For 1 turn, 2x orb move time; For 1 turn, increase combo count by 5; Charge all allies' skills by 2 turns
Swap team leader with the sub in the 4th position; Enhance all orbs
12x ATK and reduce damage taken by 50% when 7 or more combos; 3,000,000 additional true damage when matching 7 or more combos; 2.1x all stats for Water and Light Att.
Leader Effective HP Ratio ×4.2000