Unlock all orbs; Create 3 Water, Dark, and Heal orbs; Delay enemies' next attack by 4 turns
Unlock all orbs; Create 3 Water, Dark, and Heal orbs; For 10 turns, 10x ATK for this monster
For 5 turns, bypass void damage shield effects; Unlock all orbs; Create 3 Water, Dark, and Heal orbs
26x ATK and reduce damage taken by 50% when matching Water and Dark; Increase combo by 2 when matching Water and Dark; 2.1x HP for Water Att.; Increase orb movement time by 5 seconds
Leader Effective HP Ratio ×4.2000