
Reduce damage taken from Wood Att. by 50%
55 / 50 / 14
Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison, and Bomb orbs to Water orbs
Reduce damage taken from Water Att. by 50%
50 / 55 / 10
For 5 turns, reduce enemies' defense by 75%; For 5 turns, reduce damage taken by 20%
Reduce damage taken from Fire Att. by 50%
250 / 30 / 10
Change Wood, Dark, Poison, and Mortal Poison orbs to Heal orbs; Reduce binds by 3 turns
100 / 20 / 5
250 / 30 / 10
Change Fire, Light, Poison, and Mortal Poison orbs to Heal orbs; Reduce binds by 3 turns
100 / 20 / 5
40 / 200 / 1
Create 3 Dark and Jammer orbs; For 1 turn, Jammer orbs are more likely to appear by 20%
40 / 200 / 1
For 1 turn, 3x orb move time; Charge all allies' skills by 3 turns